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[TF2] Bomb Fortress fixed version


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Napisano 06.03.2014 22:07

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<div><div align="center"><font size="5">Bomb Fortress v0.4</font></div>ORIGINAL PLUGIN <a href="https://forums.allie...ad.php?t=149048" target="_blank">https://forums.allie...t=149048</a><br /><br /><b><font size="4">Credits:</font></b><br /><a href="http://steamcommunity.com/id/N080DY" target="_blank">[GFL] Fortune</a> for the idea and more ideas afterwards<br /><a href="http://forums.tf2maps.net/downloads.php?do=file&amp;id=3394" target="_blank">Eric &quot;ChickenLover&quot; Johnson</a> for letting me use his nice bomb model!<br /><a href="http://thecrazygfl.co.uk" target="_blank">The Crazy GFL</a> for a testing server<br />And the GFL community for helping with tests and ideas<br /><a href="https://forums.alliedmods.net/member.php?u=106453" target="_blank">Cookies.net</a> Original plugin<br /><br /><br /><b><font size="4">Description</font></b><br />In Bomb Fortress Blue have to plant the bomb on a control point and defend it and Red must prevent the bomb from being planted and defuse it if it's planted.<br />If the bomb successfully detonates Blue wins, however, if the time runs out or red defuses, red wins.<br />If Blue accidentally drops the bomb into a pit/somewhere they cant reach it the bomb will be retrieved after X seconds (20 default). <br /><br />Addictional plugin:<br /><br /> <b> <a href="https://forums.alliedmods.net/showthread.php?t=73127" target="_blank">TF2 Build Restrictions 0.5.5 </a><br /></b><a href="https://forums.alliedmods.net/showthread.php?p=642578for" target="_blank">https://forums.allie...p=642578for</a> prevent sentry level 3<br /> <br /> <b>General info:<br /><br />Play this mod only on koth maps or custom maps like </b><b><a href="https://forums.alliedmods.net/attachment.php?attachmentid=131222&amp;d=1394139803" target="_blank">de_dust2_tf2_v2.zip</a> with 2 CP (de_dust2 css map) <br /></b> <br /><b><font size="3">Commands</font></b><br /><br /><font size="3">Admin commands (requires kick flag)</font><br /><br /><b>sm_force_drop &lt;#userid|name&gt;</b> - forces the client to drop the bomb<br /><br /><font size="3">Client commands</font><br /><b>sm_drop</b> - Drops the bomb if the client have it (Can also use the built in &quot;dropitem&quot; command)<br /><b>sm_bombhelp</b> - Shows the bomb fortress help menu<br /><br /><b><font size="3">Cvars</font></b><br /><br /><b>plant_time 1</b> - The time it takes to plant the bomb - min 1 - max 30<br /><b>defuse_time 5</b> - The time it takes to defuse the bomb - min 1 - max 30<br /><b>bomb_time 60</b> - The time it takes for the bomb to explode - min 1 - max 300<br /><b>explosion_radius 1200</b> - The radius of the explosion - min 0<br /><b>explosion_damage 1200 </b>- The damage the explosion makes at the center of the explosion - min 0<br /><b>bomb_look_angle 45</b> - The Highest angle (up/down) to look for being able to plant/defuse the bomb, less is higher - min -89 - max 89<br /><b>red_round_time 360</b> - The time red have to defend the CP - min 300 - max 900<br /><b>bomb_return_time 20</b> - The time it takes for the bomb to automatically retrieved - min 0.1 - max 240<br /><br /><br /><b><font size="3">Known issues<br /><br />tested for some months without issues<br />-----------------------------------------------------------------<br />server test<br /> fr.wantedgov.it:27215 WantedGoV.IT | FUN BOX - Dodgeball/VSH/GGTF2/PropHunt/Crab/Zombie/Bomb Fortress<br /><br /><br /><br /></font></b></div>


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<a href="https://forums.allie...38;d=1394139373">Bomb Fortress 0.4.zip</a> (1.09 MB)


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<a href="http://www.sourcemod...?file_id=131220"><strong>Get Plugin</strong></a> or
<a href="https://forums.allie...38;d=1394139410">Get Source</a> (bombfortress.sp - 34.9 KB)


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<a href="https://forums.allie...38;d=1394139425">bombfortress.smx</a> (19.0 KB)


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<a href="https://forums.allie...38;d=1394139803">de_dust2_tf2_v2.zip</a> (4.37 MB)


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