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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Wklejka 131912301418928 dodana przez oxygenium, 20.10.2011 16:03
Typ:


oxygenium
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#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <hamsandwich>
#include <cstrike>
#include <fakemeta>
#include <xs>
#include <engine>
 
#define FLAG ADMIN_USER
 
new const MENU_POPUP[] = "misc/DeathRunVip/vip_menu_popup.wav"
new const MENU_OK[] = "misc/DeathRunVip/vip_menu_ok.wav"
new const VIP_CONNECT[] = "misc/DeathRunVip/vip_connect.wav"
 
#define TASKID_SHOWHUD	2931
 
new g_hudsync
new cvar_gravity
new cvar_speed
new SayTxT
 
public plugin_precache()
{
	precache_sound(VIP_CONNECT)
 
	precache_sound(MENU_POPUP)
	precache_sound(MENU_OK)
}
 
public plugin_init()
{
	register_plugin("Deathrun V.I.P", "1.0", "DoviuX")
 
	cvar_gravity = register_cvar("dr_vip_gravity", "500")
	cvar_speed = register_cvar("dr_vip_speed", "500")
 
	RegisterHam(Ham_Spawn, "player", "bacon_spawn", 1)
 
	g_hudsync = CreateHudSyncObj()
	SayTxT = get_user_msgid("SayText");
}
 
public client_connect(client)
{
	if(get_user_flags(client) & FLAG)
	{
		client_cmd(client, "spk %s", VIP_CONNECT)
 
		new name[32];
		get_user_name(client, name, 31);
		set_hudmessage( 0, 255, 0, -1.0, 0.29, 0, 6.0, 12.0 );
		show_hudmessage( 0, "Vip %s wchodzi na serwer!.", name);
	}
}
 
public bacon_spawn(id)
{
	if (!is_user_alive(id))
	return
 
	static CsTeams: team ; team = cs_get_user_team(id)
 
	if (team == CS_TEAM_T && (get_user_flags(id) & FLAG))
	{   
		set_task(2.0, "T_menu", id)
 
		if(!task_exists(TASKID_SHOWHUD + id))
		set_task(0.2, "Task_ShowHUD", TASKID_SHOWHUD + id)
 
		set_user_rendering(id,kRenderFxGlowShell,255,0,0,kRenderNormal,25) 
	}
	else if (team == CS_TEAM_CT && (get_user_flags(id) & FLAG))
	{
		set_task(2.0, "CT_menu", id)
 
		strip_user_weapons(id)
		give_item(id, "weapon_knife")
 
		if(!task_exists(TASKID_SHOWHUD + id))
		set_task(0.2, "Task_ShowHUD", TASKID_SHOWHUD + id)
 
		set_user_rendering(id,kRenderFxGlowShell,255,0,0,kRenderNormal,25) 
	}
}
 
public T_menu(id)
{
	if(!is_user_alive(id))
	return PLUGIN_HANDLED
 
	client_cmd(id, "spk %s", MENU_POPUP)
 
	new gmenu = menu_create("\yVIP MENU" , "Vip_Handler");
	menu_additem(gmenu ,"\r255 \wZycie", "1" , 0);
	menu_additem(gmenu ,"\r255 \wArmor", "2" , 0);
	menu_additem(gmenu ,"\wGrawitacja", "3" , 0);
	menu_additem(gmenu ,"\wSzybkosc", "4" , 0);
	menu_additem(gmenu ,"\wHegrenade", "6" , 0);
	menu_additem(gmenu ,"\wNightVision (\rna ciemne mapki\w)", "7" , 0);
 
	menu_setprop(gmenu , MPROP_EXIT , MEXIT_ALL);
 
	menu_display(id , gmenu , 0);
 
	return PLUGIN_CONTINUE
}
 
public CT_menu(id)
{
	if(!is_user_alive(id))
	return PLUGIN_HANDLED
 
	client_cmd(id, "spk %s", MENU_POPUP)
 
	new gmenu = menu_create("\yVIP MENU" , "VipCt_Handler");
	menu_additem(gmenu ,"\r255 \wZycie", "1" , 0);
	menu_additem(gmenu ,"\r255 \wArmor", "2" , 0);
	menu_additem(gmenu ,"\wGrawitacja", "3" , 0);
	menu_additem(gmenu ,"\wSzybkosc", "4" , 0);
	menu_additem(gmenu ,"\wHegrenade", "5" , 0);
	menu_additem(gmenu ,"\wNightVision (\rna ciemne mapki\w)", "6" , 0);
 
