public SaveXp(id) {
new nick[32];
get_user_name(id, nick, 31);
new vaultkey[64], vaultdata[256];
format(vaultkey, 63, "%s-%i-cmo",nick,PlayerClass[id]);
format(vaultdata, 255, "%i#%i#%i#%i#%i#%i#%i#%i#%i#%i#%i#%i#%i#%i#%i#0#0#0#0#0#0#0#", PlayerXP[id], PlayerLevel[id],StatPoints[id],PlayerZycie[id],PlayerInt[id],PlayerSila[id],PlayerZrecznosc[id],Farbki[id],SkillKulaLod[id],SkillKulaZam[id],SkillLaser[id],SkillTele[id],SkillSkok[id],SkillLeczenie[id],SkillOtumaniacz[id]);
nvault_set(g_Vault, vaultkey, vaultdata);
return PLUGIN_CONTINUE;
}
public LoadXp(id,klasa) {
new nick[64];
new playerxps[32], playerlevels[32], statpoints[32],Farbki[32],playerzycies[32],playerints[32],playersilas[32],playerzrecznoscs[32],skillkulalods[32],skillkulazams[32],skilllasers[32],skillteles[32],skillskoks[32],skillleczenies[32],skillotumaniaczs[32];
get_user_name(id,nick,63);
new vaultkey[64], vaultdata[256];
format(vaultkey, 127, "%s-%i-cmo",nick,klasa);
nvault_get(g_Vault, vaultkey, vaultdata,255);
replace_all(vaultdata, 255, "#", " ");
parse(vaultdata, playerxps, 31, playerlevels, 31, statpoints, 31,playerzycies,31,playerints,31,playersilas,31,playerzrecznoscs,31,Farbki,31,skillkulalods,31,skillkulazams,31,skilllasers,31,skillteles,31,skillskoks,31,skillleczenies,31,skillotumaniaczs,31);