public CmdStartPreVip(id, uc_handle){ new flags = pev(id, pev_flags); if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && skoki[id]>0){ --skoki[id]; new Float:velocity[3]; pev(id, pev_velocity,velocity); velocity[2] = random_float(265.0,285.0); set_pev(id,pev_velocity,velocity); } else if(flags & FL_ONGROUND && skoki[id]!=-1){ skoki[id] = 2; } } public SpawnedEventPreVip(id){ skoki[id]=2; set_user_health(id, get_user_health(id)+10); cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+150, 400), armortype); give_item(id, "weapon_hegrenade"); cs_set_user_bpammo(id, CSW_HEGRENADE,2); give_item(id, "weapon_flashbang"); cs_set_user_bpammo(id, CSW_FLASHBANG,2); give_item(id, "weapon_smokegrenade"); cs_set_user_nvg(id); show_vip_menu(id); if(gRound>=2){ cs_set_user_money(id, min(cs_get_user_money(id)+1000, 16000), 1); } if(get_user_team(id)==2){ give_item(id, "item_thighpack");
To zamiast +30 dałem +10 ale w grze dalej jest 130 hp HELP set_user_health(id, get_user_health(id)+10);
REFRESH