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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
 

Wklejka 17eb5ufg89two dodana przez Hiroshima, 24.02.2012 15:11
Typ:



admin_gag
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#define VoiceCommMute 1		// 0 = Disabled ( no extra module required ) | 1 = Voicecomm muteing enabled. ( requires engine module)
#define BlockNameChange 1	// 0 = Disabled | 1 = Block namechange on gagged clients
#define LogAdminActions 1	// 0 = Disabled | 1 = Admin actions will be logged
#define DefaultGagTime 600.0	// The std gag time if no other time was entered. ( this is 10 min ), Remember the value MUST contain a .0
#define PlaySound 1		// 0 = Disabled | 1 = Play a sound to gagged clients when their trying to talk
#define GagReason 1		// 0 = Disabled | 1 = Gagged clients can see why there where gagged when they try to talk
#define MaxPlayers 32
#define AllowOtherPlugin2Interface 1
 
#include <amxmodx>
#include <amxmisc>
#include <engine>
 
new g_GagPlayers[MaxPlayers+1]	// Used to check if a player is gagged
#if GagReason == 1
new gs_GagReason[MaxPlayers+1][48]
#endif
 
public plugin_init() 
{ 
	register_plugin("Admin Gag","1.8.3","EKS") 
	register_clcmd("say","block_gagged") 
	register_clcmd("say_team","block_gagged") 
	register_concmd("amx_gag","CMD_GagPlayer",ADMIN_KICK,"<nick or #userid> <a|b|c> <time>") 
	register_concmd("amx_ungag","CMD_UnGagPlayer",ADMIN_KICK,"<nick or #userid>") 
} 
 
public block_gagged(id){  // This function is what check the say / team_say messages & block them if the client is blocked.
	if(!g_GagPlayers[id]) return PLUGIN_CONTINUE // Is true if the client is NOT blocked.
	new cmd[5] 
	read_argv(0,cmd,4) 
	if ( cmd[3] == '_' )
		{ 
		if (g_GagPlayers[id] & 2){ 
#if GagReason == 1
			client_print(id,print_chat,"* Dostaliscie mute dla twoich przyjacieli: %s",gs_GagReason[id]) 
#else
			client_print(id,print_chat,"* Dostałes Mute") 
#endif
 
#if PlaySound == 1
			client_cmd(id,"spk barney/youtalkmuch")
#endif
			return PLUGIN_HANDLED 
			} 
		} 
	else if (g_GagPlayers[id] & 1)   { 
#if GagReason == 1
			client_print(id,print_chat,"* Dostaliscie mute dla twoich przyjacieli: %s",gs_GagReason[id]) 
#else
			client_print(id,print_chat,"* Dostales Mute") 
#endif
#if PlaySound == 1
			client_cmd(id,"spk barney/youtalkmuch")
#endif
		return PLUGIN_HANDLED 
		} 
	return PLUGIN_CONTINUE 
	} 
public CMD_GagPlayer(id,level,cid) 
{ 
	if(!cmd_access (id,level,cid,1)) return PLUGIN_HANDLED
	new arg[32],VictimID
 
	read_argv(1,arg,31)  			// Arg contains Targets nick or Userid
	VictimID = cmd_target(id,arg,8)		// This code here tryes to find out the player index. Either from a nick or #userid
	if ((get_user_flags(VictimID) & ADMIN_IMMUNITY) && VictimID != id || !cmd_access (id,level,cid,2) ) { return PLUGIN_HANDLED; } // This code is kind of "long", its job is to. Stop actions against admins with immunity, Stop actions action if the user lacks access, or is a bot/hltv
	new s_Flags[4],VictimName[32],AdminName[32],flags,ShowFlags[32],CountFlags,s_GagTime[8],Float:f_GagTime
 
