Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Problem z nie ginącymi botami
#1
Napisano 05.05.2009 01:49
Mam taką sprawę, i szukam na to rady.
Mam ja sobie ALL in one podbot pack, coś takiego.amx,podbot i met w tym zawiera się.
I, jak gram z botami, to po zabiciu, one nie umierają jak to powinny mieć w zwyczaju tylko odradzają się na nowo.Prawie jak jakiś deathmatch abo coś.
Co może być odpowiedzialne za to ??
Jak gram 1 vs 1(bot) to jak go zabije, to on sie pojawia na nowo, a po chwili jest restart rundy czyli tak jak powinno sie zachować po zabiciu...
#2
Napisano 05.05.2009 06:14
#3
Napisano 05.05.2009 11:17
; Admin Base - Always one has to be activated
admin.amxx ; admin base (required for any admin-related)
;admin_sql.amxx ; admin base - SQL version (comment admin.amxx)
; Basic
admincmd.amxx ; basic admin console commands
adminhelp.amxx ; help command for admin console commands
adminslots.amxx ; slot reservation
multilingual.amxx ; Multi-Lingual management
maphandler06.amxx; Creates maps.ini file for mapchooser plugin
; Menus
menufront.amxx ; front-end for admin menus
cmdmenu.amxx ; command menu (speech, settings)
plmenu.amxx ; players menu (kick, ban, client cmds.)
telemenu.amxx ; teleport menu (Fun Module required!)
mapsmenu.amxx ; maps menu (vote, changelevel)
pluginmenu.amxx ; Menus for commands/cvars organized by plugin
; Chat / Messages
adminchat.amxx ; console chat commands
antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages
adminvote.amxx ; vote commands
; Map related
nextmap.amxx ; displays next map in mapcycle
mapchooser4.amxx ; allows to vote for next map
timeleft.amxx ; displays time left on map
; Configuration
pausecfg.amxx ; allows to pause and unpause some plugins
statscfg2.amxx ; allows to manage stats plugins via menu and commands
; Counter-Strike
restmenu.amxx ; restrict weapons menu
statsx2.amxx ; stats on death or round end (CSX Module required!)
miscstats2.amxx ; bunch of events announcement for Counter-Strike
;stats_logging.amxx ; weapons stats logging (CSX Module required!)
; Enable to use AMX Mod plugins
;amxmod_compat.amxx ; AMX Mod backwards compatibility layer
; Custom - Add 3rd party plugins here
admin_bury.amxx
adminglow.amxx
;adminshow.amxx
aliases.amxx
;clexec.amxx
crashmap.amxx
godmode2.amxx
gore.amxx
;helpgen.amxx
hostages.amxx
recorddemo.amxx
slayall.amxx
;swapteam15.amxx
teamswap.amxx
;voteacess.amxx
;welcomemsg.amxx
amxx_podbotmenu.amxx
;csdm_mod.amxx ; use it only for old CS1.5
he_arena.amxx
chickenmod_oe.amxx
pb_weap_restr_ffa.amxx
sniperlimit.amxx
;shptools.amxx
do_you_hear.amxx
puke.amxx
Proszę bardzo.
[ Dodano: 05-05-2009, 19:20 ]
i jak ??
#4
Napisano 05.05.2009 18:47
#5
Napisano 05.05.2009 19:10
;rename it back to plugins-csdm.ini to turn it on.
;put a semi-colon in front of a plugin to disable it.
;add the word debug after a plugin to place it in debug mode
; for example: csdm_main.amxx debug
;remove a semi-colon to re-enable a plugin
;Main plugin, required for most cases
csdm_main.amxx
;Weapons and equipment menus
csdm_equip.amxx
;Enables preset spawning and the preset spawning editor
;Map config files are located in configs/csdm
csdm_spawn_preset.amxx
;Miscellanious extra features, such as ammo refills
; and objective removals
csdm_misc.amxx
; Extra objective removals
csdm_stripper.amxx
;Spawn protection
csdm_protection.amxx
;Adds free-for-all mode (must be enabled in csdm.cfg too)
csdm_ffa.amxx
;Round ticketing mode, like FireArms. First team to use all
; of their death points loses the ability to respawn.
