[ROZWIĄZANE] Pluginy speedometer&uq_ju...
Najlepsza odpowiedź
M4RV1N
11.10.2013 11:27
Spróbuj:
#include <amxmodx> #include <fakemeta> #define PLUGIN "Speedometer" #define VERSION "1.2" #define AUTHOR "AciD" #define FREQ 0.1 new bool:plrSpeed[33] new TaskEnt,SyncHud,showspeed,color, maxplayers, r, g, b public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_cvar("AcidoX", "Speedometer 1.1", FCVAR_SERVER) register_forward(FM_Think, "Think") TaskEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target")) set_pev(TaskEnt, pev_classname, "speedometer_think") set_pev(TaskEnt, pev_nextthink, get_gametime() + 1.01) register_clcmd("say /speed", "toogleSpeed") showspeed = register_cvar("showspeed", "1") color = register_cvar("speed_colors", "255 255 255") SyncHud = CreateHudSyncObj() maxplayers = get_maxplayers() new colors[16], red[4], green[4], blue[4] get_pcvar_string(color, colors, sizeof colors - 1) parse(colors, red, 3, green, 3, blue, 3) r = str_to_num(red) g = str_to_num(green) b = str_to_num(blue) } public Think(ent) { if(ent == TaskEnt) { SpeedTask() set_pev(ent, pev_nextthink, get_gametime() + FREQ) } } public client_putinserver(id) { plrSpeed[id] = showspeed > 0 ? true : false } public toogleSpeed(id) { plrSpeed[id] = plrSpeed[id] ? false : true return PLUGIN_HANDLED } SpeedTask() { static i, target static Float:velocity[3] static Float:speed, Float:speedh for(i=1; i<=maxplayers; i++) { if(!is_user_connected(i)) continue if(!plrSpeed[i]) continue target = pev(i, pev_iuser1) == 4 ? pev(i, pev_iuser2) : i pev(target, pev_velocity, velocity) speed = vector_length(velocity) speedh = floatsqroot(floatpower(velocity[0], 2.0) + floatpower(velocity[1], 2.0)) set_hudmessage(r, g, b, -1.0, 0.6, 0, 0.0, FREQ, 0.01, 0.0) ShowSyncHudMsg(i, SyncHud, "%3.2f units/second^n%3.2f velocity", speed, speedh) } }
Przejdź do postu

swipe
11.10.2013
Witam,
zainstalowałem na swoim serwerze w/w pluginy, problem polega na tym iż nachodzą się na siebie:
http://postimg.org/image/doz7icd5j/
a chciałbym żeby to wyglądało:
http://postimg.org/image/z96l3bs5d/
i tu moje pytanie gdzie w sma speedometer zmienić jego położenie żeby był na wyżej tak jak na screenie?
sma speedometer:
#include <amxmodx>#include <fakemeta>#define PLUGIN "Speedometer"#define VERSION "1.2"#define AUTHOR "AciD"#define FREQ 0.1new bool:plrSpeed[33]new TaskEnt,SyncHud,showspeed,color, maxplayers, r, g, bpublic plugin_init() {register_plugin(PLUGIN, VERSION, AUTHOR)register_cvar("AcidoX", "Speedometer 1.1", FCVAR_SERVER)register_forward(FM_Think, "Think")TaskEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))set_pev(TaskEnt, pev_classname, "speedometer_think")set_pev(TaskEnt, pev_nextthink, get_gametime() + 1.01)register_clcmd("say /speed", "toogleSpeed")showspeed = register_cvar("showspeed", "1")color = register_cvar("speed_colors", "255 255 255")SyncHud = CreateHudSyncObj()maxplayers = get_maxplayers()new colors[16], red[4], green[4], blue[4]get_pcvar_string(color, colors, sizeof colors - 1)parse(colors, red, 3, green, 3, blue, 3)r = str_to_num(red)g = str_to_num(green)b = str_to_num(blue)}public Think(ent){if(ent == TaskEnt){SpeedTask()set_pev(ent, pev_nextthink, get_gametime() + FREQ)}}public client_putinserver(id){plrSpeed[id] = showspeed > 0 ? true : false}public toogleSpeed(id){plrSpeed[id] = plrSpeed[id] ? false : truereturn PLUGIN_HANDLED}SpeedTask(){static i, targetstatic Float:velocity[3]static Float:speed, Float:speedhfor(i=1; i<=maxplayers; i++){if(!is_user_connected(i)) continueif(!plrSpeed[i]) continuetarget = pev(i, pev_iuser1) == 4 ? pev(i, pev_iuser2) : ipev(target, pev_velocity, velocity)speed = vector_length(velocity)speedh = floatsqroot(floatpower(velocity[0], 2.0) + floatpower(velocity[1], 2.0))set_hudmessage(r, g, b, -1.0, 0.7, 0, 0.0, FREQ, 0.01, 0.0)ShowSyncHudMsg(i, SyncHud, "%3.2f units/second^n%3.2f velocity", speed, speedh)}}
Najlepsza odpowiedź
M4RV1N
11.10.2013
Spróbuj:
#include <amxmodx> #include <fakemeta> #define PLUGIN "Speedometer" #define VERSION "1.2" #define AUTHOR "AciD" #define FREQ 0.1 new bool:plrSpeed[33] new TaskEnt,SyncHud,showspeed,color, maxplayers, r, g, b public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_cvar("AcidoX", "Speedometer 1.1", FCVAR_SERVER) register_forward(FM_Think, "Think") TaskEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target")) set_pev(TaskEnt, pev_classname, "speedometer_think") set_pev(TaskEnt, pev_nextthink, get_gametime() + 1.01) register_clcmd("say /speed", "toogleSpeed") showspeed = register_cvar("showspeed", "1") color = register_cvar("speed_colors", "255 255 255") SyncHud = CreateHudSyncObj() maxplayers = get_maxplayers() new colors[16], red[4], green[4], blue[4] get_pcvar_string(color, colors, sizeof colors - 1) parse(colors, red, 3, green, 3, blue, 3) r = str_to_num(red) g = str_to_num(green) b = str_to_num(blue) } public Think(ent) { if(ent == TaskEnt) { SpeedTask() set_pev(ent, pev_nextthink, get_gametime() + FREQ) } } public client_putinserver(id) { plrSpeed[id] = showspeed > 0 ? true : false } public toogleSpeed(id) { plrSpeed[id] = plrSpeed[id] ? false : true return PLUGIN_HANDLED } SpeedTask() { static i, target static Float:velocity[3] static Float:speed, Float:speedh for(i=1; i<=maxplayers; i++) { if(!is_user_connected(i)) continue if(!plrSpeed[i]) continue target = pev(i, pev_iuser1) == 4 ? pev(i, pev_iuser2) : i pev(target, pev_velocity, velocity) speed = vector_length(velocity) speedh = floatsqroot(floatpower(velocity[0], 2.0) + floatpower(velocity[1], 2.0)) set_hudmessage(r, g, b, -1.0, 0.6, 0, 0.0, FREQ, 0.01, 0.0) ShowSyncHudMsg(i, SyncHud, "%3.2f units/second^n%3.2f velocity", speed, speedh) } }