#include <amxmodx>
#include <cstrike>
#include <csx>
#include <engine>
#include <fakemeta>
#include <fun>
#include <hamsandwich>
#define DMG_HE (1<<24)
#define IsPlayer(%1) (1<=%1<=maxPlayers)
forward amxbans_admin_connect(id);
new bool:g_Vip[33], gRound=0, ioid, maxPlayers, weapon_id;
public plugin_init(){
register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill");
RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1);
RegisterHam(Ham_TakeDamage, "player", "takeDamage", 0);
register_event("HLTV", "event_new_round", "a", "1=0", "2=0");
register_logevent("GameCommencing", 2, "1=Game_Commencing");
register_event("DeathMsg", "DeathMsg", "a");
register_logevent("RoundEnd", 2, "1=Round_End");
}
public client_authorized(id){
if(get_user_flags(id) & 524288 == 524288){
client_authorized_vip(id);
}
}
public client_authorized_vip(id){
g_Vip[id]=true;
}
public client_disconnect(id){
if(g_Vip[id]){
client_disconnect_vip(id);
}
}
public client_disconnect_vip(id){
g_Vip[id]=false;
}
public SpawnedEventPre(id){
if(g_Vip[id]){
if(is_user_alive(id)){
SpawnedEventPreVip(id);
}
}
}
public SpawnedEventPreVip(id){
new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
give_item(id, "weapon_hegrenade");
++henum;
new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
give_item(id, "weapon_flashbang");
++fbnum;
cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
give_item(id, "weapon_smokegrenade");
++sgnum;
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
if(get_user_team(id)==2){
give_item(id, "weapon_usp");
give_item(id, "ammo_45acp");
weapon_id=find_ent_by_owner(-1, "weapon_usp", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 12);
cs_set_user_bpammo(id, CSW_USP, 100);
}
}
public plugin_cfg(){
maxPlayers=get_maxplayers();
}
public event_new_round(){
++gRound;
}
public GameCommencing(){
gRound=0;
}
public takeDamage(this, idinflictor, idattacker, Float:damage, damagebits){
if(((IsPlayer(idattacker) && is_user_connected(idattacker) && g_Vip[idattacker] && (ioid=idattacker)) ||
(ioid=pev(idinflictor, pev_owner) && IsPlayer(ioid) && is_user_connected(ioid) && g_Vip[ioid]))){
if(damagebits & DMG_BULLET){
if(get_user_weapon(ioid)==CSW_AK47){
if(gRound>=3){
damage*=(100+10)/100;
}
}
if(get_user_weapon(ioid)==CSW_M4A1){
if(gRound>=3){
damage*=(100+10)/100;
}
}
}
}
}
public DeathMsg(){
new killer=read_data(1);
new victim=read_data(2);
if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){
DeathMsgVip(killer,victim,read_data(3));
}
}
public DeathMsgVip(kid,vid,hs){
set_user_health(kid, min(get_user_health(kid)+(hs?300:0),300));
cs_set_user_money(kid, cs_get_user_money(kid)+(hs?500:300));
}
public bomb_planted(id){
if(is_user_alive(id) && g_Vip[id]){
cs_set_user_money(id,cs_get_user_money(id) + 300);
}
}
public bomb_defused(id){
if(is_user_alive(id) && g_Vip[id]){
cs_set_user_money(id,cs_get_user_money(id) + 300);
}
}
public RoundEnd(){
for(new i = 1; i <= maxPlayers; i++){
if(is_user_alive(i) && g_Vip[i]){
cs_set_user_money(i,cs_get_user_money(i) + 500);
}
}
}
public amxbans_admin_connect(id){
client_authorized(id);
}