/************************************************************************************************** **** CVARS (FEATURES) **** sv_adminhook = Turn Plugin On/off **** ADMIN COMMANDS **** ADMIN_LEVEL_A (flag="m") Granting Hook/Rope = amx_granthook ADMIN_LEVEL_E (flag="q") || Granted by admin Ninja Rope by Spacedude (slightly modified) & Hook thingy Attaching Rope = +rope Deattaching Rope = -rope Attaching Hook = +hook Deattaching Hook = -hook **************************************************************************************************/ #define USING_AMX 0 // 1 = Using AMX \ 0 = Useing AMXX #if USING_AMX #include #include #include #include new gModName[32] = "AMX" #else #include #include #include #include new gModName[32] = "AMXX" #endif #define TE_BEAMENTPOINT 1 #define TE_KILLBEAM 99 #define DELTA_T 0.1 // seconds #define BEAMLIFE 100 // deciseconds #define MOVEACCELERATION 150 // units per second^2 #define REELSPEED 300 // units per second /* Hook Stuff */ new gHookLocation[33][3] new gHookLenght[33] new bool:gIsHooked[33] new gAllowedHook[33] new Float:gBeamIsCreated[33] new global_gravity new beam /************************************************************************************************************************/ public plugin_init() //Called on plugin start { // Plugin Info register_plugin("Admin Hook","1.0","AssKicR") //CVARS register_cvar("sv_adminhook", "1" ) //ADMIN CMDS register_concmd("amx_granthook","AdminGrantHook",ADMIN_LEVEL_A," ") //USER COMMANDS register_clcmd("+rope", "hook_on",ADMIN_ALL) register_clcmd("-rope", "hook_off",ADMIN_ALL) register_clcmd("+hook", "hook_on",ADMIN_ALL) register_clcmd("-hook", "hook_off",ADMIN_ALL) //HOOKED EVENTS register_event("ResetHUD", "ResetHUD", "b") } /************************************************************************************************************************/ public plugin_precache() { beam = precache_model("sprites/zbeam4.spr") precache_sound("weapons/xbow_hit2.wav") } /*************************************************************************************************************************/ /************************************************** USP/SCOUT REMOVE *****************************************************/ /*************************************************************************************************************************/ /*************************************************************************************************************************/ /**************************************************** HOOKED EVENTS ******************************************************/ /*************************************************************************************************************************/ public ResetHUD(id) { //Check if he is hooked to something if (gIsHooked[id]) RopeRelease(id) } /************************************************************************************************************************/ stock kz_velocity_set(id,vel[3]) { //Set Their Velocity to 0 so that they they fall straight down from new Float:Ivel[3] Ivel[0]=float(vel[0]) Ivel[1]=float(vel[1]) Ivel[2]=float(vel[2]) entity_set_vector(id, EV_VEC_velocity, Ivel) } stock kz_velocity_get(id,vel[3]) { //Set Their Velocity to 0 so that they they fall straight down from new Float:Ivel[3] entity_get_vector(id, EV_VEC_velocity, Ivel) vel[0]=floatround(Ivel[0]) vel[1]=floatround(Ivel[1]) vel[2]=floatround(Ivel[2]) } /************************************************************************************************************************/ /**************************************************** ADMIN COMMANDS ****************************************************/ /************************************************************************************************************************/ public AdminGrantHook(id,level,cid) { if ( !cmd_access(id,level,cid,1) ) return PLUGIN_HANDLED new arg1[32],arg2[32] read_argv(1,arg1,31) read_argv(2,arg2,31) new onoff = str_to_num(arg2) if ( equali(arg1,"@all") ) { new plist[32],pnum get_players(plist,pnum,"a") if (pnum==0) { console_print(id,"[%s] There are no clients",gModName) return PLUGIN_HANDLED } for (new i=0; i10) { velocity[0] += floatround((acceleration * DELTA_T * D[0]) / get_distance(null,D)) velocity[1] += floatround((acceleration * DELTA_T * D[1]) / get_distance(null,D)) velocity[2] += floatround((acceleration * DELTA_T * D[2]) / get_distance(null,D)) } velocity[0] += ((desired_velocity_towards_A - velocity_towards_A) * A[0]) / get_distance(null,A) velocity[1] += ((desired_velocity_towards_A - velocity_towards_A) * A[1]) / get_distance(null,A) velocity[2] += ((desired_velocity_towards_A - velocity_towards_A) * A[2]) / get_distance(null,A) kz_velocity_set(id, velocity) } public hooktask(parm[]) { new id = parm[0] new velocity[3] if ( !gIsHooked[id] ) return new user_origin[3],oldvelocity[3] parm[0] = id if (!is_user_alive(id)) { RopeRelease(id) return } if (gBeamIsCreated[id] + BEAMLIFE/10 <= get_gametime()) { beamentpoint(id) } get_user_origin(id, user_origin) kz_velocity_get(id, oldvelocity) new distance=get_distance( gHookLocation[id], user_origin ) if ( distance > 10 ) { velocity[0] = floatround( (gHookLocation[id][0] - user_origin[0]) * ( 2.0 * REELSPEED / distance ) ) velocity[1] = floatround( (gHookLocation[id][1] - user_origin[1]) * ( 2.0 * REELSPEED / distance ) ) velocity[2] = floatround( (gHookLocation[id][2] - user_origin[2]) * ( 2.0 * REELSPEED / distance ) ) } else { velocity[0]=0 velocity[1]=0 velocity[2]=0 } kz_velocity_set(id, velocity) } public hook_on(id) { if (get_cvar_num("sv_adminhook")==1) { if (gAllowedHook[id] || (get_user_team(id)==2)) { if (!gIsHooked[id] && is_user_alive(id)) { new cmd[32] read_argv(0,cmd,31) if(equal(cmd,"+rope")) RopeAttach(id,0) if(equal(cmd,"+hook")) RopeAttach(id,1) } }else{ client_print(id,print_chat,"[%s] You have no access to that command",gModName) return PLUGIN_HANDLED } }else{ client_print(id,print_chat,"[%s] This command is deativated",gModName) } return PLUGIN_HANDLED } public hook_off(id) { if (gAllowedHook[id] || (get_user_team(id)==2)) { if (gIsHooked[id]) { RopeRelease(id) } }else{ client_print(id,print_chat,"[%s] You have no access to that command",gModName) return PLUGIN_HANDLED } return PLUGIN_HANDLED } public RopeAttach(id,hook) { new parm[1], user_origin[3] parm[0] = id gIsHooked[id] = true get_user_origin(id,user_origin) get_user_origin(id,gHookLocation[id], 3) gHookLenght[id] = get_distance(gHookLocation[id],user_origin) global_gravity = get_cvar_num("sv_gravity") set_user_gravity(id,0.001) beamentpoint(id) emit_sound(id, CHAN_STATIC, "weapons/xbow_hit2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM) if (hook) set_task(DELTA_T, "hooktask", 200+id, parm, 1, "b") else set_task(DELTA_T, "ropetask", 200+id, parm, 1, "b") } public RopeRelease(id) { gIsHooked[id] = false killbeam(id) set_user_gravity(id) remove_task(200+id) } public beamentpoint(id) { message_begin( MSG_BROADCAST, SVC_TEMPENTITY ) write_byte( TE_BEAMENTPOINT ) write_short( id ) write_coord( gHookLocation[id][0] ) write_coord( gHookLocation[id][1] ) write_coord( gHookLocation[id][2] ) write_short( beam ) // sprite index write_byte( 0 ) // start frame write_byte( 0 ) // framerate write_byte( BEAMLIFE ) // life write_byte( 10 ) // width write_byte( 0 ) // noise if (get_user_team(id)==1) // Terrorist { write_byte( 255 ) // r, g, b write_byte( 0 ) // r, g, b write_byte( 0 ) // r, g, b } else // Counter-Terrorist { write_byte( 0 ) // r, g, b write_byte( 0 ) // r, g, b write_byte( 255 ) // r, g, b } write_byte( 150 ) // brightness write_byte( 0 ) // speed message_end( ) gBeamIsCreated[id] = get_gametime() } public killbeam(id) { message_begin( MSG_BROADCAST, SVC_TEMPENTITY ) write_byte( TE_KILLBEAM ) write_short( id ) message_end() } /************************************************************************************************************************/ /******************************************************* FORWARDS *******************************************************/ /************************************************************************************************************************/ public client_disconnect(id) { gAllowedHook[id]=0 } /************************************************************************************************************************/ /************************************************** AMXX -> AMX funcs ***************************************************/ /************************************************************************************************************************/ #if USING_AMX stock get_user_button(id) return entity_get_int(id, EV_INT_button) #endif