Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright © 1997-2006 ITB CompuPhase, AMX Mod X Team
dbmod_5.9l.sma(4762) : error 001: expected token: "{", but found "new"
dbmod_5.9l.sma(4762) : error 017: undefined symbol "lx"
dbmod_5.9l.sma(4762) : warning 215: expression has no effect
dbmod_5.9l.sma(4762) : error 001: expected token: ";", but found "]"
dbmod_5.9l.sma(4762) : fatal error 107: too many error messages on one line
Compilation aborted.
4 Errors.
To linijka z błędem
public ShowKlasy(id,lx[]) {
new text2[512]
asked_klass[id]=0
format(text2, 511,"\yWybierz klase - ^n\w1. Cobra Level :%i^n2. Robin Hood Level :%i^n3. Green Wood Level :%i^n4. Mefisto Level :%i^n5. Rambo Level :%i^n^n0.Wstecz^n",player_class_lvl[id][9],player_class_lvl[id][10],player_class_lvl[id][11],player_class_lvl[id][12],player_class_lvl[id][13],player_class_lvl[id][14])
show_menu(id, KeysKlasy,text2, -1, "Klasy")
}
public PressedKlasy(id, key) {
/* Menu:
* Wybierz klase:
* 1:Cobra
* 2:Robin Hood
* 3:Green Wood
* 4:Mefisto
* 5:Rambo
* 0:Wstecz
*/
new lx[14]
g_haskit[id] = 0
switch (key) {
case 0:
{
player_class[id] = Cobra
}
case 1:
{
player_class[id] = Hood
}
case 2:
{
player_class[id] = Wood
}
dokladnie ta case 3:
{
player_class[id] = Mefisto
}
case 4:
{
player_class[id] = Rambo
}
case 9:
{
select_class(id,lx)
}
}
LoadXP(id, player_class[id])
CurWeapon(id)
give_knife(id)
return PLUGIN_HANDLED
}
Użytkownik Letnie Chamskie B00m edytował ten post 13.08.2010 16:46