to dziala na pewno sprawdzalem
#include <amxmodx>
#include <fun>
#include <hamsandwich>
#include <fakemeta_util>
#define fm_cs_set_user_nobuy(%1) set_pdata_int(%1, 235, get_pdata_int(%1, 235) & ~(1<<0))
new bool:isrestart = false
new timer
new const muzyczka2[] = {"sound/misc/muzyczka.mp3"}
public plugin_precache()
{
precache_generic(muzyczka2)
}
public plugin_init()
{
register_plugin("Crazy Restart", "4.8", "Salamon")
register_event("TextMsg","start","a","2&#Game_C")
register_cvar("crazy_restart","1")
register_cvar("crazy_restart_time","60")
register_cvar("crazy_restart_weapon","weapon_knife")
RegisterHam(Ham_Spawn,"player","SpawnGracza",1);
register_message(get_user_msgid("StatusIcon") , "StatusIcon")
}
public StatusIcon(iMsgid, iDest, id){
if(isrestart){
static szIcon[5]
get_msg_arg_string(2, szIcon, 4)
if(szIcon[0] == 'b' && szIcon[2] == 'y' && szIcon[3] == 'z') {
if(get_msg_arg_int(1)) {
fm_cs_set_user_nobuy(id)
return PLUGIN_HANDLED
}
}
}
return PLUGIN_CONTINUE;
}
public SpawnGracza(id){
if(isrestart)
{
fm_cs_set_user_nobuy(id);
strip_user_weapons(id)
if(is_user_connected(id))
give_item(id,"weapon_knife")
}
}
public start()
{
timer = get_cvar_num("crazy_restart_time")
new Float:res_time = get_cvar_float("crazy_restart_time")
if(get_cvar_num("crazy_restart") == 1)
{
isrestart = true
//dodajemy pluginy ktore chcemy zatrzymac na czas rundy nozowej
//a robimy to w nastepujacy sposob
//server_cmd("amx_pausecfg pause nazwa_pluginu.amxx")
//server_cmd("amx_pausecfg pause nazwa_pluginu2.amxx")
//dopisujemy te pluginy ktore chcemy zatrzymac i te same spowrotem
//wlaczamy nizej
set_task(res_time + 1, "end")
set_task(3.0, "muzyczka")
set_task(1.0, "count_me", 123, _, _, "b")
set_task(4.0, "ammo", 123, _, _, "b")
}
}
public muzyczka()
{
client_cmd(0, "mp3 play %s", muzyczka2)
}
public ammo()
{
new weapon[192]
get_cvar_string("crazy_restart_weapon", weapon, 191)
for(new i = 1; i <= get_playersnum(); i++)
{
give_item(i, weapon)
engclient_cmd(i, weapon)
}
}
public end()
{
isrestart = false
remove_task(123)
//tu spowrotem wlaczamy pluginy ktore zatrzymalismy wyzej
//server_cmd("amx_pausecfg enable nazwa_pluginu.amxx")
//server_cmd("amx_pausecfg enable nazwa_pluginu2.amxx")
//robimy tak z kazdym, a jak widac jedyne co sie zmienia to enable
set_cvar_num("sv_restartround",1)
}
public count_me()
{
new red = random_num(5,255)
new green = random_num(5,255)
new blue = random_num(5,255)
set_hudmessage(red, green, blue, -1.0, 0.01, 0, 0.1, 0.92, 0.1, 0.1, -1)
show_hudmessage(0,"******************************^n Restart za %i sekund ^n******************************", timer)
if(timer == 3)
{
client_cmd(0, "spk vox/three.wav")
}
if(timer == 2)
{
client_cmd(0, "spk vox/two.wav")
}
if(timer == 1)
{
client_cmd(0, "spk vox/one.wav")
}
timer--
}