Witam. Czy mógłby mi ktoś z poniższego pluginu usunąć 2 skoki dla svipa i vipa? Nie zmieniając przy tym żadnych flag itp.
Z góry bardzo dziękuję za pomoc, poleci +
Spoiler
#include <amxmodx> #include <fakemeta> #include <fun> #include <hamsandwich> #include <cstrike> #include <colorchat> forward csgo_dodanie_flag(id); new bool:g_Vip[33],bool:g_Vip2[33], gRound=0, skoki[33]; new const Motd_Vip[]="vip.txt"; public plugin_init() { register_plugin("VIP Ultimate", "12.3.0.2", "KrwioPijca"); register_forward(FM_CmdStart, "CmdStartPre"); register_event("HLTV", "event_new_round", "a", "1=0", "2=0"); register_logevent("GameCommencing", 2, "1=Game_Commencing"); RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1); register_event("DeathMsg", "DeathMsg", "a"); register_clcmd("sg550","block") register_clcmd("g3sg1","block") register_clcmd("shield","block") register_clcmd("say /vip", "MotdVip"); register_clcmd("say /svip", "MotdVip"); register_clcmd("say_team /vip", "MotdVip"); register_clcmd("say_team /svip", "MotdVip"); register_clcmd("say /vips","vipy") register_clcmd("say /svips","vipy") register_clcmd("say /vipy","vipy") register_clcmd("say /svipy","vipy") register_clcmd("say_team /vips","vipy") register_clcmd("say_team /svips","vipy") register_clcmd("say_team /vipy","vipy") register_clcmd("say_team /svipy","vipy") } public vipy(id) { new szText[192] new nick[20] formatex(szText, charsmax(szText), "Vipy online "); for(new i =1 ;i<33;i++) { if(get_user_flags(i)&ADMIN_LEVEL_F || get_user_flags(i)&ADMIN_LEVEL_G) { get_user_name(i,nick,19) formatex(szText, charsmax(szText), "%s %s, ",szText,nick); } } ColorChat(id,GREEN,"%s",szText) } public MotdVip(id) { show_motd(id, Motd_Vip, "VIP/SVIP"); } public client_disconnect(id){ g_Vip[id]=false; g_Vip2[id]=false; } public CmdStartPre(id, uc_handle){ if(g_Vip[id]){ if(is_user_alive(id)){ CmdStartPreVip(id, uc_handle); } } } public CmdStartPreVip(id, uc_handle){ new flags = pev(id, pev_flags); if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && skoki[id]>0){ --skoki[id]; new Float:velocity[3]; pev(id, pev_velocity,velocity); velocity[2] = random_float(265.0,285.0); set_pev(id,pev_velocity,velocity); } else if(flags & FL_ONGROUND && skoki[id]!=-1){ skoki[id] = 1; } } public event_new_round(){ ++gRound; } public GameCommencing(){ gRound=0; } public SpawnedEventPre(id){ if(get_user_flags(id) & ADMIN_LEVEL_G){ g_Vip[id]=true; g_Vip2[id]=true; } else if(get_user_flags(id) & ADMIN_LEVEL_F){ g_Vip[id]=true; } if(g_Vip[id]){ if(is_user_alive(id)){ SpawnedEventPreVip(id); } } } public SpawnedEventPreVip(id){ skoki[id]=(gRound>=3?1:-1); if(gRound>=3) show_vip_menu(id); } public DeathMsg(){ new killer=read_data(1); new victim=read_data(2); if(is_user_alive(killer) && g_Vip2[killer] && get_user_team(killer) != get_user_team(victim)){ DeathMsgVip2(killer,victim,read_data(3)); } else if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){ DeathMsgVip(killer,victim,read_data(3)); } } public DeathMsgVip(kid,vid,hs){ set_user_health(kid, min(get_user_health(kid)+(hs?15:10),100)); } public DeathMsgVip2(kid,vid,hs){ set_user_health(kid, min(get_user_health(kid)+(hs?25:15),100)); } public show_vip_menu(id) { new primgunmenu = menu_create("\yWybierz bron:", "sub_primgun_menu") menu_additem(primgunmenu, "\wM4a1 + Deagle", "1", 0); menu_additem(primgunmenu, "\wAk47 + Deagle", "2", 0); menu_additem(primgunmenu, "\wAWP + Deagle", "3", 0); menu_setprop(primgunmenu, MPROP_EXIT, MEXIT_ALL); menu_display(id, primgunmenu, 0); return PLUGIN_HANDLED } public sub_primgun_menu(id, primgunmenu, item) { if (item == MENU_EXIT) { menu_destroy(primgunmenu); return PLUGIN_HANDLED; } new Data[7], Name[64]; new Access, Callback; menu_item_getinfo(primgunmenu, item, Access, Data,5, Name, 63, Callback); new Key = str_to_num(Data); switch (Key) { case 1: { if(user_has_weapon(id, CSW_C4)) { strip_user_weapons(id); give_item(id, "weapon_c4"); cs_set_user_plant( id ); } else strip_user_weapons(id) give_item(id, "weapon_knife") give_item(id, "weapon_m4a1") give_item(id, "weapon_deagle") if(get_user_team(id)==2) give_item(id, "item_thighpack") if(g_Vip2[id]) { give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id, "weapon_hegrenade") give_item(id, "weapon_flashbang") give_item(id, "weapon_flashbang") give_item(id, "weapon_smokegrenade") give_item(id, "item_assaultsuit") } } case 2: { if(user_has_weapon(id, CSW_C4)) { strip_user_weapons(id); give_item(id, "weapon_c4"); cs_set_user_plant( id ); } else strip_user_weapons(id) give_item(id, "weapon_knife") give_item(id, "weapon_ak47") give_item(id, "weapon_deagle") if(get_user_team(id)==2) give_item(id, "item_thighpack") if(g_Vip2[id]) { give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id, "weapon_hegrenade") give_item(id, "weapon_flashbang") give_item(id, "weapon_flashbang") give_item(id, "weapon_smokegrenade") give_item(id, "item_assaultsuit") } } case 3: { if(user_has_weapon(id, CSW_C4)) { strip_user_weapons(id); give_item(id, "weapon_c4"); cs_set_user_plant( id ); } else strip_user_weapons(id) give_item(id, "weapon_knife") give_item(id, "weapon_awp") give_item(id, "weapon_deagle") if(get_user_team(id)==2) give_item(id, "item_thighpack") if(g_Vip2[id]) { give_item(id,"ammo_338magnum") give_item(id,"ammo_338magnum") give_item(id,"ammo_338magnum") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id, "weapon_hegrenade") give_item(id, "weapon_flashbang") give_item(id, "weapon_flashbang") give_item(id, "weapon_smokegrenade") give_item(id, "item_assaultsuit") } } } menu_destroy(primgunmenu); return PLUGIN_HANDLED; } public menu_callback(id, menu, item){ return ITEM_DISABLED; } public block() return PLUGIN_HANDLED public csgo_dodanie_flag(id) { if(get_user_flags(id) & ADMIN_LEVEL_F) { g_Vip[id]=true; } if(get_user_flags(id) & ADMIN_LEVEL_G){ g_Vip[id]=true; g_Vip2[id]=true; } }