oto cvary jakie ustawilem
rpgm_savedata 1 //save data? 1 - yes, 0 - no (including bots) rpgm_bot_savedata 1 //save bots data ? 1 - yes, 0 - no //bots are always saved by name in separate file (nvault) or table (mysql) rpgm_saveby 3 //save player data by 1 - steamid, 2 - ip, 3 - name //data saved by steamids, ips, names is kept in separate files/tables rpgm_savedb 1 //Database: 1 - nvault, 2 - MySql rpgm_sql_host "" //sql server ip rpgm_sql_user "" //sql username rpgm_sql_pass "" //sql password rpgm_sql_db "" //sql database name rpgm_user_control 1 //block say commands, menus and info under chat? 0 - yes, 1 - no rpgm_frequent_save 1 //1, 2 - frequent <img src='https://amxx.pl/public/style_emoticons/<#EMO_DIR#>/tongue2.gif' class='bbc_emoticon' alt='xP' /> saving //set to 1 or 2 if you are worried about players losing <img src='https://amxx.pl/public/style_emoticons/<#EMO_DIR#>/tongue2.gif' class='bbc_emoticon' alt='xP' /> earned during map due to server crash //0 - automatically save player data only on disconnect //1 - save on disconnect + save all players data on new round //2 - save on disconnect + every 10 secs save player with most <img src='https://amxx.pl/public/style_emoticons/<#EMO_DIR#>/tongue2.gif' class='bbc_emoticon' alt='xP' /> gained //2 is for servers with no round end (csdm etc.) rpgm_<img src='https://amxx.pl/public/style_emoticons/<#EMO_DIR#>/tongue2.gif' class='bbc_emoticon' alt='xP' />_mult 1.0 //multiplier for <img src='https://amxx.pl/public/style_emoticons/<#EMO_DIR#>/tongue2.gif' class='bbc_emoticon' alt='xP' /> gained rpgm_in_team 0 //upgrades work only for: 0-both teams, 1-ts, 2-cts rpgm_start_lvl 20 //default level for new players rpgm_bot_start_lvl 5 //default level for new bots rpgm_upgs 111111111111 //this is string, it determines which upgrades are enabled and disabled //0 on position x means that upgrade number x is disabled while 1 means it's enabled //example 1: 111111111110 - all upgrades enabled, except AutoBHop //example 2: 010010000000 - only Health+ and Stealth are enabled //If you disable some upgrade, then players get 100% of credits spent on this upgrade back rpgm_def_upgrades 000000000000 //this is string - default upgrades for new players rpgm_bot_def_upgrades 00000000000 //this is string - default upgrades for new bots //you can use numbers (0,...,9) and letters (a,...,z) //a = 10, b = 11, c = 12, ... rpgm_bot_buy_upgs 0 //bots automatically buy random upgrades on spawn? 1 - yes, 0 - no //depends on amount of credits, bot buy random upgrade if his credits are >= 0