[KOSZ] problem z zabawą
Tops
16.12.2015
witam
zbliżają się święta a ja chciałem zmienić pewnej zabawie dzień występowania ale nie wiem jak to zrobić...
łapcie kod sma
#include <amxmodx>
#include <fun>#include <cstrike>#include <fakemeta_util>#include <hamsandwich>#include <jailbreak>#define PLUGIN "Snowwar"#define VERSION "1.0"#define AUTHOR "cypis"#define TASK_HUD 6781252#define NADE_SNOW 3349new id_zabawa;new HamHook:hSpawn, HamHook:fHamKill, HamHook:fHamTakeDamage[2];new fmClientDisconnect;new HamHook:hItemDeployHE, fmSetModelGrenade, HamHook:hThinkGrenade, fmTouchGrenade;new kolory[][] = {"Czerwony", "Zielony", "Niebieski", "Fioletowy", "Zolty", "Blekitny"};new kolor_przydzial[][3] = {{255,0,0}, //czerwony{0,255,0}, //zielony{0,0,255}, //niebieski{255,0,255}, //fioletowy{255,255, 0}, //zolty{0,255,255} //blekitny};new max_przydzial, user_przydzial[33];new g_trailSpr, blood1, blood2;public plugin_init(){register_plugin(PLUGIN, VERSION, AUTHOR);id_zabawa = jail_register_game("SnowWar");}new g_Models[][] = {"models/jb_prosiak/sniezki/v.mdl","models/jb_prosiak/sniezki/w.mdl","models/jb_prosiak/sniezki/p.mdl"}new g_Dzwieki[][] = {"jb_prosiak/swieta_zabawy/swieta1.mp3","jb_prosiak/swieta_zabawy/swieta2.mp3","jb_prosiak/swieta_zabawy/swieta3.mp3","jb_prosiak/swieta_zabawy/swieta4.mp3","jb_prosiak/swieta_zabawy/swieta5.mp3","jb_prosiak/swieta_zabawy/swieta6.mp3","jb_prosiak/swieta_zabawy/swieta7.mp3","jb_prosiak/swieta_zabawy/swieta8.mp3","jb_prosiak/swieta_zabawy/swieta9.mp3"}public plugin_precache(){for(new i=0; i<sizeof(g_Models); i++)precache_model(g_Models[i]);g_trailSpr = precache_generic("sprites/laserbeam.spr");precache_model("models/player/swietamikolajjb/swietamikolajjb.mdl");blood1 = precache_model("sprites/blood.spr");blood2 = precache_model("sprites/bloodspray.spr");for (new i=0; i<sizeof(g_Dzwieki); i++)precache_sound(g_Dzwieki[i]);}public OnLastPrisonerShowWish(id){if(jail_get_play_game_id() == id_zabawa){OnRemoveData(id_zabawa);strip_user_weapons(id);give_item(id, "weapon_knife");fm_set_rendering(id);}}public OnRemoveData(day){if(day == id_zabawa){SetZabawa(false);client_cmd(0, "mp3 stop");}}public OnDayStartPre(day, szInfo[256], szInfo2[512], setting[10], gTimeRound){static szTime[12];if(day == id_zabawa){format_time(szTime, 11, "%M:%S", gTimeRound-30);formatex(szInfo2, 511, "Zasady:^n%s - walka wiezniow miedzy grupami^nOstatni wiezien ma zyczenie", szTime);szInfo = "Dzisiaj jest SnowWar";jail_set_prisoners_micro(true, true);jail_set_ct_hit_tt(true);jail_set_god_ct(true);SetZabawa(true);setting[0] = 1;setting[1] = 1;setting[2] = 1;setting[4] = 1;setting[6] = 1;setting[7] = 1;setting[8] = 1;new losowa = random_num(0,sizeof(g_Dzwieki)-1)client_cmd(0, "mp3 loop sound/%s", g_Dzwieki[losowa]);}}new bool:koniec;public OnDayStartPost(day){if(day == id_zabawa){koniec = false;max_przydzial = IloscGraczy();jail_open_cele();jail_set_game_hud(30, "Rozpoczecie zabawy za");for(new i=1; i<=MAX; i++){UstawPrzydzial(i);}}}public OnGameHudEnd(day){if(day == id_zabawa){if(!koniec){koniec = true;jail_set_game_hud(300, "Koniec rundy za");set_hudmessage(255, 0, 0, -1.0, -1.0, 0, 6.0, 5.0);show_hudmessage(0, "== BITWA ==");jail_set_prisoners_fight(true, false, false);}else{koniec = false;for(new i=1; i<=MAX; i++){if(!is_user_alive(i) || !is_user_connected(i))continue;if(get_user_team(i) != 1)continue;user_kill(i);}}}}public fwSpawn(id){UstawPrzydzial(id);}public UstawPrzydzial(id){if(!is_user_alive(id) || !is_user_connected(id))return;if(get_user_team(id) != 1)return;cs_set_user_model(id, "swietamikolajjb");strip_user_weapons(id);give_item(id, "weapon_hegrenade");static przydzial = 0;user_przydzial[id] = przydzial;fm_set_rendering(id, kRenderFxGlowShell, kolor_przydzial[przydzial][0], kolor_przydzial[przydzial][1], kolor_przydzial[przydzial][2], kRenderNormal, 10);if(++przydzial >= max_przydzial)przydzial = 0;}public SetZabawa(bool:wartosc){SetGrenade(wartosc);if(wartosc){if(!hSpawn)hSpawn = RegisterHam(Ham_Spawn, "player", "fwSpawn", 1);elseEnableHamForward(hSpawn);if(!fHamKill)fHamKill = RegisterHam(Ham_Killed, "player", "SmiercGraczaPost", 1);elseEnableHamForward(fHamKill);if(!fHamTakeDamage[0])fHamTakeDamage[0] = RegisterHam(Ham_TakeDamage, "player", "TakeDamage");elseEnableHamForward(fHamTakeDamage[0]);if(!fHamTakeDamage[1])fHamTakeDamage[1] = RegisterHam(Ham_TraceAttack, "player", "TraceAttack");elseEnableHamForward(fHamTakeDamage[1]);if(!fmClientDisconnect)fmClientDisconnect = register_forward(FM_ClientDisconnect, "fwClientDisconnect");set_task(1.0, "PokazWiadomoscHud", TASK_HUD, .flags="b");}else{if(hSpawn)DisableHamForward(hSpawn);if(fHamKill)DisableHamForward(fHamKill);if(fHamTakeDamage[0])DisableHamForward(fHamTakeDamage[0]);if(fHamTakeDamage[1])DisableHamForward(fHamTakeDamage[1]);if(fmClientDisconnect){unregister_forward(FM_ClientDisconnect, fmClientDisconnect);fmClientDisconnect = 0;}if(task_exists(TASK_HUD))remove_task(TASK_HUD);}}public PokazWiadomoscHud(taskid){utilAllHudColor();}stock utilAllHudColor(){static SyncHudObj;if(!SyncHudObj)SyncHudObj = CreateHudSyncObj();set_hudmessage(255, 0, 0, 0.05, 0.40, .holdtime=1.0);for(new i=1; i<=32; i++){if(!is_user_connected(i) || !is_user_alive(i))continue;if(get_user_team(i) != 1)continue;ShowSyncHudMsg(i, SyncHudObj, "Kolor: %s", kolory[user_przydzial[i]]);}}/////////////////////////////////public TakeDamage(id, ent, attacker, Float:damage, damagebits)return vTakeDamage(id, attacker);public TraceAttack(id, attacker, Float:damage, Float:direction[3], tracehandle, damagebits)return vTakeDamage(id, attacker);vTakeDamage(id, attacker){if(!is_user_connected(id) || !is_user_connected(attacker) || get_user_team(id) != 1 || get_user_team(attacker) != 1)return