A więc jak w temacie. Plugin który po 12 rundach przerzuca cały team do przeciwnej drużyny i zeruje im staty. Za pomoc daje plusiki ++ Dziękuje .
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
Plugin do przerzucania graczy po x rundach
Temat rozp.
kijo
, 04.10.2012 17:27
4 odpowiedzi w tym temacie
#2
Napisano 04.10.2012 17:33
/********************************************************************************
* Auto Team Switch Every X Rounds By *
* *
* Author: nikhilgupta345 *
* ------------------------------------------------------------------------ *
* Info: *
* This plugin allows you to switch sides of teams every set number *
* of rounds. Also gives a command to restart the number of rounds played. * *
* ------------------------------------------------------------------------ *
* Cvars: *
* amx_atsrounds - sets the number of rounds before a team switch occurs. *
* ------------------------------------------------------------------------ *
* Commands: *
* amx_roundrestart - restarts the number of rounds that have been played. *
* say /roundnumber - displays the amount of rounds that have been played. *
* ------------------------------------------------------------------------ *
* Credits: *
* Nextra - Giving suggestions and making the code more efficient. *
* Tirant - Giving suggestions as well and providing code for the delay. *
* Connormcleod - Final suggestions on optimizing code. *
* ------------------------------------------------------------------------ *
* Changelog: *
* v1.0 - Initial release *
* v1.01 - Fixed Bugs - Optimized Code *
* v1.1 - Fixed crashing with certain amount of people. *********************************
* v1.1.1 - Added new client command - /roundnumber, which displays the amount of rounds that have passed. *
* v1.2 - Further optimized. Changed name of cvar to make it easier to remember. Added comments. *
* *
* Plugin Main Thread: http://forums.alliedmods.net/showthread.php?p=1288262 *
* *
****************************************************************************************************************/
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#define PLUGIN "Auto Team Switcher"
#define VERSION "1.0"
#define AUTHOR "nikhilgupta345"
#pragma semicolon 1
new roundnumber = 0;
new Atsround;
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);
register_clcmd( "say /roundnumber", "sayRound" );
register_concmd( "amx_roundrestart", "restartnumber", ADMIN_KICK );
register_logevent( "roundend", 2, "1=Round_End" );
register_event( "TextMsg","restart","a","2&#Game_C", "2&#Game_W" ); // Event for "Game Commencing" TextMsg and "Game Will Restart in X Seconds" TextMsg
Atsround = register_cvar( "amx_atsrounds", "15" );
}
public sayRound( id )
{
client_print( id, print_chat, "The current round is %i.", roundnumber );
return PLUGIN_HANDLED;
}
public roundend()
{
roundnumber++;
if( roundnumber >= get_pcvar_num( Atsround ) )
{
new players[32], num;
get_players( players, num );
for( new i; i < num; i++ )
add_delay( players[i] ); // Prevent Server Crash with a lot of people.
}
}
public restartnumber( id, level, cid )
{
if( !cmd_access( id, level, cid, 1 ) )
return PLUGIN_HANDLED;
roundnumber = 0;
return PLUGIN_HANDLED;
}
public restart( id )
{
roundnumber = 0;
return PLUGIN_HANDLED;
}
public changeTeam( id )
{
switch( cs_get_user_team( id ) )
{
case CS_TEAM_CT: cs_set_user_team( id, CS_TEAM_T );
case CS_TEAM_T: cs_set_user_team( id, CS_TEAM_CT );
}
roundnumber = 0;
server_cmd("amx_roundrestart");
}
add_delay( id )
{
switch( id )
{
case 1..7: set_task( 0.1, "changeTeam", id );
case 8..15: set_task( 0.2, "changeTeam", id );
case 16..23: set_task( 0.3, "changeTeam", id );
case 24..32: set_task( 0.4, "changeTeam", id );
}
}
Cvar: amx_atsrounds - co ile rund ma zmieniać teamy
amx_roundrestart - restartuje grę.
say /roundnumber - wyświetla ilość rund, które zostały przegrane
Po x rundach plugin przeniesie drużyny i zrobi restart.
#3
Napisano 04.10.2012 17:48
amx_roundrestart do caverów? Wgrałem go na serwer i owszem zmienia team ale dalej mamy takie samy staty.'
