- Displays halo and beam on weapons when flashlights are on.
- alexip121093 - For the idea and testing.
- disawar1
- ilyaadminman
- Herbie_06
Saved to l4d_glare.cfg in your left4dead2cfgsourcemod folder.
PHP Code:
// 0=Plugin off, 1=Plugin on.
l4d_glare_allow "1"
// Brightness of the beam.
l4d_glare_bright "150.0"
// The beam color. RGB (red, green, blue) values (0-255).
l4d_glare_color "250 250 200"
// Brightness of the halo (glare).
l4d_glare_halo "0.4"
// Length of the beam.
l4d_glare_length "50"
// Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
l4d_glare_modes ""
// Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
l4d_glare_modes_off ""
// Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
l4d_glare_modes_tog ""
// Width of the beam.
l4d_glare_width "10"
// Glare plugin version.
l4d_glare_version
- This plugin requires the SDKHooks extension.
- Download the .zip and extract the files to their respective folders in your addonssourcemod folder.
- You will need to put the SDKHooks include into your addonssourcemodscriptinginclude folder.
- Put the plugin .sp file in your scripting folder and compile!
Attached Files Glare.zip (17.7 KB)
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