#include <zombieplague>
// Zombie Attributes
new const zclass_name[] = "Chameleon"
new const zclass_info[] = "Looks like human"
new const zclass_model[] = "zombie_source"
new const zclass_clawmodel[] = "v_knife_zombie.mdl"
new const zclass_pmodel[] = "models/p_knife.mdl"
const zclass_health = 4000
const zclass_speed = 250
const Float:zclass_gravity = 1.0
const Float:zclass_knockback = 1.0
// Class ID
new zp_class_chameleon
// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
precache_model(zclass_pmodel)
// Register the new class and store ID for reference
zp_class_chameleon = zp_register_zombie_class(zclass_name, zclass_info, zclass_model, zclass_clawmodel, zclass_health, zclass_speed, zclass_gravity, zclass_knockback)
}
public plugin_init()
{
register_plugin("[ZP] Class: Chameleon", "0.1", "HeLLm0sS")
register_event("CurWeapon", "event_CurWeapon","be", "1=1")
}
// User Infected forward
public zp_user_infected_post(id, infector)
{
// Check if the infected player is using our custom zombie class
if (zp_get_user_zombie_class(id) == zp_class_chameleon)
{
client_print(id, print_chat, "[xLd-ZM] You now look like human.")
set_pev(id, pev_health, float(pev(id, pev_health)) + 100.0)
}
}
public event_CurWeapon(id)
{
if(is_user_alive(id) && zp_get_user_zombie(id) && !zp_get_user_nemesis(id)
&& zp_get_user_zombie_class(id) == zp_class_chameleon)
set_pev(id, pev_weaponmodel2, zclass_pmodel)
}
Móglby mi ktos z tego pliku .sma zrobic plik .amxx i .sma ?