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[L4D2] IMPROVED Charger Jump


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#1 Adminek AMXX.PL

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Napisano 09.04.2016 12:54

<div>Wow, never realized 'till now that I posted many modifications of other's plugins. Now, here's another one - the famous in Versus &quot;Charger jump&quot; plugin. Same functions but I added a new and fun one. Did you ever notice that when you jump as charger and dies, your victim is put down safely?<br /><br />Here is a simple illustration:<br /><br /><br /> survivors ----------------- you as a charger grabbing<br />survivors ---(shooting)---- a victim and tries to jump ---- victim is put down safely.<br /> survivors ---------------- and died or seppuku.<br /><br />Well, not anymore! By using this modified version, I added a 15-second delay along with a 15-second progress bar as a hint to notify players when will they be allowed to jump.<br /><br />Here is the new illustration:<br /><br />Same as above but --- victim (teleported with added velocity) then falls to his/her hilarious death.<br /> <br /><b>Two Ways Of What Plugin Does:</b><ul><li>It allows human-controlled charger to jump after 15 seconds only if he/she grabs a survivor and on ground. It doesn't work when charging for a long time then grabbing a survivor, not like that. Just charge then quickly grab a victim to be thrown in air.<br /><br />When the delay is complete and said player jumps, both charger and victim will be registered that they are not on ground. If said charger seppuku, the victim will be teleported 3 times the value of charger_jump-l4d2_inertiavaultpower, and for all players, they will see the victim flying like he/she was super punched by a tank then eventually falls to death.<br /><br />My Hard Rain screenshots will be the examples of this.<br /><br /></li>
<li>Another way to do that is if you seppuku or die in mid-air, you don't have to complete the delay, just press MIDDLE MOUSE BUTTON to seppuku and victim is automatically teleported.<br /><br />Why it does that? Because you and victim are detected not on ground (that's what mid-air means).<br /><br />My Dead Center screenshots will be the examples of this.</li>
</ul><br /><b>CVars:</b><ul><li>&quot;charger_jump-l4d2_version&quot; &quot;1.0&quot; - Plugin version</li>
<li>&quot;charger_jump-l4d2_inertiavault&quot; &quot;1&quot; - Enable/Disable Inertia Vault</li>
<li>&quot;charger_jump-l4d2_inertiavaultpower&quot; &quot;400.0&quot; - Power applied to Inertia Vault.</li>
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Changelog: 04-09-16<br /> - First release.<br /> - Bug-free finally!

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</div><b>NOTE:</b><ul><li>Add line sm_cvar &quot;z_charge_duration&quot; &quot;19 or any value above&quot; in your server.cfg.</li>
<li>In order for your charged victim to fly to his/her hilarious death, you have to complete the delay, press SPACE to jump, and press MIDDLE MOUSE BUTTON to seppuku.</li>
<li>I advice you to download <a href="https://forums.allie....php?p=2093029"target="_blank">[L4D2] Infected Seppuku</a>, [L4D2] Charger Steering and <a href="https://forums.alliedmods.net/showthread.php?p=995208" target="_blank">[L4D2] Bulldozer Certificate</a> in order for this to work.</li>
<li>I will post screenshots to better understand what I mean or what this plugin really does if my connection becomes normal again.</li>
</ul><br /><font color="Blue">Installation:</font><ol style="list-style-type: decimal"><li>Download .smx file and put it in plugins folder.</li>
<li>Download .sp file and put it in scripting folder.</li>
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<td><img class="inlineimg" src="https://forums.allie...attach/smx.gif"alt="File Type: smx" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="https://forums.allie...mp-l4d2.smx</a>(6.6 KB)


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<a href="http://www.sourcemod...95"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1460200455">GetSource</a> (charger_jump-l4d2.sp - 5.0 KB)


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