	menu_setprop(gmenu , MPROP_EXIT , MEXIT_ALL);
 
	menu_display(id , gmenu , 0);
 
	return PLUGIN_CONTINUE
}
 
public Vip_Handler(id, gmenu, item, player)
{
	if (item == MENU_EXIT)
	{
		menu_destroy(gmenu)
		return PLUGIN_HANDLED
	}
 
	new data[6], iName[64]
	new access, callback
	menu_item_getinfo(gmenu, item, access, data, 5, iName, 63, callback)
 
	new key = str_to_num(data)
 
	switch(key)
	{
	case 1:
		{
			client_cmd(id, "spk %s", MENU_OK)
 
			set_user_health(id, 255)
 
		}
 
	case 2:
		{
			client_cmd(id, "spk %s", MENU_OK)
 
			set_user_armor(id, 255)
 
		}
 
	case 3:
		{
			client_cmd(id, "spk %s", MENU_OK)
 
			new Float: gravity
			gravity	= get_pcvar_float(cvar_gravity) / 800
 
			set_user_gravity(id, gravity)
 
		}
 
	case 4:
		{
			new Float: speed
			speed	= get_pcvar_float(cvar_speed)
 
			client_cmd(id, "spk %s", MENU_OK)
 
			set_user_maxspeed(id, speed)
 
		}
 
	case 6:
		{
			give_item(id, "weapon_hegrenade")
 
			client_cmd(id, "spk %s", MENU_OK)
 
 
		}
 
	case 7:
		{
			cs_set_user_nvg(id)
 
			client_cmd(id, "spk %s", MENU_OK)
 
 
		}
	}
	menu_destroy(gmenu)
	return PLUGIN_HANDLED;
}
 
public VipCt_Handler(id, gmenu, item, player)
{
	if (item == MENU_EXIT)
	{
		menu_destroy(gmenu)
		return PLUGIN_HANDLED
	}
 
	new data[6], iName[64]
	new access, callback
	menu_item_getinfo(gmenu, item, access, data, 5, iName, 63, callback)
 
	new key = str_to_num(data)
 
	switch(key)
	{
	case 1:
		{
			client_cmd(id, "spk %s", MENU_OK)
 
			set_user_health(id, 255)
 
		}
 
	case 2:
		{
			client_cmd(id, "spk %s", MENU_OK)
 
			set_user_armor(id, 255)
 
		}
 
	case 3:
		{
			client_cmd(id, "spk %s", MENU_OK)
 
			new Float: gravity
			gravity	= get_pcvar_float(cvar_gravity) / 800
 
			set_user_gravity(id, gravity)
 
		}
 
	case 4:
		{
			new Float: speed
			speed	= get_pcvar_float(cvar_speed)
 
			client_cmd(id, "spk %s", MENU_OK)
 
			set_user_maxspeed(id, speed)
 
		}
 
	case 5:
		{
			give_item(id, "weapon_hegrenade")
 
			client_cmd(id, "spk %s", MENU_OK)
 
 
		}
 
	case 6:
		{
			cs_set_user_nvg(id)
 
			client_cmd(id, "spk %s", MENU_OK)
 
 
		}
	}
	menu_destroy(gmenu)
	return PLUGIN_HANDLED;
}
 
public Task_ShowHUD(task)
{
	new id = task - TASKID_SHOWHUD
 
	if(!is_user_alive(id))
	return PLUGIN_HANDLED
 
	static health, armour
	health = get_user_health(id)
	armour = get_user_armor(id)
 
	set_hudmessage(150, 150, 150, 0.40, 0.92, 0, 0.0, 0.3, 0.0, 0.0)
	ShowSyncHudMsg(id, g_hudsync , ".::*Zycie: %d -|V.I.P|- Armor: %d*::.", health, armour)
 
	set_task(0.1, "Task_ShowHUD", TASKID_SHOWHUD + id)		
 
	return PLUGIN_CONTINUE
}
 
public client_PreThink(id)
{
	if(is_user_alive(id))
	{
		if(get_user_flags(id) & FLAG)
		{
 
			new oldbuttons = get_user_oldbutton(id);
 
 
			oldbuttons &= ~IN_JUMP;
			entity_set_int(id, EV_INT_oldbuttons, oldbuttons);
		}
	}
}  
 
