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766. | #include <amxmodx>
#include <amxmisc>
#include <fun>
#include <hamsandwich>
#include <cstrike>
#include <fakemeta>
#include <xs>
#include <engine>
#define FLAG ADMIN_USER
new const MENU_POPUP[] = "misc/DeathRunVip/vip_menu_popup.wav"
new const MENU_OK[] = "misc/DeathRunVip/vip_menu_ok.wav"
new const VIP_CONNECT[] = "misc/DeathRunVip/vip_connect.wav"
#define TASKID_SHOWHUD 2931
new g_hudsync
new cvar_gravity
new cvar_speed
new SayTxT
public plugin_precache()
{
precache_sound(VIP_CONNECT)
precache_sound(MENU_POPUP)
precache_sound(MENU_OK)
}
public plugin_init()
{
register_plugin("Deathrun V.I.P", "1.0", "DoviuX")
cvar_gravity = register_cvar("dr_vip_gravity", "500")
cvar_speed = register_cvar("dr_vip_speed", "500")
RegisterHam(Ham_Spawn, "player", "bacon_spawn", 1)
g_hudsync = CreateHudSyncObj()
SayTxT = get_user_msgid("SayText");
}
public client_connect(client)
{
if(get_user_flags(client) & FLAG)
{
client_cmd(client, "spk %s", VIP_CONNECT)
new name[32];
get_user_name(client, name, 31);
set_hudmessage( 0, 255, 0, -1.0, 0.29, 0, 6.0, 12.0 );
show_hudmessage( 0, "Vip %s wchodzi na serwer!.", name);
}
}
public bacon_spawn(id)
{
if (!is_user_alive(id))
return
static CsTeams: team ; team = cs_get_user_team(id)
if (team == CS_TEAM_T && (get_user_flags(id) & FLAG))
{
set_task(2.0, "T_menu", id)
if(!task_exists(TASKID_SHOWHUD + id))
set_task(0.2, "Task_ShowHUD", TASKID_SHOWHUD + id)
set_user_rendering(id,kRenderFxGlowShell,255,0,0,kRenderNormal,25)
}
else if (team == CS_TEAM_CT && (get_user_flags(id) & FLAG))
{
set_task(2.0, "CT_menu", id)
strip_user_weapons(id)
give_item(id, "weapon_knife")
if(!task_exists(TASKID_SHOWHUD + id))
set_task(0.2, "Task_ShowHUD", TASKID_SHOWHUD + id)
set_user_rendering(id,kRenderFxGlowShell,255,0,0,kRenderNormal,25)
}
}
public T_menu(id)
{
if(!is_user_alive(id))
return PLUGIN_HANDLED
client_cmd(id, "spk %s", MENU_POPUP)
new gmenu = menu_create("\yVIP MENU" , "Vip_Handler");
menu_additem(gmenu ,"\r255 \wZycie", "1" , 0);
menu_additem(gmenu ,"\r255 \wArmor", "2" , 0);
menu_additem(gmenu ,"\wGrawitacja", "3" , 0);
menu_additem(gmenu ,"\wSzybkosc", "4" , 0);
menu_additem(gmenu ,"\wHegrenade", "6" , 0);
menu_additem(gmenu ,"\wNightVision (\rna ciemne mapki\w)", "7" , 0);
menu_setprop(gmenu , MPROP_EXIT , MEXIT_ALL);
menu_display(id , gmenu , 0);
return PLUGIN_CONTINUE
}
public CT_menu(id)
{
if(!is_user_alive(id))
return PLUGIN_HANDLED
client_cmd(id, "spk %s", MENU_POPUP)
new gmenu = menu_create("\yVIP MENU" , "VipCt_Handler");
menu_additem(gmenu ,"\r255 \wZycie", "1" , 0);
menu_additem(gmenu ,"\r255 \wArmor", "2" , 0);
menu_additem(gmenu ,"\wGrawitacja", "3" , 0);
menu_additem(gmenu ,"\wSzybkosc", "4" , 0);
menu_additem(gmenu ,"\wHegrenade", "5" , 0);
menu_additem(gmenu ,"\wNightVision (\rna ciemne mapki\w)", "6" , 0);
menu_setprop(gmenu , MPROP_EXIT , MEXIT_ALL);
menu_display(id , gmenu , 0);
return PLUGIN_CONTINUE
}
public Vip_Handler(id, gmenu, item, player)
{
if (item == MENU_EXIT)
{
menu_destroy(gmenu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(gmenu, item, access, data, 5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
client_cmd(id, "spk %s", MENU_OK)
set_user_health(id, 255)
