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[TF2] Arena Scramble without use_queue


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Napisano 20.11.2014 05:30

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<div>So, if you've ever run an arena server with tf_arena_use_queue set to 0, you probably noticed that it doesn't scramble the teams. Ever.<br /><br />This plugin fixes that. Specifically, if re-implements the arena scoring and scramble system while having the queue disabled.<br /><br /><font size="3">How does it work</font><br /><br />When the arena win panel comes up, it checks if the number of rounds the winning team has is greater than the tf_arena_max_streak cvar. If it is, it tells the GameRules to scramble teams on the next round start.<br /><br />It also resets the losing team's score to 0.<br /><br />Both teams scores are set to 0 prior to the scramble.<br /><br /><font size="3">Prerequisities</font><br />This plugin relies on SDKTools, so if that's not working for whatever reason, this plugin doesn't work.<br /><br /><br /><font size="3">Installation instructions:</font><ol style="list-style-type: decimal"><li>Put tf2scramble.txt into addons/sourcemod/gamedata/</li>
<li>Put tf2-arena-scramble.smx into addons/sourcemod/plugins/</li>
</ol><br /><font size="3">How to use</font><br />Just install and go. This plugin will only activate when the map is arena and tf_arena_use_queue is set to 0.<br /><br /><font size="3">Compatibility</font><br />This plugin <i>should</i> work correctly with the following plugins:<ul><li>PropHunt Redux using DHooks for team switching.</li>
<li>Huntsman Hell</li>
<li>Arena: Respawn</li>
<li>Resurrection</li>
<li>Arena: Reloaded</li>
<li>Dodgeball (all versions)</li>
</ul><br />It kinda works for PropHunt Redux without DHooks, but that's more if one kind of team wins 3 rounds in a row as PH doesn't switch team scores on its own.<br /><br />This plugin should <b>not</b> be used in conjunction with and/or doesn't really do anything with the following plugins:<ul><li>GScramble</li>
<li>GScramble Redux</li>
<li>The Scramble Powerlord says he working on but hasn't touched for months.</li>
<li>Vs. Saxton Hale</li>
<li>Freak Fortress 2</li>
<li>Deathrun</li>
<li>The Hidden</li>
<li>Slender Fortress</li>
<li>Zombie Fortress</li>
</ul><br /><font size="3">Known issues</font><ul><li>The team scores are reset before the actual scramble. This may be fixed in a later version.</li>
<li>The team names in the scramble text message are always set to RED or BLU despite them having translated names in Chinese.</li>
<li>The arena max streak isn't displayed in color like it is for Valve's version of the message. It's not clear why this is as the client is doing the translation itself.</li>
<li>tf_arena_use_queue is toggled on for a brief second while the Arena win panel is displayed. This is required in order to show the &quot;playing to X rounds&quot; bit on the win panel.</li>
</ul></div>


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<a href="https://forums.allie...cramble.txt</a>(431 Bytes)


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<a href="http://www.sourcemod...95"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1416457830">GetSource</a> (tf2-arena-scramble.sp - 10.4 KB)


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