stock Create_BeamCylinder( origin[ 3 ], addrad, sprite, startfrate, framerate, life, width, amplitude, red, green, blue, brightness, speed )
{
	message_begin( MSG_PVS, SVC_TEMPENTITY, origin ); 
	write_byte( TE_BEAMCYLINDER );
	write_coord( origin[ 0 ] );
	write_coord( origin[ 1 ] );
	write_coord( origin[ 2 ] );
	write_coord( origin[ 0 ] );
	write_coord( origin[ 1 ] );
	write_coord( origin[ 2 ] + addrad );
	write_short( sprite );
	write_byte( startfrate );
	write_byte( framerate );
	write_byte(life );
	write_byte( width );
	write_byte( amplitude );
	write_byte( red );
	write_byte( green );
	write_byte( blue );
	write_byte( brightness );
	write_byte( speed );
	message_end();
}
 
stock te_sprite(id, Float:origin[3], sprite, scale, brightness)
{
	message_begin(MSG_ONE, SVC_TEMPENTITY, _, id)
	write_byte(TE_SPRITE)
	write_coord(floatround(origin[0]))
	write_coord(floatround(origin[1]))
	write_coord(floatround(origin[2]))
	write_short(sprite)
	write_byte(scale) 
	write_byte(brightness)
	message_end()
}
 
stock normalize(Float:fIn[3], Float:fOut[3], Float:fMul)
{
	new Float:fLen = xs_vec_len(fIn)
	xs_vec_copy(fIn, fOut)
 
	fOut[0] /= fLen, fOut[1] /= fLen, fOut[2] /= fLen
	fOut[0] *= fMul, fOut[1] *= fMul, fOut[2] *= fMul
}
 
stock client_printcolor(const id, const input[], any:...)
{
	new count = 1, players[32];
	static msg[191];
	vformat(msg,190,input,3);
	replace_all(msg,190,"/g","^4");// green txt
	replace_all(msg,190,"/y","^1");// orange txt
	replace_all(msg,190,"/ctr","^3");// team txt
	replace_all(msg,190,"/w","^0");// team txt
	if (id) players[0] = id; else get_players(players,count,"ch");
	for (new i = 0; i < count; i++)
	if (is_user_connected(players[i]))
	{
		message_begin(MSG_ONE_UNRELIABLE, SayTxT, _, players[i]);
		write_byte(players[i]);
		write_string(msg);
		message_end();
	}
}	
 
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <hamsandwich>
#include <cstrike>
#include <fakemeta>
#include <xs>
#include <engine>
 
#define FLAG ADMIN_USER
 
new const MENU_POPUP[] = "misc/DeathRunVip/vip_menu_popup.wav"
new const MENU_OK[] = "misc/DeathRunVip/vip_menu_ok.wav"
new const VIP_CONNECT[] = "misc/DeathRunVip/vip_connect.wav"
 
#define TASKID_SHOWHUD	2931
 
new g_hudsync
new cvar_gravity
new cvar_speed
new SayTxT
 
public plugin_precache()
{
	precache_sound(VIP_CONNECT)
 
	precache_sound(MENU_POPUP)
	precache_sound(MENU_OK)
}
 
public plugin_init()
{
	register_plugin("Deathrun V.I.P", "1.0", "DoviuX")
 
	cvar_gravity = register_cvar("dr_vip_gravity", "500")
	cvar_speed = register_cvar("dr_vip_speed", "500")
 
	RegisterHam(Ham_Spawn, "player", "bacon_spawn", 1)
 
	g_hudsync = CreateHudSyncObj()
	SayTxT = get_user_msgid("SayText");
}
 
public client_connect(client)
{
	if(get_user_flags(client) & FLAG)
	{
		client_cmd(client, "spk %s", VIP_CONNECT)
 
		new name[32];
		get_user_name(client, name, 31);
		set_hudmessage( 0, 255, 0, -1.0, 0.29, 0, 6.0, 12.0 );
		show_hudmessage( 0, "Vip %s wchodzi na serwer!.", name);
	}
}
 
public bacon_spawn(id)
{
	if (!is_user_alive(id))
	return
 
	static CsTeams: team ; team = cs_get_user_team(id)
 
	if (team == CS_TEAM_T && (get_user_flags(id) & FLAG))
	{   
		set_task(2.0, "T_menu", id)
 
