Skocz do zawartości

Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
  • Rozpoczynaj nowe tematy i odpowiedaj na inne
  • Zapisz się do tematów i for, aby otrzymywać automatyczne uaktualnienia
  • Dodawaj wydarzenia do kalendarza społecznościowego
  • Stwórz swój własny profil i zdobywaj nowych znajomych
  • Zdobywaj nowe doświadczenia

Dołączona grafika Dołączona grafika

Guest Message by DevFuse
 

Zdjęcie

roundsoundy graja dwa razy


  • Nie możesz napisać tematu
  • Zaloguj się, aby dodać odpowiedź
2 odpowiedzi w tym temacie

#1 Tylepowiem

    Zaawansowany

  • Użytkownik

Reputacja: 0
Nowy

  • Postów:90
  • Imię:Szymon
  • Lokalizacja:NML
Offline

Napisano 16.01.2014 19:58

witam :)
problem jak wyżej, każdy roundsound gra mi dwa razy pod rząd i chciałbym żeby ktos pomógł mi to zmienic :)
dorzucam plik .sma



/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <tutor>
#include <ColorChat>

#define PLUGIN "RoundSound"
#define VERSION "2.0 BETA"
#define AUTHOR "speedkill"

new Array:g_PathCT,
Array:g_PathTT,
Array:g_SoundNameCT,
Array:g_SoundNameTT;

new bool:g_RoundSound[33],
bool:g_ShowAds[33],
bool:g_FirstPlay,
bool:g_MusicPlaying;

new g_LastSong[96],
g_Prefix[64],
g_ShowInfo[33],
g_ArraySize[4],
g_Pcvar[4],
g_ValueTeam[2],
g_ShowType,
g_MaxPlayers,
g_PlaylistType,
g_RandomMusic;

new const g_ShowNames[][]={
"Brak",
"Tutor",
"Czat"
};

new const g_CvarName[][]={
"Roundsound_ads_time",
"Roundsound_prefix",
"Roundsound_random_music",
"Roundsound_show_type"
};

new const g_CvarValue[][]={
"120",
"RoundSound",
"0",
"1"
};

new const g_LangCmd[][]={
"say /rs",
"say /roundsound",
"say_team /rs",
"say_team /roundsound"
};

new const g_LastLangCmd[][]={
"say /last",
"say_team /last"
};

enum{
Tutor_Msg = 1,
Chat_Msg
};

public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR);

for(new i = 0; i < sizeof g_LangCmd; i++){
register_clcmd(g_LangCmd[i], "ShowRsMenu");
}
for(new i = 0; i < sizeof g_LastLangCmd; i++){
register_clcmd(g_LastLangCmd[i], "ShowLastSong");
}
register_event("SendAudio", "PlaySoundTT", "a", "2&%!MRAD_terwin");
register_event("SendAudio", "PlaySoundCT", "a", "2&%!MRAD_ctwin");

register_logevent("RoundStart", 2, "1=Round_Start");

tutorInit();

for(new i = 0; i < sizeof g_CvarName; i++){
g_Pcvar[i] = register_cvar(g_CvarName[i], g_CvarValue[i]);
}
}

public plugin_precache(){
g_PathCT = ArrayCreate(128);
g_PathTT = ArrayCreate(128);

g_SoundNameCT = ArrayCreate(96);
g_SoundNameTT = ArrayCreate(96);

LoadSounds();

tutorPrecache();
}

public plugin_cfg(){
get_pcvar_string(g_Pcvar[1], g_Prefix, charsmax(g_Prefix));

g_ShowType = get_pcvar_num(g_Pcvar[3]);
g_RandomMusic = get_cvar_num(g_Pcvar[2]);

g_MaxPlayers = get_maxplayers();

set_task(get_pcvar_float(g_Pcvar[0]), "ShowAds",.flags = "b");

g_ValueTeam[0] = g_ValueTeam[1] = -1;
}

public client_authorized(id){
g_RoundSound[id] = true;

g_ShowAds[id] = true;

g_ShowInfo[id] = g_ShowType;
}

public LoadSounds(){
new g_Path[128];
formatex(g_Path[ get_configsdir(g_Path, charsmax(g_Path)) ], charsmax(g_Path), "/RoundSound.ini");