Plugin ma polegać na tym: TT wygrywa 12 rund i jest zmiana teamu, nie zależnie ile Ct ma wygranych. Ten plugin zmienia team co x rund ale łącznie, np: ustawiłem co 6 rund i on zmienia jak jest 3:3. I opisz jak mam zrobić ten reset +
Plugin ma polegać na tym: TT wygrywa 12 rund i jest zmiana teamu, nie zależnie ile Ct ma wygranych. Ten plugin zmienia team co x rund ale łącznie, np: ustawiłem co 6 rund i on zmienia jak jest 3:3. I opisz jak mam zrobić ten reset +
Użytkownik kijo edytował ten post 04.10.2012 18:18
#4
Napisano 04.10.2012 18:30
Z tym restartem looknij teraz
/********************************************************************************
* Auto Team Switch Every X Rounds By *
* *
* Author: nikhilgupta345 *
* ------------------------------------------------------------------------ *
* Info: *
* This plugin allows you to switch sides of teams every set number *
* of rounds. Also gives a command to restart the number of rounds played. * *
* ------------------------------------------------------------------------ *
* Cvars: *
* amx_atsrounds - sets the number of rounds before a team switch occurs. *
* ------------------------------------------------------------------------ *
* Commands: *
* amx_roundrestart - restarts the number of rounds that have been played. *
* say /roundnumber - displays the amount of rounds that have been played. *
* ------------------------------------------------------------------------ *
* Credits: *
* Nextra - Giving suggestions and making the code more efficient. *
* Tirant - Giving suggestions as well and providing code for the delay. *
* Connormcleod - Final suggestions on optimizing code. *
* ------------------------------------------------------------------------ *
* Changelog: *
* v1.0 - Initial release *
* v1.01 - Fixed Bugs - Optimized Code *
* v1.1 - Fixed crashing with certain amount of people. *********************************
* v1.1.1 - Added new client command - /roundnumber, which displays the amount of rounds that have passed. *
* v1.2 - Further optimized. Changed name of cvar to make it easier to remember. Added comments. *
* *
* Plugin Main Thread: http://forums.allied...d.php?p=1288262 *
* *
****************************************************************************************************************/
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#define PLUGIN "Auto Team Switcher"
#define VERSION "1.0"
#define AUTHOR "nikhilgupta345"
#pragma semicolon 1
new roundnumber = 0;
new Atsround;
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);
register_clcmd( "say /roundnumber", "sayRound" );
register_concmd( "amx_roundrestart", "restartnumber", ADMIN_KICK );
register_logevent( "roundend", 2, "1=Round_End" );
register_event( "TextMsg","restart","a","2&#Game_C", "2&#Game_W" ); // Event for "Game Commencing" TextMsg and "Game Will Restart in X Seconds" TextMsg
Atsround = register_cvar( "amx_atsrounds", "15" );
}
public sayRound( id )
{
client_print( id, print_chat, "The current round is %i.", roundnumber );
return PLUGIN_HANDLED;
}
public roundend()
{
roundnumber++;
if( roundnumber >= get_pcvar_num( Atsround ) )
{
new players[32], num;
get_players( players, num );
for( new i; i < num; i++ )
add_delay( players[i] ); // Prevent Server Crash with a lot of people.
}
}
public restartnumber( id, level, cid )
{
if( !cmd_access( id, level, cid, 1 ) )
return PLUGIN_HANDLED;
roundnumber = 0;
return PLUGIN_HANDLED;
}
public restart( id )
{
roundnumber = 0;
return PLUGIN_HANDLED;
}
public changeTeam( id )
{
switch( cs_get_user_team( id ) )
{
case CS_TEAM_CT: cs_set_user_team( id, CS_TEAM_T );
case CS_TEAM_T: cs_set_user_team( id, CS_TEAM_CT );
}
roundnumber = 0;
server_cmd("amx_roundrestart 1");
}
add_delay( id )
{
switch( id )
{
case 1..7: set_task( 0.1, "changeTeam", id );
case 8..15: set_task( 0.2, "changeTeam", id );
case 16..23: set_task( 0.3, "changeTeam", id );
case 24..32: set_task( 0.4, "changeTeam", id );
}
}
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