Co musiabym tu zmienic aby akceptacja odbywala sie tylko raz przy polaczeniu z serwerem bo ten plugin ma tak ze nawet jak gracz 3 mapy ciagle to 3 razy musi zaakcpetowac a chcialbym tylko zeby raz to zrobił . licze na pomoc
#include <amxmodx> #include <cstrike> new gmsgSayText public plugin_init() { register_plugin("Player Enter", "0.1", "dev.cs.wrocek.com") register_menucmd(register_menuid("Witaj Graczu"),1023,"actionMenu") gmsgSayText = get_user_msgid("SayText") } public client_putinserver(id) { if (is_user_bot(id)) return set_task(10.0, "dispInfo", id + 1337) } public client_disconnect(id) { if(task_exists(id + 1337)){ remove_task(id + 1337) } } public dispInfo(id) { new playerId = id - 1337 new nextmap[32] new hostname[32] get_cvar_string("amx_nextmap", nextmap, 31) get_cvar_string("hostname", hostname, 31) client_print(playerId, print_chat, "* Witaj na serwerze: %s", hostname) client_print(playerId, print_chat, "* Sponsor : GRY.ISKO.NET.PL") prepare_menu(playerId + 1339) } public prepare_menu(id){ new playerId = id - 1339 if(is_user_connected(playerId)){ new CsTeams:team = cs_get_user_team(playerId) if(team != CS_TEAM_T && team != CS_TEAM_CT) { set_task(10.0,"prepare_menu",id) } else { showMenu(playerId) } } else { remove_task(id) } } public showMenu(id){ new name[32] get_user_name(id, name, 31) new menuoption[9][64] new menubody[512] new keys = (1<<0)|(1<<1) // Clear string for(new z = 0; z < 9; ++z) { menuoption[z][0] = '^0' } format(menuoption[0], 63, "r1 yNie Przeklinaj") format(menuoption[1], 63, "r2 yNie Czituj/Oszukuj") format(menuoption[2], 63, "r3 yWykonuj cele mapy") format(menuoption[3], 63, "r4 yNie badz statsiarzem") format(menuoption[4], 63, "r5 yAdmin ma zawsze racje") format(menuoption[5], 63, "r6 yDostepne Polecenia:") format(menuoption[6], 63, "r7 y/top15, /rank, /rankstats, /me") format(menuoption[7], 63, "r* y1. wNie Akceptuje") format(menuoption[8], 63, "r* y2. rAkceptuje") format(menubody, 511, "yWitaj Graczu :r^n %sw^n%s^n%s^n%s^n%s^n%s^n%s^n%s^n%s^n%s", name, menuoption[0], menuoption[1], menuoption[2], menuoption[3], menuoption[4], menuoption[5], menuoption[6], menuoption[7], menuoption[8]) show_menu(id, keys, menubody, -1, "Witaj Graczu") return PLUGIN_HANDLED } public actionMenu(id,key){ switch(key){ case 0: { new num, i, name[32], message[191], players[32] get_players(players,num) get_user_name(id, name, 31) server_cmd("kick #%d ^"Nie Zaakceptowales Zasad^"", get_user_userid(id)) formatex(message,190,"^x04[Akceptacja] Gracz %s, nie zaakceptowal zasad.",name) for(i=0;i<num;i++) { message_begin(MSG_ONE,gmsgSayText,_,players[i]) write_byte(players[i]) write_string(message) message_end(); } } case 1: { new num, i, name[32], message[191], players[32] get_players(players,num) get_user_name(id, name, 31) formatex(message,190,"^x04[Akceptacja] Gracz %s, zaakceptowal zasady.",name) client_print(id,print_chat,"* Zaakceptowales Zasady, Powodzenia w Grze") for(i=0;i<num;i++) { message_begin(MSG_ONE,gmsgSayText,_,players[i]) write_byte(players[i]) write_string(message) message_end(); } } } return PLUGIN_HANDLED }