if(file_exists(g_Path)){
new g_Line[256],
g_SoundPath[128],
g_Name[96],
g_Team[3],
g_Len;

for(new i = 0; read_file(g_Path, i, g_Line, charsmax(g_Line), g_Len); i++){
if(!g_Len || !g_Line[0] || g_Line[0] == ';'){
continue;
}
parse(g_Line, g_SoundPath, charsmax(g_SoundPath), g_Name, charsmax(g_Name), g_Team, charsmax(g_Team));

new g_Value = strlen(g_SoundPath) - 4;

log_amx("Path: %s | Title: %s | Team: %s | Format: %s", g_SoundPath, g_Name, g_Team, g_SoundPath[ g_Value ]);

if(equal(g_SoundPath[ g_Value ], ".mp3") || equal(g_SoundPath[ g_Value ], ".wav")){
if(equal(g_SoundPath[ g_Value ], ".mp3")){
format(g_SoundPath, charsmax(g_SoundPath), "sound/%s", g_SoundPath);
precache_generic(g_SoundPath);
}
else{
precache_sound(g_SoundPath);
}

/* Check team */
if(equal(g_Team, "CT")){
ArrayPushString(g_PathCT, g_SoundPath);
ArrayPushString(g_SoundNameCT, g_Name);

}
else if(equal(g_Team, "TT")){
ArrayPushString(g_PathTT, g_SoundPath);
ArrayPushString(g_SoundNameTT, g_Name);
}
log_amx("File %s has a good format", g_SoundPath);
}
else{
log_amx("File %s has a bad format", g_SoundPath);
}
}
}
else{
/* Houston, We've Got a Problem. */
set_fail_state("File RoundSound.ini not exist in configs/");
}
GetArraySize();
}

public GetArraySize(){
g_ArraySize[0] = ArraySize(g_PathCT);
g_ArraySize[1] = ArraySize(g_PathTT);
g_ArraySize[2] = ArraySize(g_SoundNameCT);
g_ArraySize[3] = ArraySize(g_SoundNameTT);
}

public ShowRsMenu(id){
new g_FormatText[64];

new g_Menu = menu_create("\wRoundSound ustawienia", "MenuChoose");

formatex(g_FormatText, charsmax(g_FormatText), "\yRoundsound: \r[\d%s\r]", g_RoundSound[id] ? "ON" : "OFF");
menu_additem(g_Menu, g_FormatText);

menu_additem(g_Menu, "\rOdsluchaj utwory \yCT \d[\yPlaylista\d]");
menu_additem(g_Menu, "\yOdsluchaj utwory \rTT \d[\rPlaylista\d]");

formatex(g_FormatText, charsmax(g_FormatText), "\rReklamy: \y[\d%s\y]", g_ShowAds[id] ? "ON" : "OFF");
menu_additem(g_Menu, g_FormatText);

formatex(g_FormatText, charsmax(g_FormatText), "\yWyswietlanie nazwy \rutworu: \y[\d%s\y]", g_ShowNames[ g_ShowInfo[id] ]);
menu_additem(g_Menu, g_FormatText);

menu_setprop(g_Menu, MPROP_EXITNAME, "Wyjscie");
menu_display(id, g_Menu);
}

public MenuChoose(id, g_Menu, g_Item){
if(g_Item == MENU_EXIT){
menu_destroy(g_Menu);
return PLUGIN_HANDLED;
}

switch(g_Item){
case 0:{
g_RoundSound[id] = !g_RoundSound[id];
ColorChat(id, TEAM_COLOR, "[%s]^x04 Roundsound:^x03 %s", g_Prefix, g_RoundSound[id] ? "wlaczony" : "wylaczony");

ShowRsMenu(id);
}

case 1..2:{
ShowPlaylist(id, g_Item);
}

case 3:{
g_ShowAds[id] = !g_ShowAds[id];
ColorChat(id, TEAM_COLOR, "[%s]^x04 Reklamy:^x03 %s", g_Prefix, g_ShowAds[id] ? "wlaczone" : "wylaczone");

