Siemka mam problem z klasą do COD'a
#include <amxmodx> #include <amxmisc> #include <codmod> #include <cstrike> #define MAX_DIST 8192.0 #define MAX 32 new const nazwa[] = "ProfesorX"; new const opis[] = "Widzi wrogów na radarze, posiada otumaniacz"; new const bronie = (1<<CSW_FAMAS)|(1<<CSW_DEAGLE); new const zdrowie = 110; new const kondycja = -10; new const inteligencja = 10; new const wytrzymalosc = 0; new bool:ma_klase[33], bool:radar[2], bool:uav[MAX+1]; new emp_czasowe; new ilosc_uzyc[33], oszolomienie[33]; public plugin_init() { register_plugin(nazwa, "1.0", "Alleluja"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); register_event("ResetHUD", "ResetHUD", "abe"); set_task (2.0,"radar_scan",_,_,_,"b"); } public cod_class_enabled(id) { if(!emp_czasowe || (emp_czasowe && get_user_team(id) == get_user_team(emp_czasowe))) CreateUVA(id); ilosc_uzyc[id] = 2 ma_klase[id] = true; } public cod_class_disabled(id) { ilosc_uzyc[id] = 0; ma_klase[id] = false; uav[id] = false; } public cod_class_skill_used(id) { if(!ilosc_uzyc[id]) { return PLUGIN_HANDLED; } new ofiara, body; get_user_aiming(id, ofiara, body); if(is_user_alive(ofiara)){ if(get_user_team(ofiara) == get_user_team(id)) { return PLUGIN_HANDLED; } } if(oszolomienie[id]+10.0>get_gametime()) { client_print(id,print_chat,"Skilla mozesz uzyc raz na 10 sek."); return PLUGIN_HANDLED; } oszolomienie[id] = floatround(get_gametime()); ilosc_uzyc[id]--; przekrec_ekran(id, ofiara) return PLUGIN_HANDLED; } public przekrec_ekran(id, ofiara) { new Float:badvec[3] = {-200.0, -200.0, -200.0}; for(new j = 0;j<6;j++) { set_pev(ofiara,pev_punchangle,badvec); set_pev(ofiara,pev_punchangle,badvec); set_pev(ofiara,pev_punchangle,badvec); } } public ResetHUD(id) { if(ma_klase[id] == true) { ilosc_uzyc[id] = 2; } } public CreateUVA(id) { static CzasUav[2]; new team = get_user_team(id) == 1? 0: 1; uav[id] = false; radar[team] = true; new num, players[32]; get_players(players, num, "gh") for(new a = 0; a < num; a++) { new i = players[a] if(get_user_team(id) != get_user_team(i)) client_cmd(i, "spk sound/mw/uav_enemy.wav") else client_cmd(i, "spk sound/mw/uav_friend.wav") } radar_scan() if(task_exists(7354+team)) { new times = (CzasUav[team]-get_systime())+9999 change_task(7354+team, float(times)); CzasUav[team] = CzasUav[team]+times; } else { new data[1]; data[0] = team; set_task(9999.0, "deluav", 7354+team, data, 1); CzasUav[team] = get_systime()+9999; } } public deluav(data[1]) { radar[data[0]] = false; } public radar_scan() { new num, players[32]; get_players(players, num, "gh") for(new i=0; i<num; i++) { new id = players[i]; if(!is_user_alive(id) || !ma_klase[id] || !radar[get_user_team(id) == 1? 0: 1]) continue; if(!emp_czasowe) radar_continue(id) else if(get_user_team(id) == get_user_team(emp_czasowe)) radar_continue(id) } } radar_continue(id) { new num, players[32], PlayerCoords[3] get_players(players, num, "gh") for(new a=0; a<num; a++) { new i = players[a] if(!is_user_alive(i) || !ma_klase[id] || get_user_team(i) == get_user_team(id)) continue; get_user_origin(i, PlayerCoords) message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("HostagePos"), {0,0,0}, id) write_byte(id) write_byte(i) write_coord(PlayerCoords[0]) write_coord(PlayerCoords[1]) write_coord(PlayerCoords[2]) message_end() message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("HostageK"), {0,0,0}, id) write_byte(i) message_end() } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ ansicpg1250\\ deff0\\ deflang1045{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par } */
Problem polega na tym że wyskakuje mi error przy komplikacji tej klasy
coś takiego:
Welcome to the AMX Mod X 1.8.1-300 Compiler.Copyright © 1997-2006 ITB CompuPhase, AMX Mod X Teamasdas.sma(80) : error 017: undefined symbol "set_pev"asdas.sma(80) : warning 215: expression has no effectasdas.sma(80) : error 001: expected token: ";", but found ")"asdas.sma(80) : error 029: invalid expression, assumed zeroasdas.sma(80) : fatal error 107: too many error messages on one lineCompilation aborted.4 Errors.Done.