#include <amxmodx> public plugin_init() { register_plugin("RoundSound","1.0","PaintLancer") register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin") register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin") } public t_win() { new rand = random_num(0,5) client_cmd(0,"mp3 stop") switch(rand) { case 0: client_cmd(0,"mp3 play sound/misc/pgctt1") case 1: client_cmd(0,"mp3 play sound/misc/pgctt2") case 2: client_cmd(0,"mp3 play sound/misc/pgctt3") case 3: client_cmd(0,"mp3 play sound/misc/pgctt4") case 4: client_cmd(0,"mp3 play sound/misc/pgctt5") case 5: client_cmd(0,"mp3 play sound/misc/pgctt6") } return PLUGIN_HANDLED } public ct_win() { new rand = random_num(0,8) client_cmd(0,"mp3 stop") switch(rand) { case 0: client_cmd(0,"mp3 play sound/misc/pgcct1") case 1: client_cmd(0,"mp3 play sound/misc/pgcct2") case 2: client_cmd(0,"mp3 play sound/misc/pgcct3") case 3: client_cmd(0,"mp3 play sound/misc/pgcct4") case 4: client_cmd(0,"mp3 play sound/misc/pgcct5") case 5: client_cmd(0,"mp3 play sound/misc/pgcct6") case 6: client_cmd(0,"mp3 play sound/misc/pgcct7") case 7: client_cmd(0,"mp3 play sound/misc/pgcct8") case 8: client_cmd(0,"mp3 play sound/misc/pgcct9") } return PLUGIN_HANDLED } public plugin_precache() { precache_sound("misc/pgctt1.mp3") precache_sound("misc/pgctt2.mp3") precache_sound("misc/pgctt3.mp3") precache_sound("misc/pgctt4.mp3") precache_sound("misc/pgctt5.mp3") precache_sound("misc/pgctt6.mp3") precache_sound("misc/pgcct1.mp3") precache_sound("misc/pgcct2.mp3") precache_sound("misc/pgcct3.mp3") precache_sound("misc/pgcct4.mp3") precache_sound("misc/pgcct5.mp3") precache_sound("misc/pgcct6.mp3") precache_sound("misc/pgcct7.mp3") precache_sound("misc/pgcct8.mp3") precache_sound("misc/pgcct9.mp3") precache_sound("misc/baton9.mp3") return PLUGIN_CONTINUE }
Tak jak w tytule proszę o przerobienie z mp3 na wav. Dzięki