	read_argv(2,arg,31) 
	if (!arg[0]) // This means amx_gag <nick / userid> and no other flag or time was used.
	{
		f_GagTime = DefaultGagTime
		format(s_Flags,7,"abc")
	}
	else
	{
		if(contain(arg,"m")!=-1 && contain(arg,"!")==-1) // This means the time was entered in minuts and not seconds
		{
			copyc(s_GagTime,7,arg, 'm')
			f_GagTime = floatstr(s_GagTime) * 60
		}
		else if(isdigit(arg[0])&& contain(arg,"!")==-1) // The value was entered in seconds
		{
			format(s_GagTime,7,arg)
			f_GagTime = floatstr(s_GagTime)
		}
		read_argv(3,arg,8)
		if (!arg[0])	// No flag has been entered
			format(s_Flags,7,"abc")
		else if(contain(arg,"!")==-1)		// This means that arg did NOT contain the ! symbot
			format(s_Flags,7,arg)
		else if(contain(arg,"!")!=-1)		// This means that arg did DOES contain the ! symbot
			format(s_Flags,7,"abc")
		if (f_GagTime == 0.0)
		{
			read_argv(2,arg,8)
			if(contain(arg,"!")!=-1)
				format(s_Flags,3,"abc") // Flag was entered.
			else
				format(s_Flags,3,arg) // Flag was entered.
			f_GagTime = DefaultGagTime
		}
#if GagReason == 1
		new GagReasonFound=0
		for(new i=2;i<=4;i++)
		{
			read_argv(i,arg,31)
			if(contain(arg,"!")!=-1)
			{	
				read_args(arg,31)
				new tmp[32]
				copyc(tmp,32,arg,33)
				copy(gs_GagReason[VictimID],47,arg[strlen(tmp)+1])
				GagReasonFound = 1
			}
		}
		if(GagReasonFound == 0)	// If no reason was entered, add the std reason.
			format(gs_GagReason[VictimID],47,"Dostaliscie mute za zlamanie zasad")
#endif
	}
 
	flags = read_flags(s_Flags) // Converts the string flags ( a,b or c ) into a int
	g_GagPlayers[VictimID] = flags 
#if VoiceCommMute == 1
	if(flags & 4) // This code checks if the c flag was used ( reprisented by the number 4 ), If pressent it mutes his voicecomm.
		set_speak(VictimID, SPEAK_MUTED)
#endif
	new TaskParm[1]		// For some reason set_task requires a array. So i make a array :)
	TaskParm[0] = VictimID
	set_task( f_GagTime,"task_UnGagPlayer",VictimID,TaskParm,1) 
 
	CountFlags = 0
	if (flags & 1)
	{
		format(ShowFlags,31,"say")
		CountFlags++
	}
	if (flags & 2)
	{
		if(CountFlags)
			format(ShowFlags,31,"%s / say_team",ShowFlags)
		if(!CountFlags)
			format(ShowFlags,31,"say_team")
	}
#if VoiceCommMute != 0
	if(flags & 4)
	{
		if(CountFlags)
			format(ShowFlags,31,"%s / voicecomm",ShowFlags)
		if(!CountFlags)
			format(ShowFlags,31,"voicecomm")		
	}
#endif
	get_user_name(id,AdminName,31)
	get_user_name(VictimID,VictimName,31)
	switch(get_cvar_num("amx_show_activity"))   
	{ 
#if GagReason == 1
		case 2:   client_print(0,print_chat,"ADMIN %s: Dal Mute %s na rozmawianie przez %0.0f Minut, For: %s ( %s )",AdminName,VictimName,(f_GagTime / 60),gs_GagReason[VictimID],ShowFlags) // debug added
   		case 1:   client_print(0,print_chat,"ADMIN: Dal mute %s na rozmawianie przez %0.0f Minut, For: %s ( %s )",VictimName,(f_GagTime / 60),gs_GagReason[VictimID],ShowFlags) 
#else
		case 2:   client_print(0,print_chat,"ADMIN %s: Dal Mute %s na rozmawianie przez %0.0f Minut ( %s )",AdminName,VictimName,(f_GagTime / 60),ShowFlags) // debug added
   		case 1:   client_print(0,print_chat,"ADMIN: Dal mute %s na rozmaianie przez %0.0f Minut ( %s )",VictimName,(f_GagTime / 60),ShowFlags) 
#endif
 
	 }	
#if LogAdminActions == 1
	new parm[5] /*0 = Ofiara id | 1 = Admin id | 2 = uzywamy panelu kontrolnego jezeli dajemy Mute lub unMute | 3 = Flagi Mute | 4  = Dlugosc tego Mute */
	parm[0] = VictimID
	parm[1] = id
	parm[2] = 0
	parm[3] = flags
	parm[4] = floatround(Float:f_GagTime)
	LogAdminAction(parm)
#endif
	return PLUGIN_HANDLED
} 
 
public CMD_UnGagPlayer(id,level,cid)   /// Removed gagged player ( done via console command )
{
	new arg[32],VictimID
	read_argv(1,arg,31)  			// Arg contains Targets nick
 
	VictimID = cmd_target(id,arg,8)		// This code here tryes to find out the player index. Either from a nick or #userid
	if ((get_user_flags(VictimID) & ADMIN_IMMUNITY) && VictimID != id || !cmd_access (id,level,cid,2) ) { return PLUGIN_HANDLED; } // This code is kind of "long", its job is to. Stop actions against admins with immunity, Stop actions action if the user lacks access, or is a bot/hltv
 
	new AdminName[32],VictimName[32] 
 
	get_user_name(id,AdminName,31)		// Gets Admin name
	get_user_name(VictimID,VictimName,31)
 
	if(!g_GagPlayers[VictimID])		// Checks if player has gagged flag
	{
		console_print(id,"%s Nie ma Mute & moze nie jest od Mutowany.",arg)
		return PLUGIN_HANDLED
	}
	switch(get_cvar_num("amx_show_activity"))   
	{ 
   		case 2:   client_print(0,print_chat,"ADMIN %s: Zdjal Mute %s",AdminName,VictimName) 
   		case 1:   client_print(0,print_chat,"ADMIN: Zdjal Mute %s",VictimName) 
  	}
 
