niby wszystko jest dobrze, bez błędów, a klasa nie działa poprawnie
uruchamiane jest przez komende
register_clcmd("uzyj", "uzyj");
public uzyj(id) { if (!special_uzyty[id]) { return; } static players[33], playerCount, player static idRing, ringOrigin[3], i, j static radius, brightness radius = gPcvarRadius brightness =gPcvarBright for ( j = 0; j < playerCount; j++ ) { idRing = players[j] if ( !idRing == player ) return; if ( get_user_origin(idRing, ringOrigin) ) return; message_begin(MSG_ONE_UNRELIABLE, SVC_TEMPENTITY, ringOrigin, player) write_byte(TE_BEAMCYLINDER) // 21 write_coord(ringOrigin[0]) write_coord(ringOrigin[1]) write_coord(ringOrigin[2] + 16) write_coord(ringOrigin[0]) write_coord(ringOrigin[1]) write_coord(ringOrigin[2] + radius) write_short(gSpriteWhite) write_byte(0) // startframe write_byte(1) // framerate write_byte(6) // life write_byte(8) // width write_byte(1) // noise write_byte(100) // r write_byte(100) // g write_byte(255) // b write_byte(brightness) // brightness write_byte(0) // speed message_end()
Użytkownik Eustachy8 edytował ten post 30.03.2012 16:57