#include <amxmodx>
#include <amxmisc>
#include <ColorChat>
#include <cstrike>
#include <hamsandwich>
#define PLUGIN "rozgrzewka"
#define VERSION "1.1"
#define AUTHOR "Equilibrium rozg."
new odliczanie = 0
new r,g,b;
new odrodzenie;
#define ZADANIE_WSKRZES 6240
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_Killed, "player", "Killed", 1)
odliczanie = 120
r = 0;
g = 255;
b = 0;
reset()
}
public plugin_precache(){
precache_sound("misc/reset.wav")
return PLUGIN_CONTINUE
}
public reset()
{
if(odliczanie != 0)
{
set_task(1.0,"Odliczanie",.flags="b")
}
return PLUGIN_HANDLED
}
public Odliczanie()
{
odliczanie--
if(odliczanie <= 120)
{
odrodzenie = true;
set_hudmessage(r, g, b, -1.0, 0.8, 0, 6.0, 1.0)
show_hudmessage(0, "Rozpoczecie gry za %d sekund^n Zapraszamy do wspolnej napierdalanki.",odliczanie )
set_cvar_num("mp_startmoney", 16000)
set_cvar_num("mp_buytime", 2)
if(odliczanie <= 0)
{
odrodzenie = false;
set_cvar_num("mp_startmoney", 800)
set_cvar_num("mp_buytime", 0.15)
remove_task()
odliczanie = 0
server_cmd("sv_restart 1")
ColorChat(0, BLUE, "GL & HF");
ColorChat(0, GREEN, " GL & HF");
ColorChat(0, BLUE, " GL & HF");
ColorChat(0, GREEN, " GL & HF");
ColorChat(0, BLUE, " GL & HF");
ColorChat(0, GREEN, " GL & HF");
ColorChat(0, BLUE, "GL & HF");
ColorChat(0, GREEN, " GL & HF");
ColorChat(0, BLUE, " GL & HF");
ColorChat(0, GREEN, " GL & HF");
ColorChat(0, BLUE, " GL & HF");
ColorChat(0, GREEN, " GL & HF");
ColorChat(0, BLUE, "GL & HF");
ColorChat(0, GREEN, " GL & HF");
ColorChat(0, BLUE, " GL & HF");
ColorChat(0, GREEN, " GL & HF");
ColorChat(0, BLUE, " GL & HF");
ColorChat(0, GREEN, " GL & HF");
ColorChat(0, BLUE, "GL & HF");
ColorChat(0, GREEN, " GL & HF");
ColorChat(0, BLUE, " GL & HF");
ColorChat(0, GREEN, " GL & HF");
ColorChat(0, BLUE, " GL & HF");
ColorChat(0, GREEN, " GL & HF");
ColorChat(0, RED, "ROZSTRZELAC W PIZDU WSZYSTKICH");
client_cmd(0,"stopsound")
client_cmd(0,"spk misc/reset.wav")
}
}
}
public Killed(id)
{
if(odrodzenie == true)
set_task(0.1, "Wskrzes", id+ZADANIE_WSKRZES);
}
public Wskrzes(id)
ExecuteHamB(Ham_CS_RoundRespawn, id-ZADANIE_WSKRZES);