Witam mam problem z ustawieniem następujących cvarów mianowicie plugin Team Semiclip v2.0.0
cvary :
semiclip 1 // [0-disabled / 1-enabled] semiclip_blockteam 0 // wich team has semiclip [0-both have / 1-Terror don't have / 2-CT don't have / 3-both don't have] semiclip_enemies 0 // trespass enemies [0-disabled / 1-enabled] semiclip_unstuck 1 // Unstuck [0-disabled / 1-specified team / 2-csdm / 3-random around own place] semiclip_unstuckdelay 0.1 // Unstuck delay in seconds (0.1 - 3.0) [0-instant] semiclip_button 0 // Button boost semiclip (this hijack blockteam) [0-disabled / 1-Terror / 2-CT / 3-Both] semiclip_knife_trace 0 // Knife trace to next enemy when you stay inside a teammate and aiming a enemy [0-disabled / 1-enabled] semiclip_duration 0 // Specifies time to force this plugin only to works at the beginning of each round in seconds [0-disabled this option] // Render semiclip_render 1 // Enable or disable all render/color functions. [0-disabled / 1-enabled] semiclip_rendermode 2 // Render mode (look amxconst.inc -> Render for set_user_rendering) [0-5] [0-disabled] semiclip_renderamt 129 // Render amount [0-255] semiclip_renderfx 0 // Render fx (look amxconst.inc -> Fx for set_user_rendering) [0-20] [0-disabled] semiclip_renderradius 250 // Render radius [??-4095] (?? = 200 - semiclip_renderfademin) semiclip_renderfade 0 // Render fade (this hijack semiclip_renderamt) [0-disabled / 1-enabled] semiclip_renderfademin 25 // Minimum render fade amount (stay very close or inside a player) [0-200] semiclip_renderfadespec 1 // Render fade for current spectating Player [0-disabled / 1-enabled] // Color semiclip_color_admin_flag "b" // Admin color access flag (look user.ini, b - reservation) semiclip_color_admin_R 0 // Admin render color (red) [0-255] semiclip_color_admin_G 0 // Admin render color (green) [0-255] semiclip_color_admin_B 0 // Admin render color (blue) [0-255] semiclip_color_ter_R 0 // Terror render color (red) [0-255] semiclip_color_ter_G 0 // Terror render color (green) [0-255] semiclip_color_ter_B 0 // Terror render color (blue) [0-255] semiclip_color_ct_R 0 // CT render color (red) [0-255] semiclip_color_ct_G 0 // CT render color (green) [0-255] semiclip_color_ct_B 0 // CT render color (blue) [0-255]
Jak zrobić żeby przez 10s od rozpoczęcia rundy tt mogło przechodzić przez tt a ct przechodzić przez ct. Ale tylko przez 10s potem normalnie. I postacie przezroczyste. Proszę o pomoc.