; (must be enabled in csdm.cfg too)
csdm_tickets.amxx
;Item mode (from CSDM1)
;Must be enabled in csdm.cfg as well (at the very bottom)
csdm_itemmode.amxx
;Item editor
;csdm_item_editor.amxx
;Plugin for admins - they want to switch to spectators
;csdm_stop_respawn.amxx
#6
Napisano 05.05.2009 19:28
;rename this file to disabled-csdm.ini to turn it off.
;rename it back to plugins-csdm.ini to turn it on.
;put a semi-colon in front of a plugin to disable it.
;add the word debug after a plugin to place it in debug mode
; for example: csdm_main.amxx debug
;remove a semi-colon to re-enable a plugin
;Main plugin, required for most cases
csdm_main.amxx
;Weapons and equipment menus
csdm_equip.amxx
;Enables preset spawning and the preset spawning editor
;Map config files are located in configs/csdm
;csdm_spawn_preset.amxx
;Miscellanious extra features, such as ammo refills
; and objective removals
csdm_misc.amxx
; Extra objective removals
csdm_stripper.amxx
;Spawn protection
csdm_protection.amxx
;Adds free-for-all mode (must be enabled in csdm.cfg too)
csdm_ffa.amxx
;Round ticketing mode, like FireArms. First team to use all
; of their death points loses the ability to respawn.
; (must be enabled in csdm.cfg too)
csdm_tickets.amxx
;Item mode (from CSDM1)
;Must be enabled in csdm.cfg as well (at the very bottom)
csdm_itemmode.amxx
;Item editor
;csdm_item_editor.amxx
;Plugin for admins - they want to switch to spectators
;csdm_stop_respawn.amxx
Daj tak:
;rename this file to disabled-csdm.ini to turn it off.
;rename it back to plugins-csdm.ini to turn it on.
;put a semi-colon in front of a plugin to disable it.
;add the word debug after a plugin to place it in debug mode
; for example: csdm_main.amxx debug
;remove a semi-colon to re-enable a plugin
;Main plugin, required for most cases
csdm_main.amxx
;Weapons and equipment menus
csdm_equip.amxx
;Enables preset spawning and the preset spawning editor
;Map config files are located in configs/csdm
csdm_spawn_preset.amxx
;Miscellanious extra features, such as ammo refills
; and objective removals
csdm_misc.amxx
; Extra objective removals
csdm_stripper.amxx
;Spawn protection
csdm_protection.amxx
;Adds free-for-all mode (must be enabled in csdm.cfg too)
csdm_ffa.amxx
;Round ticketing mode, like FireArms. First team to use all
; of their death points loses the ability to respawn.
; (must be enabled in csdm.cfg too)
csdm_tickets.amxx
;Item mode (from CSDM1)
;Must be enabled in csdm.cfg as well (at the very bottom)
csdm_itemmode.amxx
;Item editor
;csdm_item_editor.amxx
;Plugin for admins - they want to switch to spectators
;csdm_stop_respawn.amxx
#7
Napisano 05.05.2009 19:45
#8
Napisano 05.05.2009 19:48
;rename this file to disabled-csdm.ini to turn it off. ;rename it back to plugins-csdm.ini to turn it on. ;put a semi-colon in front of a plugin to disable it. ;add the word debug after a plugin to place it in debug mode ; for example: csdm_main.amxx debug ;remove a semi-colon to re-enable a plugin ;Main plugin, required for most cases csdm_main.amxx ;Weapons and equipment menus csdm_equip.amxx ;Enables preset spawning and the preset spawning editor ;Map config files are located in configs/csdm ;csdm_spawn_preset.amxx ;Miscellanious extra features, such as ammo refills ; and objective removals csdm_misc.amxx ; Extra objective removals csdm_stripper.amxx ;Spawn protection csdm_protection.amxx ;Adds free-for-all mode (must be enabled in csdm.cfg too) csdm_ffa.amxx ;Round ticketing mode, like FireArms. First team to use all ; of their death points loses the ability to respawn. ; (must be enabled in csdm.cfg too) csdm_tickets.amxx ;Item mode (from CSDM1) ;Must be enabled in csdm.cfg as well (at the very bottom) csdm_itemmode.amxx ;Item editor ;csdm_item_editor.amxx ;Plugin for admins - they want to switch to spectators csdm_stop_respawn.amxx
#9
Napisano 05.05.2009 19:59
ale poradziłem sobie po swojemu, pisze tam żeby to nazwać disabled-csdm.blablabla to tak to nazwałem. nie wiem jaki opcji sie pozbyłem,ale przynajmniej umierają
dzięki za starania.
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