ShowRsMenu(id);

}

case 4:{
if(g_ShowInfo[id] >= 2){
g_ShowInfo[id] = -1;
}
g_ShowInfo[id]++;

ShowRsMenu(id);
}
}
menu_destroy(g_Menu);
return PLUGIN_HANDLED;
}

public ShowPlaylist(id, g_Type){
new g_FormatText[64],
g_Name[96];

formatex(g_FormatText, charsmax(g_FormatText), "Playlista \d%s", g_Type == 1 ? "CT" : "TT");
new g_Menu = menu_create(g_FormatText, "PlaylistChoose");

switch(g_Type){
case 1:{
for(new g_Item = 0; g_Item < g_ArraySize[2]; g_Item++){
ArrayGetString(g_SoundNameCT, g_Item, g_Name, charsmax(g_Name));
menu_additem(g_Menu, g_Name);
}
}
case 2:{
for(new g_Item = 0; g_Item < g_ArraySize[3]; g_Item++){
ArrayGetString(g_SoundNameTT, g_Item, g_Name, charsmax(g_Name));
menu_additem(g_Menu, g_Name);
}
}
}
g_PlaylistType = g_Type;

menu_setprop(g_Menu, MPROP_BACKNAME, "Powrot");
menu_setprop(g_Menu, MPROP_NEXTNAME, "Dalej");
menu_setprop(g_Menu, MPROP_EXITNAME, "Wyjscie");
menu_setprop(g_Menu, MPROP_NUMBER_COLOR, "\r");

menu_display(id, g_Menu);
}

public PlaylistChoose(id, g_Menu, g_Item){
if(g_Item == MENU_EXIT){
menu_destroy(g_Menu);
return PLUGIN_HANDLED;
}

new g_SoundPath[128];
ArrayGetString(g_PlaylistType == 1 ? g_PathCT : g_PathTT, g_Item, g_SoundPath, charsmax(g_SoundPath));

new g_Format = strlen(g_SoundPath) - 4;

if(equal(g_SoundPath[ g_Format ], ".mp3")){
client_cmd(id, "mp3 play %s", g_SoundPath);
}
else{
client_cmd(id, "spk %s", g_SoundPath);
}
ShowPlaylist(id, g_PlaylistType);

return PLUGIN_CONTINUE;
}

public ShowLastSong(id){
if(g_FirstPlay){
ColorChat(id, TEAM_COLOR, "[%s]^x04 Ostatni utwor:^x03 %s", g_Prefix, g_LastSong);
}
else{
ColorChat(id, TEAM_COLOR, "[%s]^x04 Nie zostala odegrana zadna^x03 piosenka!", g_Prefix);
}
}

public RoundStart(){
g_MusicPlaying = false;
}

public PlaySoundTT(){
CheckMusic(1);
}

public PlaySoundCT(){
CheckMusic(2);
}

public CheckMusic(g_Type){
if(!g_MusicPlaying){
RandMusic(g_Type);
g_MusicPlaying = true;
}
}

public RandMusic(g_Type){
if(!g_FirstPlay){
g_FirstPlay = true;
}

new g_SoundPath[128],
g_SoundName[128],
g_Name[96],
g_Format,
g_FileFormat;


switch(g_Type){
case 1:{
if(g_RandomMusic){
g_ValueTeam[0] = random(g_ArraySize[1]);
}
else{
g_ValueTeam[0]++;

if(g_ValueTeam[0] >= g_ArraySize[1]){
g_ValueTeam[0] = 0;
}
}

ArrayGetString(g_PathTT, g_ValueTeam[0], g_SoundPath, charsmax(g_SoundPath));
ArrayGetString(g_SoundNameTT, g_ValueTeam[0], g_Name, charsmax(g_Name));
}
case 2:{
if(g_RandomMusic){
g_ValueTeam[1] = random(g_ArraySize[0]);
}
else{
g_ValueTeam[1]++;

if(g_ValueTeam[1] >= g_ArraySize[0]){
g_ValueTeam[1] = 0;
}
}

ArrayGetString(g_PathCT, g_ValueTeam[1], g_SoundPath, charsmax(g_SoundPath));
ArrayGetString(g_SoundNameCT, g_ValueTeam[1], g_Name, charsmax(g_Name));
}
}

