Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
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Coreamxbans_core
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atac
basebuilder
celltrie
chr_engine
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credits
csdm
dHUD
diablo_nowe
entlib
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ncodmod
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orpheu_advanced
orpheu_const
orpheu_memory
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amxconst
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vector
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Regexhlsdk_const
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reapi_engine
reapi_engine_const
reapi_gamedll
reapi_rechecker
reapi_reunion
reapi_vtc
Sockets
Sql
SQLx
TFCX
TSFUN
TSX
/** * ©2004-2005 AMX Mod X Development Team * based on the stocks and information provided by LynX * organized and released by BAILOPAN * This file is provided as is (no warranties). */ #if defined _esfconst_included #endinput #endif #define _esfconst_included enum { Character_Buu = 1, Character_Goku = 2, Character_Gohan = 3, //my favorite :) Character_Krillin = 4, Character_Frieza = 5, Character_Piccolo = 6, Character_Trunks = 7, Character_Vegeta = 8, Character_Cell = 9, }; enum { Explosion_Blue = 0, Explosion_Green, Explosion_Orange, Explosion_Purple, Explosion_Yellow, Explosion_Red, Explosion_White, Explosions_Total, }; enum { Attack_Kamehameha=1, Attack_SpiritBomb, Attack_GalletGun, Attack_FinalFlash, Attack_Renzoku, Attack_Kametorpedo, Attack_GenericBeam, Attack_Throw, }; enum { Direction_Left=1, Direction_Right, Direction_Up, Direction_Down, Direction_Forward, Direction_Backward, }; enum { Recovery_Kicked=1, Recovery_Tumbled, Recovery_Lying, Recovery_Thrown, }; #define ESF_CHARGING 1 #define ESF_CONTROLLING 2 #define ESF_SHOOTING 3 #define ESF_SHOT 4
Pobierz plik esf_const.inc