/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <codmod>
#include <fun>
#include <engine>
#include <fakemeta>
#include <cstrike>
new const nazwa[] = "Zwinny Zolnierz";
new const opis[] = "Niewidoczny, 1hp, 3 HE";
new const bronie = 1<<CSW_DEAGLE | 1<<CSW_HEGRENADE;
new const zdrowie = 0;
new const kondycja = 28;
new const inteligencja = 5;
new const wytrzymalosc = 20;
new bool:ma_klase[33];
new bool:moze_skoczyc[33];
public plugin_init() {
register_plugin(nazwa, "1.0", "QTM_Peyote");
cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);
register_event("Health", "Health", "be");
register_event("ResetHUD", "ResetHUD", "abe");
register_forward(FM_CmdStart, "CmdStart");
}
public cod_class_enabled(id)
{
set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 10);
ma_klase[id] = true;
return COD_CONTINUE;
}
public cod_class_disabled(id)
{
set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255);
ma_klase[id] = false;
}
public Health(id){
if(is_user_alive(id) && ma_klase[id])
{
set_user_health(id, 1); //Tutaj cyfra 1, także ustala hp
}
}
public ResetHUD(id)
set_task(0.1, "ResetHUDx", id);
public ResetHUDx(id)
{
if(!is_user_connected(id)) return;
if(!ma_klase[id]) return;
cs_set_user_bpammo(id, CSW_HEGRENADE, 3);
}
public CmdStart(id, uc_handle)
{
if(!ma_klase[id])
return FMRES_IGNORED;
new button = get_uc(uc_handle, UC_Buttons);
new oldbutton = pev(id, pev_oldbuttons);
new flags = pev(id, pev_flags);
if((button & IN_JUMP) && !(flags & FL_ONGROUND) && !(oldbutton & IN_JUMP) && moze_skoczyc[id])
{
moze_skoczyc[id] = false;
new Float:velocity[3];
pev(id, pev_velocity, velocity);
velocity[2] = random_float(265.0,285.0);
set_pev(id, pev_velocity, velocity);
}
else if(flags & FL_ONGROUND)
moze_skoczyc[id] = true;
return FMRES_IGNORED;
}