Witam, czy mógłby ktoś przerobić plugin wynik.amxx tak aby po 15 rundach wynik sie zmienial np. Ct wygrywa 13:2 i następuje zmiana stron, to chce aby plugin wyświetlał w tym momencie, ze jest 13 dla TT. Z góry dzięki za pomoc.
sma. pluginu
/* Wynik by MaKeL v 1.1 */ #include <amxmodx> #include <amxmisc> #define PLUGIN "Wynik" #define VERSION "1.1" #define AUTHOR "MaKeL" #define MAXSLOTS 32 enum Color { YELLOW = 1, // Żółty GREEN, // Zielony TEAM_COLOR, // Kolor dla Temu GREY, // Szary RED, // Czerwony BLUE, // Niebieski } new TeamInfo; new SayText; new MaxSlots; new TeamName[][] = { "", "TERRORIST", "CT", "SPECTATOR" } new bool:IsConnected[MAXSLOTS + 1]; new CT = 0 new TT = 0 public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("HLTV", "Nowa_Runda", "a", "1=0", "2=0") register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin") register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin") register_event("TextMsg", "fwRestart", "a", "2&#Game_will_restart_in") TeamInfo = get_user_msgid("TeamInfo"); SayText = get_user_msgid("SayText"); MaxSlots = get_maxplayers(); } public fwRestart(){ TT = 0; CT = 0; } public Nowa_Runda() { if(CT == TT) { ColorChat(0, GREY, "Remis ^x01%d : ^x01%d",CT,TT); } if(CT > TT) { ColorChat(0, BLUE, "Antyterrorysci ^x04prowadza ^x01%d : ^x01%d",CT,TT); } if(CT <TT) { ColorChat(0, RED, "Terrorysci ^x04prowadza ^x01%d : ^x01%d",TT,CT); } } public ct_win() { CT++ } public t_win() { TT++ } public client_putinserver(player) { IsConnected[player] = true; } public client_disconnect(player) { IsConnected[player] = false; } public ColorChat(id, Color:type, const msg[], {Float,Sql,Result,_}:...) { static message[256]; switch(type) { case YELLOW: // Yellow { message[0] = 0x01; } case GREEN: // Green { message[0] = 0x04; } default: // White, Red, Blue { message[0] = 0x03; } } vformat(message[1], 251, msg, 4); // Make sure message is not longer than 192 character. Will crash the server. message[192] = '^0'; new team, ColorChange, index, MSG_Type; if(!id) { index = FindPlayer(); MSG_Type = MSG_ALL; } else { MSG_Type = MSG_ONE; index = id; } team = get_user_team(index); ColorChange = ColorSelection(index, MSG_Type, type); ShowColorMessage(index, MSG_Type, message); if(ColorChange) { Team_Info(index, MSG_Type, TeamName[team]); } } ShowColorMessage(id, type, message[]) { message_begin(type, SayText, _, id); write_byte(id) write_string(message); message_end(); } Team_Info(id, type, team[]) { message_begin(type, TeamInfo, _, id); write_byte(id); write_string(team); message_end(); return 1; } ColorSelection(index, type, Color:Type) { switch(Type) { case RED: { return Team_Info(index, type, TeamName[1]); } case BLUE: { return Team_Info(index, type, TeamName[2]); } case GREY: { return Team_Info(index, type, TeamName[0]); } } return 0; } FindPlayer() { new i = -1; while(i <= MaxSlots) { if(IsConnected[++i]) { return i; } } return -1; } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par } */