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<div>Given the ongoing drama over MOTDs, I figured there ought to be a way to just outright disable MOTDs, and get players right into the action.<br /><br />This plugin enables that ability (for servers) by closing the opening MOTD as soon as its sent. Unless the player is running on a toaster, they probably won't even see the MOTD at all.<br /><br />I'm not sure if this (especially the below cvar) works outside of TF2. If someone could test for me, and maybe make it compatible if it's not, that'd be absolutely splendid :)<br /><br />Comes with a cvar, <b>sm_nomotd_forceteam</b>, to auto-assign players to a team when the MOTD is closed. It fakes the command "jointeam %TEAM%" on them if set, and shows the "team" VGUI panel to them if not. If your game already has this stuff, you're good to go.<br /><br /><b>Not sure</b> how this plays with HTML MOTDs, especially ones that play sound. Better safe than sorry: <b>don't</b> run advertisement plugins alongside this. The ad providers will hate you. Your players will hate you. Everyone will hate you. Your life will be miserable. Instead, just pick one.<br /><br />This plugin does, however, <b>allow</b> mid-game MOTDs of any kind, such as !motd, !bp, !radio, or whatnot. It <b>only</b> blocks the first one that gets sent to clients, i.e. the Message of the Day.<br /><br /><font size="1">Also, this plugin doesn't work when clients join via matchmaking in TF2. :c</font></div>
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<a href="http://www.sourcemod...?file_id=129051"><strong>Get Plugin</strong></a> or
<a href="https://forums.allie...38;d=1388422772">Get Source</a> (nomotd.sp - 1.6 KB)
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Guest Message by DevFuse
[TF2/Any?] No MOTD
Temat rozp. Adminek AMXX.PL, 30.12.2013 17:59
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