}
case 2:
{
client_cmd(id, "spk %s", MENU_OK)
set_user_armor(id, 255)
}
case 3:
{
client_cmd(id, "spk %s", MENU_OK)
new Float: gravity
gravity = get_pcvar_float(cvar_gravity) / 800
set_user_gravity(id, gravity)
}
case 4:
{
new Float: speed
speed = get_pcvar_float(cvar_speed)
client_cmd(id, "spk %s", MENU_OK)
set_user_maxspeed(id, speed)
}
case 6:
{
give_item(id, "weapon_hegrenade")
client_cmd(id, "spk %s", MENU_OK)
}
case 7:
{
cs_set_user_nvg(id)
client_cmd(id, "spk %s", MENU_OK)
}
}
menu_destroy(gmenu)
return PLUGIN_HANDLED;
}
public VipCt_Handler(id, gmenu, item, player)
{
if (item == MENU_EXIT)
{
menu_destroy(gmenu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(gmenu, item, access, data, 5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
client_cmd(id, "spk %s", MENU_OK)
set_user_health(id, 255)
}
case 2:
{
client_cmd(id, "spk %s", MENU_OK)
set_user_armor(id, 255)
}
case 3:
{
client_cmd(id, "spk %s", MENU_OK)
new Float: gravity
gravity = get_pcvar_float(cvar_gravity) / 800
set_user_gravity(id, gravity)
}
case 4:
{
new Float: speed
speed = get_pcvar_float(cvar_speed)
client_cmd(id, "spk %s", MENU_OK)
set_user_maxspeed(id, speed)
}
case 5:
{
give_item(id, "weapon_hegrenade")
client_cmd(id, "spk %s", MENU_OK)
}
case 6:
{
cs_set_user_nvg(id)
client_cmd(id, "spk %s", MENU_OK)
}
}
menu_destroy(gmenu)
return PLUGIN_HANDLED;
}
public Task_ShowHUD(task)
{
new id = task - TASKID_SHOWHUD
if(!is_user_alive(id))
return PLUGIN_HANDLED
static health, armour
health = get_user_health(id)
armour = get_user_armor(id)
set_hudmessage(150, 150, 150, 0.40, 0.92, 0, 0.0, 0.3, 0.0, 0.0)
ShowSyncHudMsg(id, g_hudsync , ".::*Zycie: %d -|V.I.P|- Armor: %d*::.", health, armour)
set_task(0.1, "Task_ShowHUD", TASKID_SHOWHUD + id)
return PLUGIN_CONTINUE
}
public client_PreThink(id)
{
if(is_user_alive(id))
{
if(get_user_flags(id) & FLAG)
{
new oldbuttons = get_user_oldbutton(id);
oldbuttons &= ~IN_JUMP;
entity_set_int(id, EV_INT_oldbuttons, oldbuttons);
}
}
}
stock Create_BeamCylinder( origin[ 3 ], addrad, sprite, startfrate, framerate, life, width, amplitude, red, green, blue, brightness, speed )
{
message_begin( MSG_PVS, SVC_TEMPENTITY, origin );
write_byte( TE_BEAMCYLINDER );
write_coord( origin[ 0 ] );
write_coord( origin[ 1 ] );
write_coord( origin[ 2 ] );
write_coord( origin[ 0 ] );
write_coord( origin[ 1 ] );
write_coord( origin[ 2 ] + addrad );
write_short( sprite );
write_byte( startfrate );
write_byte( framerate );
write_byte(life );
write_byte( width );
write_byte( amplitude );
write_byte( red );
write_byte( green );
write_byte( blue );
write_byte( brightness );
write_byte( speed );
message_end();
}
stock te_sprite(id, Float:origin[3], sprite, scale, brightness)
{
message_begin(MSG_ONE, SVC_TEMPENTITY, _, id)
write_byte(TE_SPRITE)
write_coord(floatround(origin[0]))
write_coord(floatround(origin[1]))
write_coord(floatround(origin[2]))
write_short(sprite)
write_byte(scale)
write_byte(brightness)
message_end()
}
stock normalize(Float:fIn[3], Float:fOut[3], Float:fMul)
{
new Float:fLen = xs_vec_len(fIn)
xs_vec_copy(fIn, fOut)
fOut[0] /= fLen, fOut[1] /= fLen, fOut[2] /= fLen
fOut[0] *= fMul, fOut[1] *= fMul, fOut[2] *= fMul
}
stock client_printcolor(const id, const input[], any:...)