/* if(equal(g_LastSoundPath, g_SoundPath)){
RandMusic(g_Type);
return PLUGIN_HANDLED;
} */

copy(g_LastSong, charsmax(g_LastSong), g_Name);

g_Format = strlen(g_SoundPath) - 4;

if(equal(g_SoundPath[ g_Format ], ".mp3")){
g_FileFormat = 1;
}
else{
g_FileFormat = 2;
}

formatex(g_SoundName, charsmax(g_SoundName), "Teraz gramy: %s", g_Name);

for(new i = 1; i <= g_MaxPlayers; i++){
if(is_user_connected(i) && g_RoundSound[i]){
switch(g_FileFormat){
case 1:{
client_cmd(i, "mp3 play %s", g_SoundPath);
}
case 2:{
client_cmd(i, "spk %s", g_SoundPath);
}
}
switch(g_ShowInfo[i]){
case Tutor_Msg:{
tutorMake(i, TUTOR_GREEN, 10.0, g_SoundName);
}
case Chat_Msg:{
ColorChat(i, TEAM_COLOR, "[%s]^x04 %s", g_Prefix, g_SoundName);
}
}
}
}
return PLUGIN_CONTINUE;
}

public ShowAds(){
for(new i = 1; i <= g_MaxPlayers; i++){
if(is_user_connected(i) && g_ShowAds[i]){
switch(random(4)){
case 0:{
ColorChat(i, TEAM_COLOR, "[%s]^x04 Chcesz %s roundsound? Napisz^x03 /roundsound ^x04lub^x03 /rs", g_Prefix, g_RoundSound[i] ? "wylaczyc" : "wlaczyc");
}
case 1:{
ColorChat(i, TEAM_COLOR, "[%s]^x04 Podobala Ci sie ostatnia piosenka, a nie pamietasz jej nazwy? Napisz^x03 /last", g_Prefix);
}
case 2:{
ColorChat(i, TEAM_COLOR, "[%s]^x04 Chcesz posluchac utworow CT / TT? Napisz^x03 /roundsound ^x04lub^x03 /rs", g_Prefix);
}
case 3:{
ColorChat(i, TEAM_COLOR, "[%s]^x04 Chcesz wylaczyc reklamy? Napisz^x03 /roundsound ^x04lub^x03 /rs", g_Prefix);
}
}
}
}
}

public plugin_end(){
ArrayDestroy(g_PathCT);
ArrayDestroy(g_PathTT);
ArrayDestroy(g_SoundNameCT);
ArrayDestroy(g_SoundNameTT);
}



dodałem .sma w code ale chyba cos zle wiec nie warnujcie - proszę...

Użytkownik Szymsoooon edytował ten post 16.01.2014 20:00

  • +
  • -
  • 0

b_350_20_ED0302_C7980A_FFFFFF_0510E5.png

 

b_350_20_692108_381007_FFFFFF_000000.png


#2 skunew

    Profesjonalista

  • Użytkownik

Reputacja: 10
Początkujący

  • Postów:186
  • Lokalizacja:Wrocław
Offline

Napisano 19.01.2014 19:36

Użyj tego:

http://amxx.pl/topic...d-round-sounds/

u mnie działa praktycznie bez zarzutów 


  • +
  • -
  • 1

Pomogłem? Kliknij: rep_up.png

 

b_350_20_690849_260738_FFFFFF_000000.png


#3 Tylepowiem

    Zaawansowany

  • Autor tematu
  • Użytkownik

Reputacja: 0
Nowy

  • Postów:90
  • Imię:Szymon
  • Lokalizacja:NML
Offline

Napisano 21.01.2014 14:58

dzięki wgrałem plugin od Ciebie ;) leci plus :)


  • +
  • -
  • 0

b_350_20_ED0302_C7980A_FFFFFF_0510E5.png

 

b_350_20_692108_381007_FFFFFF_000000.png





Użytkownicy przeglądający ten temat: 0

0 użytkowników, 0 gości, 0 anonimowych