#include <amxmodx>
#include <amxmisc>
#include <codmod>
#include <fun>
#include <hamsandwich>
#define DMG_BULLET (1<<1)
new ma_klase[33];
new zygfryd[33][31]
new const nazwa[] = "Murzyn [Klasa Premium]";
new const opis[] = "1/7 z M4A1 , 1/1 z he. Bardzo szybki";
new const bronie = (1<<CSW_HEGRENADE)|(1<<CSW_M4A1)|(1<<CSW_DEAGLE);
new const zdrowie = 58;
new const kondycja = 93;
new const inteligencja = 3;
new const wytrzymalosc = 2;
public plugin_init()
{
register_plugin(nazwa, "1.0", "amxx.pl");
cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);
}
public cod_class_enabled(id)
{
if(!(get_user_flags(id) & ADMIN_LEVEL_C))
{
client_print(id, print_chat, "[Murzyn [Klasa Premium]] Nie masz uprawnien, aby uzywac tej klasy.")
return COD_STOP;
}
give_item(id, "weapon_hegrenade");
zygfryd[id][CSW_M4A1] = 7
zygfryd[id][CSW_HEGRENADE] = 1
ma_klase[id] = 1;
return COD_CONTINUE;
}
public cod_class_disabled(id)
{
zygfryd[id][CSW_M4A1] = 0
zygfryd[id][CSW_HEGRENADE] = 0
ma_klase[id] = 0;
}
public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits)
{
if(!is_user_connected(idattacker))
return HAM_IGNORED;
if(!ma_klase[idattacker])
return HAM_IGNORED;
if(!(damagebits & (1<<1)))
return HAM_IGNORED;
new hp_ofiary = get_user_health(this)
new bron_atakujacego = get_user_weapon(idattacker)
if (zygfryd[idattacker][bron_atakujacego] > 0)
{
if (random_num(1,zygfryd[idattacker][bron_atakujacego]) == 1) cod_inflict_damage(idattacker, this, float(hp_ofiary), 0.0, idinflictor, damagebits);
}
return HAM_IGNORED;
}