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[L4D/L4D2] Anti-Runner System UPDATED

Adminek AMXX.PL's Photo Adminek AMXX.PL 08.04.2016

<div>Since the original one was buggy, I decided to fix it with my version but be reminded I only made this one to work on the first maps of all campaigns including custom ones to prevent round not ending even if survivors are all in the safe room bugs.<br /><br /><b>NEW FEATURES:</b><ul><li>Instead of just locking the door if tanks are present, I added a new system called Ant Farm.</li>
<li>When Ant Farm system is called, it will spawn 3 mega mobs and adds a countdown timer when will the door unlock during tank fights.</li>
<li>If tanks are absent and Ant Farm system is still enabled, the countdown will stop immediately and the door will open.</li>
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<a href="http://www.sourcemod...33"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1460119629">GetSource</a> (anti-runner_system-l4d2.sp - 9.4 KB)


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<a href="https://forums.allie...em-l4d2.smx</a>(10.3 KB)


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