Proszę, niewiem czy dobrze zrobilem ale moze sie udalo. VIP'a robiłem pod flage x.
#include <amxmodx>
#include <cstrike>
#include <engine>
#include <fakemeta>
#include <fun>
#include <hamsandwich>
new bool:g_Vip[33], skoki[33], weapon_id;
public plugin_init(){
register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill");
register_forward(FM_CmdStart, "CmdStartPre");
RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1);
}
public client_authorized(id){
if(get_user_flags(id) & 8388608 == 8388608){
client_authorized_vip(id);
}
}
public client_authorized_vip(id){
g_Vip[id]=true;
}
public client_disconnect(id){
if(g_Vip[id]){
client_disconnect_vip(id);
}
}
public client_disconnect_vip(id){
g_Vip[id]=false;
}
public CmdStartPre(id, uc_handle){
if(g_Vip[id]){
if(is_user_alive(id)){
CmdStartPreVip(id, uc_handle);
}
}
}
public CmdStartPreVip(id, uc_handle){
new flags = pev(id, pev_flags);
if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && skoki[id]>0){
--skoki[id];
new Float:velocity[3];
pev(id, pev_velocity,velocity);
velocity[2] = random_float(265.0,285.0);
set_pev(id,pev_velocity,velocity);
} else if(flags & FL_ONGROUND && skoki[id]!=-1){
skoki[id] = 1;
}
}
public SpawnedEventPre(id){
if(g_Vip[id]){
if(is_user_alive(id)){
SpawnedEventPreVip(id);
}
}
}
public SpawnedEventPreVip(id){
skoki[id]=1;
new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
give_item(id, "weapon_hegrenade");
++henum;
new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
give_item(id, "weapon_smokegrenade");
++sgnum;
cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 2);
if(get_pdata_cbase(id, 369)==-1){
if(get_user_team(id)==1){
give_item(id, "weapon_glock18");
give_item(id, "ammo_9mm");
weapon_id=find_ent_by_owner(-1, "weapon_glock18", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 50);
cs_set_user_bpammo(id, CSW_GLOCK18, 120);
}
if(get_user_team(id)==2){
give_item(id, "weapon_usp");
give_item(id, "ammo_45acp");
weapon_id=find_ent_by_owner(-1, "weapon_usp", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 50);
cs_set_user_bpammo(id, CSW_USP, 100);
}
}
}
Użytkownik AreQ123321 edytował ten post 06.07.2013 09:05