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entWatch


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Napisano 05.07.2013 08:03

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<div>Don't approve this.<br />This plugin is currently just a testing concept and is very messy. But I am supporting it and building a real release.<br /><br />NOTE: This is pretty much 100% stable so far. All crashes fall upon the config.<br /><br /><b>Updating in a few hours with configs for most zombie maps!</b><br /><br /><a href="https://github.com/Prometheum/entWatch" target="_blank">https://github.com/P...entWatch</a><br /><br /><!-- BEGIN TEMPLATE: bbcode_quote_printable -->
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<b> <font size="5">entWatch</font></b><br /> A Sourcemod plugin capable of watching custom map entities and displaying chat/HUD messages when the entities are picked up, dropped and used. Intended to be used for materias on Mako or weapons on Predator.<br /><br /> <a href="https://a248.e.akama...8347a652e706e67" target="_blank"><img src="https://a248.e.akamai.net/camo.github.com/854e919e5f74fe8f143dc2c8bf8b423618177b80/687474703a2f2f692e696d6775722e636f6d2f736e3658347a652e706e67" border="0" alt="" /></a><a href="https://a248.e.akamai.net/camo.github.com/368aa5c2b8b724f4333bd8e36b6feadcb598d5f3/687474703a2f2f692e696d6775722e636f6d2f574e6159766e522e706e67" target="_blank"><img src="https://a248.e.akamai.net/camo.github.com/368aa5c2b8b724f4333bd8e36b6feadcb598d5f3/687474703a2f2f692e696d6775722e636f6d2f574e6159766e522e706e67" border="0" alt="" /></a><a href="https://a248.e.akamai.net/camo.github.com/ec72df81df99f27703e1c3b4acf792b923ca2f04/687474703a2f2f692e696d6775722e636f6d2f3262424b53526a2e706e67" target="_blank"><img src="https://a248.e.akamai.net/camo.github.com/ec72df81df99f27703e1c3b4acf792b923ca2f04/687474703a2f2f692e696d6775722e636f6d2f3262424b53526a2e706e67" border="0" alt="" /></a><br /> <b> <font size="5"><br />Features</font></b><br /> <ul><li>Displays a list of users holding the first 9 defined entities on the HUD.</li>
<li>!dontannoyme chat command to hide the HUD.</li>
<li>Dynamic entity finding, specify the weapon_elites classname in the config along with button type and the plugin does the rest.</li>
<li>Prints a message to all users in chat when a defined entity is picked up, dropped, used.</li>
<li> Dynamic entity finding gives you:<ul><li>Finds the entities every round for maps that like to delete entities and change entities often.</li>
<li>Allows partial names in the config for maps like ze_predator that have terrible names.</li>
<li>Supports multiples of entities, just list the entity twice in the config.</li>
</ul><br /><br /> </li>
</ul><b> <font size="5">Notes</font></b><br /> <ul><li>While this mod is very hacky, it appears to be very safe in all tests as long as the config is correct. Your best bet when using this is to be 100% your config is correct.</li>
<li> This plugin features 2 console commands:<ul><li>entW_dumpmap - Dumps all the entities it has loaded into memory. (-1 Is the value of an entity until it finds the entity. entities are not found until they are picked up).</li>
<li>entW_find - Usage: &quot;entw_find weapon_elite&quot; this will output every entity matching weapon_elite on the map, use the classnames for configs.</li>
<li>There is also no reason why this wouldn't support other gamemodes featuring map weapons.</li>
</ul></li>
<li>There's no real support for this but I'll answer everyone that contacts me via reply or PM.</li>
<li>Probably best to use hammer to find entities.</li>
</ul><br /><br /><b> <font size="5">Credits</font></b><br /> <ul><li>Prometheum - Coding.</li>
<li>Bauxe - Map configs/testing/idea.</li>
</ul>

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<!-- END TEMPLATE: bbcode_quote_printable --><font color="Red">Current bugs:<br />* The predator map is currently bugged.</font></div>


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<a href="https://forums.allie...38;d=1373007897">entWatch.7z</a> (74.3 KB)


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<a href="http://www.sourcemod...?file_id=122145"><strong>Get Plugin</strong></a> or
<a href="https://forums.allie...38;d=1373007906">Get Source</a> (entWatch.sp - 13.6 KB)


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