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FrozenTag Mod Beta


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Napisano 28.05.2015 17:20

<div><b>Author</b>: s1lent<br /><b>Current version</b>: 2.9 Beta<br /><br /><b>About mode</b>:<br />The idea taken from the QuakeLive, mod is an addon for the CSDM. Mod assumes team play, after killing a player does not die but frozen. Unfreeze players can members of his team. Round continues until one of the team not freeze simultaneously all the other team players, followed by a new round (essentially an infinite round).<br /><br /><b>Gameplay</b>:<br />In order to unfreeze a teammate, you must go to the frozen player and press E (USE), the defrosting process is accompanied by information in the form timebar for defrosting, and for defrosted. Notification system are very clear. There are informer with a list of of frozen players of the team. Every frozen teammate is marked on the radar with a red dot. Frozen periodically call for help friends (randomly plays one of the two sounds, &quot;help!&quot; or &quot;help me!&quot;, also if one location is somewhat frozen played a special sound request for help groups). After being frozen, player displays in DHUD the message &quot;You are frozen! You can unfreeze, but your teammate.&quot;. When approaching a frozen teammate, player also displays a hint in DHUD &quot;Defrost your friend! Move closer and hold &quot;E&quot;&quot;.<br />Frozen player is placed in an ice cube and it exhibited the camera from the third person (he can look around, but can not move). Freezing and defrosting is accompanied by sound and visual effects. Frozen player gets one to the deaths, freeze and unfreeze one to the maximum possible HP. Defrosted player spawn to the point of defrost, with the same ammo.<br />Also there automatic defrost time which is configured in the source. Defrost is also accompanied by a visual and sound effects, by the end of the time the ice cracked, and 10 seconds to complete defrost slowly disappearing.<br />Frozen write chatting as living when at the same time in the scoreboard (TAB) are shown as dead.<br /><br /><b>Settings</b>:<br />All settings in the source (defines), comments are present.<br /><br /><br /><b>Requirements</b>:<br />AMXX 1.8.2+<br /><a href="http://c-s.net.ua/fo...opic63041.html"target="_blank">Module RoundControle</a><br /><a href="https://forums.alliedmods.net/showthread.php?t=47306" target="_blank">CSDM 2.1.X+</a> (optional)<br /><br /><b>Screenshots</b>:<br />Coming soon...<br /><br /><b>Changelog</b>:<br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">2.9 Beta (adding):<br />- Plugin translated into dictionaries (multilingual)<br />- Added addon tickets system<br />----------------------------------------------------------<br />2.8 Beta:<br />- Taken into account restore HUD after fullupdate<br />----------------------------------------------------------<br />2.7 Beta:<br />- A little changed the name of mod (Frozen Mod =&gt; FrozenTag Mod)<br />- Almost fully rewritten code (optimization)<br />- Added API (see include ftmod.inc)<br />- Added a store extra items (see include ftmod.inc)<br />- Added use API CSDM (optional, see #define CSDM)<br />- Added physics cube (cube falls if the player is frozen in the air, it can be pushed)<br />- The Cube now has HP and it can take damage<br />- Completely changed the defrost system (speed of defrost depends on the currently HP cube)<br />- Added protection after defrost<br />- Added the money system (for killing/freezing and defrosting and also for winning/losing teams are given by money, they also used in the store)<br />- An added bonus to the player's maximum HP for defrosting (HP incremented up to a maximum 150 (set))<br />- Added StatusText for the cube, as well as a freeze in StatusText shows information about freeze and its HP<br />- Added a delayed the entry into game for new players<br />- The Cube CT and TT now have a matching colors<br />- Frozen can now follow the allies (when they were defrosted or freeze period comes to an end, the review spreading to themselves (temporarily can not follow the frozen allies))<br />- Added anti-stuck system (teleport to a safe place after defrost)<br />- Added ability to manually play a sound requests for assistance (E use)<br />- Added special LongJump (to support LJ)<br />- Changed the way to resources<br />----------------------------------------------------------<br />1.59 Beta:<br />- Added anti reconnect system (thanks Fintok!)<br />----------------------------------------------------------<br />1.58 Beta:<br />- First public release</code><hr />
</div>PS sorry for my bad English</div>


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<a href="https://forums.allie...ion(en).zip</a>(815.6 KB)


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<a href="http://www.amxmodx.o...32"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1432830152">GetSource</a> (ftm_main.sma - 99.2 KB)

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<a href="http://www.amxmodx.o...33"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1432830152">GetSource</a> (ftm_ticket.sma - 6.1 KB)

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<td><img class="inlineimg" src="https://forums.allie...attach/sma.gif"alt="File Type: sma" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="http://www.amxmodx.o...34"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1432830152">GetSource</a> (ftm_longjump.sma - 4.8 KB)

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