Pozdrawiam
#include <amxmodx> #include <amxmisc> #define PLUGIN "Menu serwerow" #define VERSION "1.0" #define AUTHOR "ItzysOK" public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_clcmd("say /serwer","AwesomeMenu") register_clcmd("say /server","AwesomeMenu") register_clcmd("say_team /serwer","AwesomeMenu") register_clcmd("say_team /server", "AwesomeMenu") register_clcmd("say /servery","AwesomeMenu") register_clcmd("say_team /servery","AwesomeMenu") } public AwesomeMenu(id) { new menu = menu_create("Menu serwerow l!:", "menu_handler") menu_additem(menu, "PaintBall Mod + CoD MoD #1 [PB+CODMOD] ", "1", 0) menu_additem(menu, " Paintball Mod #2 [PB]", "2", 0) menu_additem(menu, "Only de_dust2 #3 [DD2]", "3", 0) menu_additem(menu, "JailBreak #4 [JB]", "4", 0) menu_setprop(menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, menu, 0) } public menu_handler(id, menu, item) { if (item == MENU_EXIT) { return PLUGIN_HANDLED } new data[6], iName[64] new access, callback menu_item_getinfo(menu, item, access, data,5, iName, 63, callback) new key = str_to_num(data) switch(key) { case 1:{ client_cmd(id, "Connect ") menu_destroy(menu) return PLUGIN_HANDLED } case 2:{ client_cmd(id, "Connect ") menu_destroy(menu) return PLUGIN_HANDLED } case 3:{ client_cmd(id, "Connect ") menu_destroy(menu) return PLUGIN_HANDLED } case 4:{ client_cmd(id, "Connect") menu_destroy(menu) return PLUGIN_HANDLED } } menu_destroy(menu) return PLUGIN_HANDLED }
Użytkownik haszyyk edytował ten post 26.11.2012 17:52