Teams Manager All-In-One
Version 0.0.1
by Exolent
Introduction
Instead of all of the separate team management plugins that I have made, I decided to write a complete one.
It includes:
- auto-join for teams
- a ratio for teams
- a limit for each team
- immunity for admins from all of the above
- team_immunity <0/1>
- Allows immune admins to not be affected by plugin
- 0 = Affect admins with plugin
- 1 = Admins are not affected
- Default: 0
- team_immunity_flag <flag(s)>
- Flag(s) required to be considered immune
- If multiple flags, admins must have them all
- Default: "a"
- team_autojoin_team <0/1/2/5/6>
- Team for players to auto-join
- 0 = Disabled
- 1 = Terrorists
- 2 = Counter-Terrorists
- 5 = Random (Terrorist or Counter-Terrorist)
- 6 = Spectator
- Default: 0
- team_autojoin_class_t <1/2/3/4/5>
team_autojoin_class_ct <1/2/3/4/5>
- Class for players to choose for auto-join
- 1-4 = Normal models
- 5 = Random model
- Default: 5
- team_allow_switch <0/1>
- Controls whether players on a team can choose a new team
- 0 = Cannot choose new team
- 1 = Allow choose new team
- Default: 1
- team_limit_t <limit>
team_limit_ct <limit>
- The max players for each team
- 0 or 32 = Don't set a limit
- Default: 32
- team_ratio_t <factor>
team_ratio_ct <factor>
- The ratio for T:CT players
- Example: If T is 3 and CT is 1, then there will be 3 Terrorists for every 1 Counter-Terrorists (or 3x more Terrorists).
- Default: 1
- team_ratio_t <factor>
team_ratio_ct <factor>
- The ratio for T:CT players
- Example: If T is 3 and CT is 1, then there will be 3 Terrorists for every 1 Counter-Terrorists (or 3x more Terrorists).
- If both factors are equal or one of them is 0, then no ratio will be put into effect.
- Default: 1
- team_balance <method>
- How the teams should be checked to be balanced every round
- This is for ensuring the limits/ratios are still in effect in case of other plugins moving players
- Methods:
- 0, no, off, none
- 1, spec, spectate, spectater, spectator
- 2, move, switch, transfer
- 3, kick
- 0 = Don't check to balance the teams
- 1 = Move excess players to spectator
- 2 = Move excess players to other team (if not breaking the limit/ratio) or move to spectator
- 3 = Kick players from server
Requirements
- AMX Mod X version 1.8.1 or higher
- Steam WITHOUT dproto installed
If you have any other team managing ideas, please ask as I am always willing to have more features.
The auto-join feature overrides the allow switching, so if you have auto-join to 1 team, then players cannot switch.
Attached Files Get Plugin or Get Source (teams_manager.sma - 13.1 KB)
Wyświetl pełny artykuł