HAM_IGNORED;if(user_przydzial[attacker] == user_przydzial[id])return HAM_SUPERCEDE;return HAM_IGNORED;}public fwClientDisconnect(id){SprawdzPrzydzial();}public SmiercGraczaPost(id, attacker, shouldgib){if(!is_user_connected(id) || get_user_team(id) != 1)return;SprawdzPrzydzial();}public SprawdzPrzydzial(){new ostatni_przydzial = -1;for(new i=1; i<=MAX; i++){if(!is_user_alive(i) || !is_user_connected(i))continue;if(get_user_team(i) != 1)continue;if(ostatni_przydzial != -1 && ostatni_przydzial != user_przydzial[i]) //SPRAWDZENIE CZY SĄ INNE GRUPYreturn 0;ostatni_przydzial = user_przydzial[i];}if(ostatni_przydzial != -1){if(fHamTakeDamage[0])DisableHamForward(fHamTakeDamage[0]);if(fHamTakeDamage[1])DisableHamForward(fHamTakeDamage[1]);return 1;}return 0;}//////////////////////////////////public SetGrenade(bool:wartosc){if(wartosc){if(!hItemDeployHE)hItemDeployHE = RegisterHam(Ham_Item_Deploy, "weapon_hegrenade", "fwWeaponHE", 1);elseEnableHamForward(hItemDeployHE);if(!hThinkGrenade)hThinkGrenade = RegisterHam(Ham_Think, "grenade", "fwThinkGrenade");elseEnableHamForward(hThinkGrenade);if(!fmSetModelGrenade)fmSetModelGrenade = register_forward(FM_SetModel, "fwSetModelGrenade");if(!fmTouchGrenade)fmTouchGrenade = register_forward(FM_Touch, "fwTouchGrenade");}else{if(hItemDeployHE)DisableHamForward(hItemDeployHE);if(hThinkGrenade)DisableHamForward(hThinkGrenade);if(fmSetModelGrenade){unregister_forward(FM_SetModel, fmSetModelGrenade);fmSetModelGrenade = 0;}if(fmTouchGrenade){unregister_forward(FM_Touch, fmTouchGrenade);fmTouchGrenade = 0;}}}public fwWeaponHE(ent){if(!pev_valid(ent))return;new id = get_pdata_cbase(ent, 41, 4);if(!is_user_alive(id) || get_user_team(id) != 1)return;set_pev(id, pev_viewmodel2, g_Models[0]);set_pev(id, pev_weaponmodel2, g_Models[1]);}public fwThinkGrenade(ent){if(!pev_valid(ent))return HAM_IGNORED;new Float:dmgtime;pev(ent, pev_dmgtime, dmgtime);if(dmgtime > get_gametime())return HAM_IGNORED;if(pev(ent, pev_flTimeStepSound) == NADE_SNOW)return HAM_SUPERCEDE;return HAM_IGNORED;}public fwSetModelGrenade(ent, const model[]){if(!pev_valid(ent))return HAM_IGNORED;new Float:dmgtime;pev(ent, pev_dmgtime, dmgtime);if(dmgtime == 0.0)return HAM_IGNORED;if(!equal(model,"models/w_hegrenade.mdl"))return HAM_IGNORED;fm_entity_set_model(ent, g_Models[2]);new id = pev(ent, pev_owner);new Float:fVelocity[3]velocity_by_aim(id, 1000, fVelocity);set_pev(ent, pev_velocity, fVelocity);set_pev(ent, pev_gravity, 0.4);MakeTrail(ent, kolor_przydzial[user_przydzial[id]]);set_pev(ent, pev_flTimeStepSound, NADE_SNOW);if(is_user_alive(id))cs_set_user_bpammo(id, CSW_HEGRENADE, 2);return HAM_SUPERCEDE;}public fwTouchGrenade(ent, id){if(!pev_valid(ent))return;new szClass[32];pev(ent, pev_model, szClass, 31);if(!equal(szClass, g_Models[2]))return;if(is_user_alive(id)){ExecuteHamB(Ham_TakeDamage, id, ent, pev(ent, pev_owner), 