// How often in seconds it will display the message every time. 0=Disable
// -
// Default: "120"
sm_res_announceevery "120"

// Enable/disable round end sound
// -
// Default: "1"
sm_res_enable "1"

// Announcement in 20 sec. after player connect
// -
// Default: "1"
sm_res_playerconnectannounce "1"

// Announcement at every round end
// -
// Default: "0"
sm_res_roundendannounce "0"

// Announcement at every round start
// -
// Default: "0"
sm_res_roundstartannounce "0"

// Round End Sound version
// -
// Default: "2.3.9"
sm_res_version "2.3.9"

// If enabled, clients will be able to modify their ability to hear sounds. 0=Disable
// -
// Default: "1"
sm_res_client "1"

// If enabled, the sounds will be random. If disabled the sounds will be played in a queue
// -
// Default: "0"
sm_res_randomsound "0"

// If enabled, all sounds will be played in spite of the winner team
// -
// Default: "0"
sm_res_commonsounds "0"

// Enables debug
// -
// Default: "0"
sm_res_debug "0"

// Path to the sound list
// -
// Default: "addons/sourcemod/configs/res_list.cfg"
sm_res_soundlist "addons/sourcemod/configs/res_list.cfg"

// Enables or Disables last capture point cry for dod
// -
// Default: "0"
sm_res_dod_crysound "0"


