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[L4D/L4D2] Saferoom Doors Lockdown


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#1 Adminek AMXX.PL

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Napisano 08.04.2016 14:39

<div>Hi again, everyone. I don't know if some of you have servers with troublesome rushers. Well, in my servers, they don't exist anymore. When I got the trap of door lock plugin, I noticed it works sometimes and sometimes it don't.<br /><br />I checked the plugin's codes and it was a mess so out of curiousity of what it really does, then I cleaned it up together with the second version of it that still didn't work for me. After I did it, I was surprised with the results. So now I'll share it to you.<br /><br />What this plugin does at round start, it locks all end saferooms and when all players gather and one of them tries to open it, a countdown timer will activate (let's say 60 seconds), spawning 3 mobs and keep the door lock until it ends. All you have to do is survive 3 waves of mobs in 60 seconds.<br /><br />If you want your servers to get rid of all rushers, you can download my <a href="https://forums.allie...d.php?t=281305"target="_blank">https://forums.allie...hp?t=281305</a> as these two plugins work together like power duo.<br /><br /><b>FEATURES:</b><ul><li>Normal Countdowns: Door will open after countdown ends.</li>
<li>Improved Countdowns: Door will slowly open with given speed while countdown is ongoing.</li>
<li>These two kinds of countdowns are random in maps 2 to 4 in all campaigns.</li>
</ul><br /><b>CVars:</b><ul><li>&quot;SFDoorsLockDown_Version&quot; &quot;1.0&quot; - Plugin Version</li>
<li>&quot;SFDoorsLockDown_on&quot; &quot;1&quot; - Enable/Disable Plugin</li>
<li>&quot;SFDoorsLockDown_spam&quot; &quot;1&quot; - Enable/Disable Anti-Saferoom Door Spam</li>
<li>&quot;SFDoorsLockDown_trap&quot; &quot;100&quot; - Probability of putting countdown timer</li>
<li>&quot;SFDoorsLockDown_rush&quot; &quot;3&quot; - Amount of mega mobs spawned</li>
<li>&quot;SFDoorsLockDown_incap&quot; &quot;0&quot; - Enable/Disable Checking if survivors are incapacitated (buggy, don't enable)</li>
<li>&quot;SFDoorsLockDown_secmin&quot; &quot;60&quot; - Minimum amount of seconds in countdown</li>
<li>&quot;SFDoorsLockDown_secmax&quot; &quot;60&quot; - Maximum amount of seconds in countdown</li>
<li>&quot;SFDoorsLockDown_pos&quot; &quot;1000&quot; - Position between player and door to be opened</li>
<li>&quot;SFDoorsLockDown_speed&quot; &quot;30&quot; - Speed applied when opening door</li>
<li>&quot;SFDoorsLockDown_notify&quot; &quot;0&quot; - Notifications mode: 0=Center Text, 1=Hint Box</li>
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Changelog: 04-08-16<br /> - First release.<br /> - Improved countdowns works 50% of the time so I'll fix it if I have the time.

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</div><font color="RoyalBlue">Installation:</font><ol style="list-style-type: decimal"><li>Download the .sp file if you want to edit the values but don't mess with the events or it will be more buggy. Put it in your ../sourcemod/scripting folder and compile.</li>
<li>Download the .smx file if you are contented with the given values and put it in your ../sourcemod/plugins folder.</li>
<li>Download .txt file and put it in your ../sourcemod/translations folder.</li>
</ol><br /><font color="Lime">If you have any reports, feedbacks, or suggestions, please let me know. For curious users, you can check the plugin's codes on how I fix it.</font></div>


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<a href="http://www.sourcemod...35"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1460122688">GetSource</a> (saferoom_doors_lockdown.sp - 19.8 KB)


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<td><img class="inlineimg" src="https://forums.allie...attach/smx.gif"alt="File Type: smx" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="https://forums.allie...ockdown.smx</a>(14.3 KB)


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<a href="https://forums.allie...ockdown.txt</a>(314 Bytes)


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