Proszę o przerobienie FreeDay'a żeby trwał 02:00 minuty i gdy czas minie zabija całą mape.
#include <amxmodx> #include <amxmisc> #include <jailbreak> #include <cstrike> #include <fun> #define PLUGIN "[Jail] FreeDay" #define VERSION "1.0.6" #define AUTHOR "Cypis" new id_freeday; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) id_freeday = jail_register_game("FreeDay dla Wszystkich"); } public plugin_precache() precache_sound("jb_cypis/freeday.wav"); public OnLastPrisonerShowWish(id) jail_remove_game_hud(); public OnRemoveData(day) jail_remove_game_hud(); public OnDayStartPre(day, szInfo[256], szInfo2[512], setting[10], gTimeRound) { if(day == NIEDZIELA || day == id_freeday) { szInfo = "Dzisiaj jest FreeDay"; jail_set_prowadzacy(0); jail_set_prisoners_micro(true, true); setting[0] = 2; setting[1] = 1; } else if(day == USUWANIE_DANYCH) //na razie jest to nie uzywane ale moze sie przydac do usuwania danych :) { szInfo = ""; szInfo2 = ""; jail_set_god_tt(false); jail_set_god_ct(false); jail_set_ct_hit_tt(false); jail_set_tt_hit_ct(false); setting[0] = 0; setting[1] = 0; setting[2] = 0; setting[3] = 0; setting[4] = 0; setting[5] = 0; setting[6] = 0; setting[7] = 0; } } public OnDayStartPost(day) { if(day == NIEDZIELA || day == id_freeday) { client_cmd(0, "spk jb_cypis/freeday.wav"); jail_open_cele(); } } public OnGameHudEnd(day){ if(day == NIEDZIELA || day == id_freeday){ for(new i=1; i<=MAX; i++){ if(is_user_alive(i) && is_user_connected(i) && get_user_team(i) == 1){ give_item(i, "weapon_ak47") cs_set_user_bpammo(i, CSW_AK47, 90) give_item(i, "weapon_deagle") cs_set_user_bpammo(i, CSW_DEAGLE, 35) } } } }