Witajcie mam taki mały problem ;/ a niestety nie wiem jak to naprawić myślałem nad "if(is_user_connected(id))"
Logi
L 02/02/2014 - 19:38:32: Start of error session. L 02/02/2014 - 19:38:32: Info (map "de_dust2") (file "addons/amxmodx/logs/error_20140202.log") L 02/02/2014 - 19:38:32: [CSTRIKE] Invalid player 16 L 02/02/2014 - 19:38:32: [AMXX] Displaying debug trace (plugin "Zombie_TheHeroEX.amxx") L 02/02/2014 - 19:38:32: [AMXX] Run time error 10: native error (native "cs_get_user_team") L 02/02/2014 - 19:38:32: [AMXX] [0] Zombie_TheHeroEX.sma::fm_cs_set_user_team_msg (line 3335)
stock fm_user_team_update(id) { static Float:current_time; current_time = get_gametime() if(current_time - g_TeamMsgTargetTime >= TEAMCHANGE_DELAY) { set_task(0.1, "fm_cs_set_user_team_msg", id+TASK_TEAMMSG) g_TeamMsgTargetTime = current_time + TEAMCHANGE_DELAY } else { set_task((g_TeamMsgTargetTime + TEAMCHANGE_DELAY) - current_time, "fm_cs_set_user_team_msg", id+TASK_TEAMMSG) g_TeamMsgTargetTime = g_TeamMsgTargetTime + TEAMCHANGE_DELAY } }