{
new count = 1, players[32];
static msg[191];
vformat(msg,190,input,3);
replace_all(msg,190,"/g","^4");// green txt
replace_all(msg,190,"/y","^1");// orange txt
replace_all(msg,190,"/ctr","^3");// team txt
replace_all(msg,190,"/w","^0");// team txt
if (id) players[0] = id; else get_players(players,count,"ch");
for (new i = 0; i < count; i++)
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, SayTxT, _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <hamsandwich>
#include <cstrike>
#include <fakemeta>
#include <xs>
#include <engine>
#define FLAG ADMIN_USER
new const MENU_POPUP[] = "misc/DeathRunVip/vip_menu_popup.wav"
new const MENU_OK[] = "misc/DeathRunVip/vip_menu_ok.wav"
new const VIP_CONNECT[] = "misc/DeathRunVip/vip_connect.wav"
#define TASKID_SHOWHUD 2931
new g_hudsync
new cvar_gravity
new cvar_speed
new SayTxT
public plugin_precache()
{
precache_sound(VIP_CONNECT)
precache_sound(MENU_POPUP)
precache_sound(MENU_OK)
}
public plugin_init()
{
register_plugin("Deathrun V.I.P", "1.0", "DoviuX")
cvar_gravity = register_cvar("dr_vip_gravity", "500")
cvar_speed = register_cvar("dr_vip_speed", "500")
RegisterHam(Ham_Spawn, "player", "bacon_spawn", 1)
g_hudsync = CreateHudSyncObj()
SayTxT = get_user_msgid("SayText");
}
public client_connect(client)
{
if(get_user_flags(client) & FLAG)
{
client_cmd(client, "spk %s", VIP_CONNECT)
new name[32];
get_user_name(client, name, 31);
set_hudmessage( 0, 255, 0, -1.0, 0.29, 0, 6.0, 12.0 );
show_hudmessage( 0, "Vip %s wchodzi na serwer!.", name);
}
}
public bacon_spawn(id)
{
if (!is_user_alive(id))
return
static CsTeams: team ; team = cs_get_user_team(id)
if (team == CS_TEAM_T && (get_user_flags(id) & FLAG))
{
set_task(2.0, "T_menu", id)
if(!task_exists(TASKID_SHOWHUD + id))
set_task(0.2, "Task_ShowHUD", TASKID_SHOWHUD + id)
set_user_rendering(id,kRenderFxGlowShell,255,0,0,kRenderNormal,25)
}
else if (team == CS_TEAM_CT && (get_user_flags(id) & FLAG))
{
set_task(2.0, "CT_menu", id)
strip_user_weapons(id)
give_item(id, "weapon_knife")
if(!task_exists(TASKID_SHOWHUD + id))
set_task(0.2, "Task_ShowHUD", TASKID_SHOWHUD + id)
set_user_rendering(id,kRenderFxGlowShell,255,0,0,kRenderNormal,25)
}
}
public T_menu(id)
{
if(!is_user_alive(id))
return PLUGIN_HANDLED
client_cmd(id, "spk %s", MENU_POPUP)
new gmenu = menu_create("\yVIP MENU" , "Vip_Handler");
menu_additem(gmenu ,"\r255 \wZycie", "1" , 0);
menu_additem(gmenu ,"\r255 \wArmor", "2" , 0);
menu_additem(gmenu ,"\wGrawitacja", "3" , 0);
menu_additem(gmenu ,"\wSzybkosc", "4" , 0);
menu_additem(gmenu ,"\wHegrenade", "6" , 0);
menu_additem(gmenu ,"\wNightVision (\rna ciemne mapki\w)", "7" , 0);
menu_setprop(gmenu , MPROP_EXIT , MEXIT_ALL);
menu_display(id , gmenu , 0);
return PLUGIN_CONTINUE
}
public CT_menu(id)
{
if(!is_user_alive(id))
return PLUGIN_HANDLED
client_cmd(id, "spk %s", MENU_POPUP)
new gmenu = menu_create("\yVIP MENU" , "VipCt_Handler");
menu_additem(gmenu ,"\r255 \wZycie", "1" , 0);
menu_additem(gmenu ,"\r255 \wArmor", "2" , 0);
menu_additem(gmenu ,"\wGrawitacja", "3" , 0);
menu_additem(gmenu ,"\wSzybkosc", "4" , 0);
menu_additem(gmenu ,"\wHegrenade", "5" , 0);
menu_additem(gmenu ,"\wNightVision (\rna ciemne mapki\w)", "6" , 0);
menu_setprop(gmenu , MPROP_EXIT , MEXIT_ALL);
menu_display(id , gmenu , 0);
return PLUGIN_CONTINUE
}
public Vip_Handler(id, gmenu, item, player)
{
if (item == MENU_EXIT)
{
menu_destroy(gmenu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(gmenu, item, access, data, 5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
client_cmd(id, "spk %s", MENU_OK)
set_user_health(id, 255)
}
case 2:
{
client_cmd(id, "spk %s", MENU_OK)
set_user_armor(id, 255)
}
case 3:
{
