i zmieniamy ich wartości na:
# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8] ) cid_NoSteam47 = 4 # for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10] ) cid_NoSteam48 = 4
W tym momencie dproto przypisuje każdemu graczowi CID po IP tzn.
(TO JEST PRZYKŁAD)
nie będzie
VALVE_ID_LAN
tylko
VALVE_0:4:1276568453
A czasem nie powinno być to ustawione na 3?
cid_NoSteam47 = 3 cid_NoSteam48 = 3
wycinek z dproto.cfg:
# ======================================================== # AUTHID MANAGEMENT # ======================================================== # ClientIDs (for cid_* options) # 1: Real (or generated by HW) steam (STEAM_xx:xx:xx) # 2: Real (or generated by HW) valve (VALVE_xx:xx:xx) # 3: STEAM_ by IP # 4: VALVE_ by IP # 5: Deprecated - client will be rejected # 6: reserved for future use # 7: HLTV # 8: STEAM_ID_LAN # 9: STEAM_ID_PENDING # 10: VALVE_ID_LAN # 11: VALVE_ID_PENDING # 12: STEAM_666:88:666 # Use this to set authid's for clients # for HLTV cid_HLTV = 7