Witam otóż mam problem z zabawa do jb. Gdy wybieram inna zabawe to wyskakuje menu z tej oto zabawy:
Spoiler
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <jailbreak>
#define PLUGIN "[Jail] Wojna Bogow"
#define VERSION "1.0.6"
#define AUTHOR "..."
new id_bog;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
id_bog = jail_register_game("Dzien Bogow");
}
public OnDayStartPre(day, szInfo[256], szInfo2[512], setting[10], gTimeRound)
{
static szTime[12];
if(day == id_bog)
{
static szTimes[12];
format_time(szTimes, 11, "%M:%S", gTimeRound-60);
formatex(szInfo2, 511, "Zasady:^n%s - Wiezniowie Wybieraja Boga Z Menu^n%s - Walka Wiezniow Miedzy Soba^n% ^nOstatni Wiezien Ma Zyczenie^n", szTime, szTimes);
szInfo = "Dzisiaj jest Dzien Bogow";
jail_set_prisoners_micro(true, true);
jail_set_ct_hit_tt(true);
jail_set_god_ct(true);
setting[0] = 1;
setting[1] = 1;
setting[2] = 1;
setting[4] = 1;
setting[6] = 1;
setting[7] = 1;
}
}
public OnDayStartPost(day)
{
if(day == id_bog)
{
jail_open_cele();
jail_set_game_hud(15, "Rozpoczecie zabawy za");
}
}
public OnGameHudTick(day, count)
{
if(count != 10)
return;
for(new i=1; i<=MAX; i++)
{
if(is_user_alive(i) && get_user_team(i) == 1)
god_menu(i);
}
}
public OnGameHudEnd(day)
{
if(day == id_bog)
{
set_hudmessage(255, 0, 0, -1.0, -1.0, 0, 6.0, 5.0);
show_hudmessage(0, "== TT vs TT ==");
jail_set_prisoners_fight(true, false, false);
}
}
public god_menu(id){
{
if(get_user_team(id) == 1) {
new godmenu = menu_create("\rWybierz Boga !!!:", "sub_godday_menu")
menu_additem(godmenu, "\wZeus \r[300HP + Wszystkie Granaty+Deagle+Awp]", "1", 0);
menu_additem(godmenu, "\wGod Of War \r[100HP + Deagle+Mp5+M249+Awp]", "2", 0);
menu_additem(godmenu, "\wJupiter \r[m4a1+ 200HP + Noz]", "3", 0);
menu_additem(godmenu, "\wLove God \r[500HP + Noz + Glock]", "4", 0);
menu_setprop(godmenu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, godmenu, 0);
}
}
}
public sub_godday_menu(id, godmenu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(godmenu);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(godmenu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new Key = str_to_num(data);
switch (Key)
{
case 1:
{
GOD1(id)
}
case 2:
{
GOD2(id)
}
case 3:
{
GOD3(id)
}
case 4:
{
GOD4(id)
}
}
menu_destroy(godmenu);
return PLUGIN_HANDLED;
}
public GOD1(id)
{
set_user_health(id, 300)
give_item(id, "weapon_flashbang")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_deagle")
give_item(id, "weapon_awp")
cs_set_user_bpammo(id, CSW_FLASHBANG, 999)
cs_set_user_bpammo(id, CSW_HEGRENADE, 999)
cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 999)
cs_set_user_bpammo(id, CSW_DEAGLE, 9999)
cs_set_user_bpammo(id, CSW_AWP, 9999)
}
public GOD2(id)
{
strip_user_weapons(id)
set_user_health(id, 100)
give_item(id,"weapon_deagle")
give_item(id,"weapon_mp5navy")
give_item(id,"weapon_awp")
give_item(id,"weapon_m249")
cs_set_user_bpammo(id, CSW_DEAGLE, 9999)
cs_set_user_bpammo(id, CSW_MP5NAVY, 9999)
cs_set_user_bpammo(id, CSW_AWP, 9999)
cs_set_user_bpammo(id, CSW_M249, 9999)
}
public GOD3(id)
{
strip_user_weapons(id)
set_user_health(id, 200)
give_item(id, "weapon_m4a1")
give_item(id, "weapon_knife")
cs_set_user_bpammo(id, CSW_M4A1, 9999)
}
public GOD4(id)
{
set_user_health(id, 500)
give_item(id, "weapon_glock18")
give_item(id, "weapon_knife")
cs_set_user_bpammo(id, CSW_GLOCK18, 9999)
}
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <jailbreak>
#define PLUGIN "[Jail] Wojna Bogow"
#define VERSION "1.0.6"
#define AUTHOR "..."