150.0, DMG_BULLET);}sw_effect(ent);fm_remove_entity(ent);}stock IloscGraczy(){switch(get_playersnum(1)){case 0..10: return 2;case 11..20: return 3;case 21..32: return 4;}return 2;}stock sw_effect(ent){new Float:Origin[3];pev(ent, pev_origin, Origin);message_begin(MSG_BROADCAST, SVC_TEMPENTITY);write_byte(TE_BLOODSPRITE);write_coord(floatround(Origin[0]));write_coord(floatround(Origin[1]));write_coord(floatround(Origin[2]));write_short(blood2);write_short(blood1);write_byte(255);write_byte(15);message_end();}stock MakeTrail(ent, colors[3]){message_begin(MSG_BROADCAST, SVC_TEMPENTITY);write_byte(TE_BEAMFOLLOW);write_short(ent);write_short(g_trailSpr);write_byte(10);write_byte(10);write_byte(colors[0]);write_byte(colors[1]);write_byte(colors[2]);write_byte(500);message_end();}/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par }*/
próbowałem sam to zrobić ale bez skutku chciał bym aby zabawa włączała się w piątek
będę z góry wdzięczny za pomoc oczywiście odp pomocne otrzymają +
XXL
17.12.2015
Łap, tylko musisz usunąć zabawę którą już masz w piątek np KillDay bo 2 zabawy 1-ego dnia nie zadziałają
#include <amxmodx> #include <fun> #include <cstrike> #include <fakemeta_util> #include <hamsandwich> #include <jailbreak> #define PLUGIN "Snowwar" #define VERSION "1.0" #define AUTHOR "cypis" #define TASK_HUD 6781252 #define NADE_SNOW 3349 new id_zabawa; new HamHook:hSpawn, HamHook:fHamKill, HamHook:fHamTakeDamage[2]; new fmClientDisconnect; new HamHook:hItemDeployHE, fmSetModelGrenade, HamHook:hThinkGrenade, fmTouchGrenade; new kolory[][] = {"Czerwony", "Zielony", "Niebieski", "Fioletowy", "Zolty", "Blekitny"}; new kolor_przydzial[][3] = { {255,0,0}, //czerwony {0,255,0}, //zielony {0,0,255}, //niebieski {255,0,255}, //fioletowy {255,255, 0}, //zolty {0,255,255} //blekitny }; new max_przydzial, user_przydzial[33]; new g_trailSpr, blood1, blood2; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); id_zabawa = jail_register_game("SnowWar"); } new g_Models[][] = { "models/jb_prosiak/sniezki/v.mdl", "models/jb_prosiak/sniezki/w.mdl", "models/jb_prosiak/sniezki/p.mdl" } new g_Dzwieki[][] = { "jb_prosiak/swieta_zabawy/swieta1.mp3", "jb_prosiak/swieta_zabawy/swieta2.mp3", "jb_prosiak/swieta_zabawy/swieta3.mp3", "jb_prosiak/swieta_zabawy/swieta4.mp3", "jb_prosiak/swieta_zabawy/swieta5.mp3", "jb_prosiak/swieta_zabawy/swieta6.mp3", "jb_prosiak/swieta_zabawy/swieta7.mp3", "jb_prosiak/swieta_zabawy/swieta8.mp3", "jb_prosiak/swieta_zabawy/swieta9.mp3" } public plugin_precache() { for(new i=0; i<sizeof(g_Models); i++) precache_model(g_Models[i]); g_trailSpr = precache_generic("sprites/laserbeam.spr"); precache_model("models/player/swietamikolajjb/swietamikolajjb.mdl"); blood1 = precache_model("sprites/blood.spr"); blood2 = precache_model("sprites/bloodspray.spr"); for (new i=0; i<sizeof(g_Dzwieki); i++) precache_sound(g_Dzwieki[i]); } public