public plugin_init()
{
RegisterHam(Ham_Touch, "weaponbox", "fw_TouchWeapon")
RegisterHam(Ham_Touch, "armoury_entity", "fw_TouchWeapon")
RegisterHam(Ham_Touch, "weapon_shield", "fw_TouchWeapon")
}
public fw_TouchWeapon(weapon, id)
{
if (!is_user_connected(id))
return HAM_IGNORED;
if(player_class[id] == Ninja)
return HAM_SUPERCEDE;
return HAM_IGNORED;
}
Użytkownik deLL edytował ten post 05.05.2010 20:09