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[TF2] Automatic Halloween Boss Spawner [v1.0]


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Napisano 11.06.2013 22:30

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<div><div align="center"><font size="3"><font size="6">[TF2] Automatic Halloween Boss Spawner</font></font><font size="3"><br /><font size="5">Version: 1.0</font></font></div><font size="3"><br /> <br /><div align="center"><img src="http://s15.postimg.o...985_d31xj3n.jpg" border="0" alt="" /></div> <br /><font size="5">Introduction: </font><br />This plugin is not mean't to replace the original halloween plugins that admins can spawn.<br />This plugin will allow server operators to automatically spawn a rotation of Halloween bosses within a certain time. Server operators can specify the length before they can respawn and the location at where they spawn at.<br /><br /><font size="5">Halloween Bosses: </font><br /><!-- BEGIN TEMPLATE: bbcode_quote_printable -->
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- Horseless Headless Horsemann<br />- Monoculus<br />- Merasmus

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<!-- END TEMPLATE: bbcode_quote_printable --><font size="5">Dependency:</font><br /><!-- BEGIN TEMPLATE: bbcode_quote_printable -->
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- Sourcemod 1.5+<br />- Metamod 1.9+<br />- SDKHooks 2.1+ (Included in Sourcemod 1.5)

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<!-- END TEMPLATE: bbcode_quote_printable --><font size="5">Installation:</font><br /><!-- BEGIN TEMPLATE: bbcode_quote_printable -->
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- Download bossspawner.smx and place it in sourcemod/plugins directory<br />- Download bossspawner.cfg and place it in tf/cfg/sourcemod, open to configure your values<br />- Install latest version of SDKHooks, Metamod and Sourcemod.

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<!-- END TEMPLATE: bbcode_quote_printable --><font size="5">Commands:</font><br /><!-- BEGIN TEMPLATE: bbcode_quote_printable -->
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sm_getcoords - Prints out the coordinates of your position.<br />sm_forceboss - Force the boss to spawn at the spawn point

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<!-- END TEMPLATE: bbcode_quote_printable --><font size="5">Convars:</font><br /><!-- BEGIN TEMPLATE: bbcode_quote_printable -->
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sm_boss_version - Plugin Version - Do not change<br />sm_boss_enabled - Enable/Disable plugin<br />sm_boss_positon - The coordinates of spawn point (E.g -233,556,1009)<br />sm_boss_mode - Spawn Mode (0 - Random, 1 - Ordered from Horseman to Merasmus)<br />sm_boss_interval - How many seconds until a new boss is spawned<br /><br />sm_boss_horseman - Allow this boss to spawn<br />sm_boss_monoculus - Allow this boss to spawn<br />sm_boss_merasmus - Allow this boss to spawn<br /><br />sm_boss_horsehp - Base HP for horseman<br />sm_boss_monohp - Base HP for monoculus<br />sm_boss_merashp - Base HP for merasmus<br /><br />sm_boss_horsescale - Scales addition HP to horseman depending on how many players are in server<br />sm_boss_monocale - Scales addition HP to horseman depending on how many players are in server<br />sm_boss_merasscale - Scales addition HP to horseman depending on how many players are in server<br /><br />sm_boss_glow - Outlines the boss<br />sm_boss_size - Set the boss size

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<!-- END TEMPLATE: bbcode_quote_printable --><font size="5">How to get position:</font><br /><!-- BEGIN TEMPLATE: bbcode_quote_printable -->
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Go in game and find the place you want the spawn location to be. <br />Stand on it and type !getcoords and the coordinates will print out in chat. <br />Take those coordinates and save it in the .cfg file. <br />It should look something like this (sm_boss_position &quot;-234,567,890&quot;)

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<!-- END TEMPLATE: bbcode_quote_printable --><font size="5">Version:</font><br /><!-- BEGIN TEMPLATE: bbcode_code_printable -->
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<hr /><code style="margin:0px" dir="ltr" style="text-align:left">1.0 - Released</code><hr />
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<!-- END TEMPLATE: bbcode_code_printable --><font size="5">Credit:</font><br /><!-- BEGIN TEMPLATE: bbcode_code_printable -->
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<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">-Geit for horseman spawner<br />-DarthNinja for monoculus spawner<br />-Powerlord for his health bar code</code><hr />
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<!-- END TEMPLATE: bbcode_code_printable -->Boss isn't moving? You need to do type nav_generate into console to generate paths for the bot to move in. Only monoculus moves without it.<br /><br />A small issue is also the health bar, the horseman and merasmus health-bar is a bit inaccurate but not too much of a problem.<br /><br />Also if your using my merasmus plugin with the autospawn, i would advice to turn it off as it may conflict.<br /><br />Typo? Tell me about it.<br /><br />Enjoy! :bacon!:<br /></font></div>


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<td><img class="inlineimg" src="https://forums.allie.../attach/cfg.gif" alt="File Type: cfg" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="https://forums.allie...38;d=1370986117">bossspawner.cfg</a> (1.6 KB)


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<td><img class="inlineimg" src="https://forums.allie.../attach/smx.gif" alt="File Type: smx" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="https://forums.allie...38;d=1370986121">bossspawner.smx</a> (14.7 KB)


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<td><img class="inlineimg" src="https://forums.allie...s/attach/sp.gif" alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="http://www.sourcemod...?file_id=121170"><strong>Get Plugin</strong></a> or
<a href="https://forums.allie...38;d=1370986126">Get Source</a> (bossspawner.sp - 37.1 KB)


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