komplikacja roundsond
aba
27.03.2011
witam gdy chce komplikowac wyseepuje blad:
include <amxmodx> public plugin_init() { register_plugin("RoundSound","1.0","PaintLancer") register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin") register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin") } public t_win() { new rand = random_num(0,2) client_cmd(0,"stopsound") switch(rand) { case 0: client_cmd(0,"spk FFA/TT1") case 1: client_cmd(0,"spk FFA/TT2") case 2: client_cmd(0,"spk FFA/TT3") case 3: client_cmd(0,"spk FFA/TT4") } return PLUGIN_CONTINUE } public ct_win() { new rand = random_num(0,2) client_cmd(0,"stopsound") switch(rand) { case 0: client_cmd(0,"spk FFA/CT1") case 1: client_cmd(0,"spk FFA/CT2") case 2: client_cmd(0,"spk FFA/CT3") case 3: client_cmd(0,"spk FFA/CT4") } return PLUGIN_CONTINUE } public plugin_precache() { precache_sound("FFA/CT1.mp3") precache_sound("FFA/CT2.mp3") precache_sound("FFA/CT3.mp3") precache_sound("FFA/CT4.mp3") precache_sound("FFA/TT1.mp3") precache_sound("FFA/TT2.mp3") precache_sound("FFA/TT3.mp3") precache_sound("FFA/TT4.mp3") return PLUGIN_CONTINUE }
stasekstaskowy
27.03.2011
no ciezko bedzie to skomplikowac ...
zmien 1 linijke na :
zmien 1 linijke na :
#include <amxmodx>