new id_bog;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
id_bog = jail_register_game("Dzien Bogow");
}
public OnDayStartPre(day, szInfo[256], szInfo2[512], setting[10], gTimeRound)
{
static szTime[12];
if(day == id_bog)
{
static szTimes[12];
format_time(szTimes, 11, "%M:%S", gTimeRound-60);
formatex(szInfo2, 511, "Zasady:^n%s - Wiezniowie Wybieraja Boga Z Menu^n%s - Walka Wiezniow Miedzy Soba^n% ^nOstatni Wiezien Ma Zyczenie^n", szTime, szTimes);
szInfo = "Dzisiaj jest Dzien Bogow";
jail_set_prisoners_micro(true, true);
jail_set_ct_hit_tt(true);
jail_set_god_ct(true);
setting[0] = 1;
setting[1] = 1;
setting[2] = 1;
setting[4] = 1;
setting[6] = 1;
setting[7] = 1;
}
}
public OnDayStartPost(day)
{
if(day == id_bog)
{
jail_open_cele();
jail_set_game_hud(15, "Rozpoczecie zabawy za");
}
}
public OnGameHudTick(day, count)
{
if(count != 10)
return;
for(new i=1; i<=MAX; i++)
{
if(is_user_alive(i) && get_user_team(i) == 1)
god_menu(i);
}
}
public OnGameHudEnd(day)
{
if(day == id_bog)
{
set_hudmessage(255, 0, 0, -1.0, -1.0, 0, 6.0, 5.0);
show_hudmessage(0, "== TT vs TT ==");
jail_set_prisoners_fight(true, false, false);
}
}
public god_menu(id){
{
if(get_user_team(id) == 1) {
new godmenu = menu_create("\rWybierz Boga !!!:", "sub_godday_menu")
menu_additem(godmenu, "\wZeus \r[300HP + Wszystkie Granaty+Deagle+Awp]", "1", 0);
menu_additem(godmenu, "\wGod Of War \r[100HP + Deagle+Mp5+M249+Awp]", "2", 0);
menu_additem(godmenu, "\wJupiter \r[m4a1+ 200HP + Noz]", "3", 0);
menu_additem(godmenu, "\wLove God \r[500HP + Noz + Glock]", "4", 0);
menu_setprop(godmenu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, godmenu, 0);
}
}
}
public sub_godday_menu(id, godmenu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(godmenu);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(godmenu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new Key = str_to_num(data);
switch (Key)
{
case 1:
{
GOD1(id)
}
case 2:
{
GOD2(id)
}
case 3:
{
GOD3(id)
}
case 4:
{
GOD4(id)
}
}
menu_destroy(godmenu);
return PLUGIN_HANDLED;
}
public GOD1(id)
{
set_user_health(id, 300)
give_item(id, "weapon_flashbang")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_deagle")
give_item(id, "weapon_awp")
cs_set_user_bpammo(id, CSW_FLASHBANG, 999)
cs_set_user_bpammo(id, CSW_HEGRENADE, 999)
cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 999)
cs_set_user_bpammo(id, CSW_DEAGLE, 9999)
cs_set_user_bpammo(id, CSW_AWP, 9999)
}
public GOD2(id)
{
strip_user_weapons(id)
set_user_health(id, 100)
give_item(id,"weapon_deagle")
give_item(id,"weapon_mp5navy")
give_item(id,"weapon_awp")
give_item(id,"weapon_m249")
cs_set_user_bpammo(id, CSW_DEAGLE, 9999)
cs_set_user_bpammo(id, CSW_MP5NAVY, 9999)
cs_set_user_bpammo(id, CSW_AWP, 9999)
cs_set_user_bpammo(id, CSW_M249, 9999)
}
public GOD3(id)
{
strip_user_weapons(id)
set_user_health(id, 200)
give_item(id, "weapon_m4a1")
give_item(id, "weapon_knife")
cs_set_user_bpammo(id, CSW_M4A1, 9999)
}
public GOD4(id)
{
set_user_health(id, 500)
give_item(id, "weapon_glock18")
give_item(id, "weapon_knife")
cs_set_user_bpammo(id, CSW_GLOCK18, 9999)
}