client_cmd(id, "spk %s", MENU_OK)
new Float: gravity
gravity = get_pcvar_float(cvar_gravity) / 800
set_user_gravity(id, gravity)
}
case 4:
{
new Float: speed
speed = get_pcvar_float(cvar_speed)
client_cmd(id, "spk %s", MENU_OK)
set_user_maxspeed(id, speed)
}
case 6:
{
give_item(id, "weapon_hegrenade")
client_cmd(id, "spk %s", MENU_OK)
}
case 7:
{
cs_set_user_nvg(id)
client_cmd(id, "spk %s", MENU_OK)
}
}
menu_destroy(gmenu)
return PLUGIN_HANDLED;
}
public VipCt_Handler(id, gmenu, item, player)
{
if (item == MENU_EXIT)
{
menu_destroy(gmenu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(gmenu, item, access, data, 5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
client_cmd(id, "spk %s", MENU_OK)
set_user_health(id, 255)
}
case 2:
{
client_cmd(id, "spk %s", MENU_OK)
set_user_armor(id, 255)
}
case 3:
{
client_cmd(id, "spk %s", MENU_OK)
new Float: gravity
gravity = get_pcvar_float(cvar_gravity) / 800
set_user_gravity(id, gravity)
}
case 4:
{
new Float: speed
speed = get_pcvar_float(cvar_speed)
client_cmd(id, "spk %s", MENU_OK)
set_user_maxspeed(id, speed)
}
case 5:
{
give_item(id, "weapon_hegrenade")
client_cmd(id, "spk %s", MENU_OK)
}
case 6:
{
cs_set_user_nvg(id)
client_cmd(id, "spk %s", MENU_OK)
}
}
menu_destroy(gmenu)
return PLUGIN_HANDLED;
}
public Task_ShowHUD(task)
{
new id = task - TASKID_SHOWHUD
if(!is_user_alive(id))
return PLUGIN_HANDLED
static health, armour
health = get_user_health(id)
armour = get_user_armor(id)
set_hudmessage(150, 150, 150, 0.40, 0.92, 0, 0.0, 0.3, 0.0, 0.0)
ShowSyncHudMsg(id, g_hudsync , ".::*Zycie: %d -|V.I.P|- Armor: %d*::.", health, armour)
set_task(0.1, "Task_ShowHUD", TASKID_SHOWHUD + id)
return PLUGIN_CONTINUE
}
public client_PreThink(id)
{
if(is_user_alive(id))
{
if(get_user_flags(id) & FLAG)
{
new oldbuttons = get_user_oldbutton(id);
oldbuttons &= ~IN_JUMP;
entity_set_int(id, EV_INT_oldbuttons, oldbuttons);
}
}
}
stock Create_BeamCylinder( origin[ 3 ], addrad, sprite, startfrate, framerate, life, width, amplitude, red, green, blue, brightness, speed )
{
message_begin( MSG_PVS, SVC_TEMPENTITY, origin );
write_byte( TE_BEAMCYLINDER );
write_coord( origin[ 0 ] );
write_coord( origin[ 1 ] );
write_coord( origin[ 2 ] );
write_coord( origin[ 0 ] );
write_coord( origin[ 1 ] );
write_coord( origin[ 2 ] + addrad );
write_short( sprite );
write_byte( startfrate );
write_byte( framerate );
write_byte(life );
write_byte( width );
write_byte( amplitude );
write_byte( red );
write_byte( green );
write_byte( blue );
write_byte( brightness );
write_byte( speed );
message_end();
}
stock te_sprite(id, Float:origin[3], sprite, scale, brightness)
{
message_begin(MSG_ONE, SVC_TEMPENTITY, _, id)
write_byte(TE_SPRITE)
write_coord(floatround(origin[0]))
write_coord(floatround(origin[1]))
write_coord(floatround(origin[2]))
write_short(sprite)
write_byte(scale)
write_byte(brightness)
message_end()
}
stock normalize(Float:fIn[3], Float:fOut[3], Float:fMul)
{
new Float:fLen = xs_vec_len(fIn)
xs_vec_copy(fIn, fOut)
fOut[0] /= fLen, fOut[1] /= fLen, fOut[2] /= fLen
fOut[0] *= fMul, fOut[1] *= fMul, fOut[2] *= fMul
}
stock client_printcolor(const id, const input[], any:...)
{
new count = 1, players[32];
static msg[191];
vformat(msg,190,input,3);
replace_all(msg,190,"/g","^4");// green txt
replace_all(msg,190,"/y","^1");// orange txt
replace_all(msg,190,"/ctr","^3");// team txt
replace_all(msg,190,"/w","^0");// team txt
if (id) players[0] = id; else get_players(players,count,"ch");
for (new i = 0; i < count; i++)
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, SayTxT, _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
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