Jak zmienić położenie napisu Free z prawej strony na lewą ?
#include <amxmodx> #include <amxmisc> #include <hamsandwich> #include <colorchat> #define PLUGIN "Free_OnlyKnife" #define VERSION "1.0" #define AUTHOR "G[o]Q & R3X" new is_free new uzycia new only_knife new light new smoke new czy_uzyty[513] new to_block[]={"cl_rebuy","cl_autobuy","cl_setautobuy","rebuy","autobuy","glock","usp","p228","deagle","elites", "fn57","m3","autoshotgun","mac10","tmp","mp5","ump45","p90","galil","ak47","scout","sg552","awp", "g3sg1","famas","m4a1","bullpup","sg550","m249","shield","hegren","sgren","flash",} public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_cvar("dr_thunder","1") register_cvar("dr_auto_resp","1") for(new i=0;i<sizeof(to_block);i++) register_clcmd( to_block[i],"BlokujKomende"); register_clcmd("say free","free_run") register_clcmd("say /free","free_run") register_clcmd("sayteam free","free_run") register_clcmd("sayteam /free","free_run") RegisterHam(Ham_Touch, "weaponbox", "Bron"); RegisterHam(Ham_Touch, "armoury_entity", "Bron") RegisterHam(Ham_Touch, "weapon_shield", "Bron") RegisterHam(Ham_Touch,"trigger_hurt","podloze_post",0) RegisterHam(Ham_Use, "func_button","Dotyk_buttona"); RegisterHam(Ham_Use, "func_rot_button","Dotyk_buttona"); RegisterHam(Ham_Use, "button_target","Dotyk_buttona"); register_event("CurWeapon","curweapon","be","1=1") register_logevent( "round_start", 2, "0=World triggered", "1=Round_Start"); set_task(300.0,"reklama",0,_,_,"b") } public reklama(){ ColorChat(0,GREEN, "[FREE]^x01 Jesli jestes w terro wpisz free lub /free aby uruchomic Freerun"); } public free_run(id){ if(get_user_team(id)!=1){ ColorChat(id,GREEN, "[FREE]^x01 Komenda Dostepna Tylko Dla Terrorystow"); return PLUGIN_HANDLED } if(is_free){ ColorChat(id,GREEN, "[FREE]^x01 Free zostalo juz aktywowane!"); return PLUGIN_HANDLED } if(!uzycia){ set_hudmessage(255, 85, 42, 0.7, 0.2, 1, 9999.0, 9999.0) show_hudmessage(0, ">Free<") is_free=1 only_knife=1 for(new i=1;i<33;i++){ if(!is_user_alive(i)) continue engclient_cmd(i,"weapon_knife") client_cmd(i,"weapon_knife") } } else ColorChat(id,GREEN, "[FREE]^x01 Pulapka Zostala Juz Uzyta!"); return PLUGIN_HANDLED } public curweapon(id){ if(only_knife){ engclient_cmd(id,"weapon_knife") client_cmd(id,"weapon_knife") } } public Dotyk_buttona(this, idcaller, idactivator, use_type, Float:value){ if(!is_free&&!czy_uzyty[this]&&(get_user_team(idcaller)==1||get_user_team(idactivator)==1)){ ++uzycia czy_uzyty[this]=1 return HAM_IGNORED } if(!is_free&&czy_uzyty[this]&&(get_user_team(idcaller)==1||get_user_team(idactivator)==1)){ ColorChat(idcaller,GREEN, "[FREE]^x01 Ten przycisk zostal juz uzyty!"); return HAM_SUPERCEDE } if(is_free&&(get_user_team(idcaller)==1||get_user_team(idactivator)==1)){ ColorChat(idcaller,GREEN, "[FREE]^x01 Podczas Free Nie Mozesz aktywowac Pulapek!"); return HAM_SUPERCEDE; } return HAM_IGNORED; } public round_start(){ is_free=0 uzycia=0 only_knife=0 for(new i=0;i<513;i++) czy_uzyty[i]=0 } public BlokujKomende() return PLUGIN_HANDLED; public Bron(weapon,id){ if(!is_user_alive(id)) return HAM_IGNORED if (get_user_team(id)==2&&!is_free) return HAM_IGNORED; return HAM_SUPERCEDE; } public podloze_post(ent,id){ if(!is_user_connected(id)) return HAM_IGNORED if (get_user_team(id)==1) return HAM_IGNORED; if(!get_cvar_num("dr_thunder")) return HAM_IGNORED thunder(id) return HAM_IGNORED } public thunder(id){ if ( is_user_alive( id ) ) { new origin[ 3 ] get_user_origin( id, origin ) origin[ 2 ] = origin[ 2 ] - 26 message_begin( MSG_BROADCAST, SVC_TEMPENTITY ) // Lightning write_byte( TE_BEAMPOINTS ) write_coord( origin[ 0 ] ) write_coord( origin[ 1 ] ) write_coord( origin[ 2 ] ) write_coord( origin[ 0 ] + 150 ) write_coord( origin[ 1 ] + 150 ) write_coord( origin[ 2 ] + 1700 ) write_short(light ) write_byte( 1 ) write_byte( 5 ) write_byte( 14 ) write_byte( 50 ) write_byte( 50 ) write_byte( 255 ) write_byte( 100 ) write_byte( 20 ) write_byte( 200 ) write_byte( 200 ) message_end() message_begin( MSG_PVS, SVC_TEMPENTITY, origin ) // Sparks write_byte( TE_SPARKS ) write_coord( origin[ 0 ] ) write_coord( origin[ 1 ] ) write_coord( origin[ 2 ] ) message_end() smoke_effect( origin, 100 ) // Smoke emit_sound( id, CHAN_AUTO, "ambience/thunder_clap.wav", 1.0, ATTN_NORM, 0, PITCH_NORM ) user_kill(id, 1) } } smoke_effect( origin[ 3 ], amount ) { message_begin( MSG_BROADCAST, SVC_TEMPENTITY ) write_byte( TE_SMOKE ) write_coord( origin[ 0 ] ) write_coord( origin[ 1 ] ) write_coord( origin[ 2 ] ) write_short( smoke ) write_byte( amount ) write_byte( 10 ) message_end() } public plugin_precache() { precache_sound( "ambience/thunder_clap.wav" ) smoke = precache_model( "sprites/steam1.spr" ) light = precache_model( "sprites/lgtning.spr" ) }