OnLastPrisonerShowWish(id) { if(jail_get_play_game_id() == id_zabawa) { OnRemoveData(id_zabawa); strip_user_weapons(id); give_item(id, "weapon_knife"); fm_set_rendering(id); } } public OnRemoveData(day) { if(day == id_zabawa) { SetZabawa(false); client_cmd(0, "mp3 stop"); } } public OnDayStartPre(day, szInfo[256], szInfo2[512], setting[10], gTimeRound) { static szTime[12]; if(day == PIATEK || day == id_zabawa) { format_time(szTime, 11, "%M:%S", gTimeRound-30); formatex(szInfo2, 511, "Zasady:^n%s - walka wiezniow miedzy grupami^nOstatni wiezien ma zyczenie", szTime); szInfo = "Dzisiaj jest SnowWar"; jail_set_prisoners_micro(true, true); jail_set_ct_hit_tt(true); jail_set_god_ct(true); SetZabawa(true); setting[0] = 1; setting[1] = 1; setting[2] = 1; setting[4] = 1; setting[6] = 1; setting[7] = 1; setting[8] = 1; new losowa = random_num(0,sizeof(g_Dzwieki)-1) client_cmd(0, "mp3 loop sound/%s", g_Dzwieki[losowa]); } } new bool:koniec; public OnDayStartPost(day) { if(day == PIATEK || day == id_zabawa) { koniec = false; max_przydzial = IloscGraczy(); jail_open_cele(); jail_set_game_hud(30, "Rozpoczecie zabawy za"); for(new i=1; i<=MAX; i++) { UstawPrzydzial(i); } } } public OnGameHudEnd(day) { if(day == PIATEK || day == id_zabawa) { if(!koniec) { koniec = true; jail_set_game_hud(300, "Koniec rundy za"); set_hudmessage(255, 0, 0, -1.0, -1.0, 0, 6.0, 5.0); show_hudmessage(0, "== BITWA =="); jail_set_prisoners_fight(true, false, false); } else { koniec = false; for(new i=1; i<=MAX; i++) { if(!is_user_alive(i) || !is_user_connected(i)) continue; if(get_user_team(i) != 1) continue; user_kill(i); } } } } public fwSpawn(id) { UstawPrzydzial(id); } public UstawPrzydzial(id) { if(!is_user_alive(id) || !is_user_connected(id)) return; if(get_user_team(id) != 1) return; cs_set_user_model(id, "swietamikolajjb"); strip_user_weapons(id); give_item(id, "weapon_hegrenade"); static przydzial = 0; user_przydzial[id] = przydzial; fm_set_rendering(id, kRenderFxGlowShell, kolor_przydzial[przydzial][0], kolor_przydzial[przydzial][1], kolor_przydzial[przydzial][2], kRenderNormal, 10); if(++przydzial >= max_przydzial) przydzial = 0; } public SetZabawa(bool:wartosc) { SetGrenade(wartosc); if(wartosc) { if(!hSpawn) hSpawn = RegisterHam(Ham_Spawn, "player", "fwSpawn", 1); else EnableHamForward(hSpawn); if(!fHamKill) fHamKill = RegisterHam(Ham_Killed, "player", "SmiercGraczaPost", 1); else EnableHamForward(fHamKill); if(!fHamTakeDamage[0]) fHamTakeDamage[0] = RegisterHam(Ham_TakeDamage, "player", "TakeDamage"); else EnableHamForward(fHamTakeDamage[0]); if(!fHamTakeDamage[1]) fHamTakeDamage[1] = RegisterHam(Ham_TraceAttack, "player", "TraceAttack"); else EnableHamForward(fHamTakeDamage[1]); if(!fmClientDisconnect) fmClientDisconnect = register_forward(FM_ClientDisconnect, "fwClientDisconnect"); set_task(1.0, "PokazWiadomoscHud", TASK_HUD, .flags="b"); } else { if(hSpawn) DisableHamForward(hSpawn); if(fHamKill) DisableHamForward(fHamKill); if(fHamTakeDamage[0]) DisableHamForward(fHamTakeDamage[0]); if(fHamTakeDamage[1]) DisableHamForward(fHamTakeDamage[1]); if(fmClientDisconnect) { unregister_forward(FM_ClientDisconnect, fmClientDisconnect); fmClientDisconnect = 0; } if(task_exists(TASK_HUD)) remove_task(TASK_HUD); } } public PokazWiadomoscHud(taskid) { utilAllHudColor(); } stock utilAllHudColor() { static SyncHudObj; if(!SyncHudObj) SyncHudObj = CreateHudSyncObj(); set_hudmessage(255, 0, 0, 0.05, 0.40, .holdtime=1.0); for(new i=1; i<=32; i++) { if(!is_user_connected(i) || !is_user_alive(i)) continue; if(get_user_team(i) != 1) continue; ShowSyncHudMsg(i, SyncHudObj, "Kolor: %s", kolory[user_przydzial[i]]); } } ///////////////////////////////// public TakeDamage(id, ent, attacker, Float:damage, damagebits) return vTakeDamage(id, attacker); public TraceAttack(id, attacker, Float:damage, Float:direction[3], tracehandle, damagebits) return vTakeDamage(id, attacker); vTakeDamage(id, attacker) { if(!is_user_connected(id) || !is_user_connected(attacker) || get_user_team(id) != 1 || get_user_team(attacker) != 1) return HAM_IGNORED; if(user_przydzial[attacker] == user_przydzial[id]) return HAM_SUPERCEDE; return HAM_IGNORED; } public fwClientDisconnect(id) { SprawdzPrzydzial(); } public SmiercGraczaPost(id, attacker, shouldgib) { if(!is_user_connected(id) || get_user_team(id) != 1) return; SprawdzPrzydzial(); } public SprawdzPrzydzial() { new ostatni_przydzial = -1; for(new i=1; i<=MAX; i++) { if(!is_user_alive(i) || !is_user_connected(i)) continue; if(get_user_team(i) != 1) continue; if(ostatni_przydzial != -1 && ostatni_przydzial != user_przydzial[i]) //SPRAWDZENIE CZY SĄ INNE GRUPY return 0; ostatni_przydzial = user_przydzial[i]; } if(ostatni_przydzial != -1) { if(fHamTakeDamage[0]) DisableHamForward(fHamTakeDamage[0]); if(fHamTakeDamage[1]) DisableHamForward(fHamTakeDamage[1]); return 1; } return 0; } ////////////////////////////////// public SetGrenade(bool:wartosc) { if(wartosc) { if(!hItemDeployHE) hItemDeployHE = RegisterHam(Ham_Item_Deploy, "weapon_hegrenade", "fwWeaponHE", 1); else EnableHamForward(hItemDeployHE); if(!hThinkGrenade) hThinkGrenade = RegisterHam(Ham_Think, "grenade", "fwThinkGrenade"); else EnableHamForward(hThinkGrenade); if(!fmSetModelGrenade) fmSetModelGrenade = register_forward(FM_SetModel, "fwSetModelGrenade"); if(!fmTouchGrenade) fmTouchGrenade = register_forward(FM_Touch, "fwTouchGrenade"); } else { if(hItemDeployHE) DisableHamForward(hItemDeployHE); if(hThinkGrenade) DisableHamForward(hThinkGrenade); if(fmSetModelGrenade) { unregister_forward(FM_SetModel, fmSetModelGrenade); fmSetModelGrenade = 0; } if(fmTouchGrenade) { unregister_forward(FM_Touch, fmTouchGrenade); fmTouchGrenade = 0; } } } public