#if LogAdminActions == 1
	new parm[3] /*0 = Ofiara id | 1 = Admin id | 2 = uzywamy panelu kontrolnego jezeli dajemy Mute lub unMute| 3 = Flagi mute | 4  = Dlugosc tego mute */
	parm[0] = VictimID
	parm[1] = id
	parm[2] = 1
	LogAdminAction(parm)
#endif
	remove_task(VictimID)		// Removes the set_task set to ungag the player
	UnGagPlayer(VictimID)		// This is the function that does the actual removal of the gag info
	return PLUGIN_HANDLED
} 
 
public client_disconnect(id) 
{ 
	if(g_GagPlayers[id]) // Checks if disconnected player is gagged, and removes flags from his id.
	{
		new Nick[32],Authid[35]
		get_user_name(id,Nick,31)
		get_user_authid(id,Authid,34)
		client_print(0,print_chat,"[AMX] Mute Graczy jest Wylaczone ( %s <%s> )",Nick,Authid)
		remove_task(id)		// Removes the set_task set to ungag the player
		UnGagPlayer(id)		// This is the function that does the actual removal of the gag info
	}
}
#if BlockNameChange == 1
public client_infochanged(id)
{
	if(g_GagPlayers[id])
	{
		new newname[32], oldname[32]
		get_user_info(id, "name", newname,31)
		get_user_name(id,oldname,31)
 
		if (!equal(oldname,newname))
		{
			client_print(id,print_chat,"* Mutowani Klienci nie moga zmienić nazwy")
			set_user_info(id,"name",oldname)
		}
	}
}
#endif
public task_UnGagPlayer(TaskParm[])	// This function is called when the task expires
{
	new VictimName[32]
	get_user_name(TaskParm[0],VictimName,31)
	client_print(0,print_chat,"ADMIN: %s jest juz nie mutowany",VictimName)
	UnGagPlayer(TaskParm[0])
}
#if LogAdminActions == 1
stock LogAdminAction(parm[]) // This code is what logs the admin actions.
{ 
	new VictimName[32],AdminName[32],AdminAuth[35],VictimAuth[35]
	get_user_name(parm[1],AdminName,31)
	get_user_name(parm[0],VictimName,31)
	get_user_authid(parm[1],AdminAuth,34)
	get_user_authid(parm[0],VictimAuth,34)
 
#if GagReason == 1
	if(parm[2] == 0)
		log_amx("Gag: ^"%s<%s>^" ma Mute %s <%s> dla %d ( %d ) Reason: %s",AdminName,AdminAuth,VictimName,VictimAuth,parm[4],parm[3],gs_GagReason[parm[0]])
#else
	if(parm[2] == 0)
		log_amx("Gag: ^"%s<%s>^" ma Mute %s <%s> dla %d ( %d )",AdminName,AdminAuth,VictimName,VictimAuth,parm[4],parm[3])
#endif
	if(parm[2] == 1)
		log_amx("UnGag: ^"%s<%s>^" nie ma Mute %s<%s>",AdminName,AdminAuth,VictimName,VictimAuth)
}
#endif
stock UnGagPlayer(id) // This code is what removes the gag.
{ 
#if VoiceCommMute == 1
	if(g_GagPlayers[id] & 4)	// Unmutes the player if he had voicecomm muted.
	{
		if(get_cvar_num("sv_alltalk") == 1)
			set_speak(id, SPEAK_ALL)
		else 
			set_speak(id, SPEAK_NORMAL)
	}
#endif
	g_GagPlayers[id] = 0
#if GagReason == 1
	setc(gs_GagReason[id],31,0)
#endif
}
#if AllowOtherPlugin2Interface == 1
public func_AddGag(id)
{
	g_GagPlayers[id] = 7 
	new TaskParm[1]		// For some reason set_task requires a array. So i make a array :)
	TaskParm[0] = id
#if VoiceCommMute == 1
	set_speak(id, SPEAK_MUTED)
#endif
	set_task( DefaultGagTime,"task_UnGagPlayer",id,TaskParm,1)
}
 
public func_RemoveGag(id)
{
	remove_task(id)		// Removes the set_task set to ungag the player
	UnGagPlayer(id)
}
#endif

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