fwWeaponHE(ent) { if(!pev_valid(ent)) return; new id = get_pdata_cbase(ent, 41, 4); if(!is_user_alive(id) || get_user_team(id) != 1) return; set_pev(id, pev_viewmodel2, g_Models[0]); set_pev(id, pev_weaponmodel2, g_Models[1]); } public fwThinkGrenade(ent) { if(!pev_valid(ent)) return HAM_IGNORED; new Float:dmgtime; pev(ent, pev_dmgtime, dmgtime); if(dmgtime > get_gametime()) return HAM_IGNORED; if(pev(ent, pev_flTimeStepSound) == NADE_SNOW) return HAM_SUPERCEDE; return HAM_IGNORED; } public fwSetModelGrenade(ent, const model[]) { if(!pev_valid(ent)) return HAM_IGNORED; new Float:dmgtime; pev(ent, pev_dmgtime, dmgtime); if(dmgtime == 0.0) return HAM_IGNORED; if(!equal(model,"models/w_hegrenade.mdl")) return HAM_IGNORED; fm_entity_set_model(ent, g_Models[2]); new id = pev(ent, pev_owner); new Float:fVelocity[3] velocity_by_aim(id, 1000, fVelocity); set_pev(ent, pev_velocity, fVelocity); set_pev(ent, pev_gravity, 0.4); MakeTrail(ent, kolor_przydzial[user_przydzial[id]]); set_pev(ent, pev_flTimeStepSound, NADE_SNOW); if(is_user_alive(id)) cs_set_user_bpammo(id, CSW_HEGRENADE, 2); return HAM_SUPERCEDE; } public fwTouchGrenade(ent, id) { if(!pev_valid(ent)) return; new szClass[32]; pev(ent, pev_model, szClass, 31); if(!equal(szClass, g_Models[2])) return; if(is_user_alive(id)) { ExecuteHamB(Ham_TakeDamage, id, ent, pev(ent, pev_owner), 150.0, DMG_BULLET); } sw_effect(ent); fm_remove_entity(ent); } stock IloscGraczy() { switch(get_playersnum(1)) { case 0..10: return 2; case 11..20: return 3; case 21..32: return 4; } return 2; } stock sw_effect(ent) { new Float:Origin[3]; pev(ent, pev_origin, Origin); message_begin(MSG_BROADCAST, SVC_TEMPENTITY); write_byte(TE_BLOODSPRITE); write_coord(floatround(Origin[0])); write_coord(floatround(Origin[1])); write_coord(floatround(Origin[2])); write_short(blood2); write_short(blood1); write_byte(255); write_byte(15); message_end(); } stock MakeTrail(ent, colors[3]) { message_begin(MSG_BROADCAST, SVC_TEMPENTITY); write_byte(TE_BEAMFOLLOW); write_short(ent); write_short(g_trailSpr); write_byte(10); write_byte(10); write_byte(colors[0]); write_byte(colors[1]); write_byte(colors[2]); write_byte(500); message_end(); } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par } */
DarkGL
17.12.2015
Nazywaj tematy zgodnie z ich treścią.
Napisz ponownie temat nazywając go tak, aby każdy wiedział o co chodzi.
Jednoznacznie określ problematykę tematu, wyróżniając go spośród reszty.
Nie dodawaj zbędnych informacji, znaków, ani emotikon w nazwie tematu.
Ten temat w ciągu 24 godzin zostanie przeniesiony do kosza.
Napisz ponownie temat nazywając go tak, aby każdy wiedział o co chodzi.
Jednoznacznie określ problematykę tematu, wyróżniając go spośród reszty.
Nie dodawaj zbędnych informacji, znaków, ani emotikon w nazwie tematu.
Ten temat w ciągu 24 godzin zostanie przeniesiony do kosza.