		if(!task_exists(TASKID_SHOWHUD + id))
		set_task(0.2, "Task_ShowHUD", TASKID_SHOWHUD + id)
 
		set_user_rendering(id,kRenderFxGlowShell,255,0,0,kRenderNormal,25) 
	}
	else if (team == CS_TEAM_CT && (get_user_flags(id) & FLAG))
	{
		set_task(2.0, "CT_menu", id)
 
		strip_user_weapons(id)
		give_item(id, "weapon_knife")
 
		if(!task_exists(TASKID_SHOWHUD + id))
		set_task(0.2, "Task_ShowHUD", TASKID_SHOWHUD + id)
 
		set_user_rendering(id,kRenderFxGlowShell,255,0,0,kRenderNormal,25) 
	}
}
 
public T_menu(id)
{
	if(!is_user_alive(id))
	return PLUGIN_HANDLED
 
	client_cmd(id, "spk %s", MENU_POPUP)
 
	new gmenu = menu_create("\yVIP MENU" , "Vip_Handler");
	menu_additem(gmenu ,"\r255 \wZycie", "1" , 0);
	menu_additem(gmenu ,"\r255 \wArmor", "2" , 0);
	menu_additem(gmenu ,"\wGrawitacja", "3" , 0);
	menu_additem(gmenu ,"\wSzybkosc", "4" , 0);
	menu_additem(gmenu ,"\wHegrenade", "6" , 0);
	menu_additem(gmenu ,"\wNightVision (\rna ciemne mapki\w)", "7" , 0);
 
	menu_setprop(gmenu , MPROP_EXIT , MEXIT_ALL);
 
	menu_display(id , gmenu , 0);
 
	return PLUGIN_CONTINUE
}
 
public CT_menu(id)
{
	if(!is_user_alive(id))
	return PLUGIN_HANDLED
 
	client_cmd(id, "spk %s", MENU_POPUP)
 
	new gmenu = menu_create("\yVIP MENU" , "VipCt_Handler");
	menu_additem(gmenu ,"\r255 \wZycie", "1" , 0);
	menu_additem(gmenu ,"\r255 \wArmor", "2" , 0);
	menu_additem(gmenu ,"\wGrawitacja", "3" , 0);
	menu_additem(gmenu ,"\wSzybkosc", "4" , 0);
	menu_additem(gmenu ,"\wHegrenade", "5" , 0);
	menu_additem(gmenu ,"\wNightVision (\rna ciemne mapki\w)", "6" , 0);
 
	menu_setprop(gmenu , MPROP_EXIT , MEXIT_ALL);
 
	menu_display(id , gmenu , 0);
 
	return PLUGIN_CONTINUE
}
 
public Vip_Handler(id, gmenu, item, player)
{
	if (item == MENU_EXIT)
	{
		menu_destroy(gmenu)
		return PLUGIN_HANDLED
	}
 
	new data[6], iName[64]
	new access, callback
	menu_item_getinfo(gmenu, item, access, data, 5, iName, 63, callback)
 
	new key = str_to_num(data)
 
	switch(key)
	{
	case 1:
		{
			client_cmd(id, "spk %s", MENU_OK)
 
			set_user_health(id, 255)
 
		}
 
	case 2:
		{
			client_cmd(id, "spk %s", MENU_OK)
 
			set_user_armor(id, 255)
 
		}
 
	case 3:
		{
			client_cmd(id, "spk %s", MENU_OK)
 
			new Float: gravity
			gravity	= get_pcvar_float(cvar_gravity) / 800
 
			set_user_gravity(id, gravity)
 
		}
 
	case 4:
		{
			new Float: speed
			speed	= get_pcvar_float(cvar_speed)
 
			client_cmd(id, "spk %s", MENU_OK)
 
			set_user_maxspeed(id, speed)
 
		}
 
	case 6:
		{
			give_item(id, "weapon_hegrenade")
 
			client_cmd(id, "spk %s", MENU_OK)
 
 
		}
 
	case 7:
		{
			cs_set_user_nvg(id)
 
			client_cmd(id, "spk %s", MENU_OK)
 
 
		}
	}
	menu_destroy(gmenu)
	return PLUGIN_HANDLED;
}
 
public VipCt_Handler(id, gmenu, item, player)
{
	if (item == MENU_EXIT)
	{
		menu_destroy(gmenu)
		return PLUGIN_HANDLED
	}
 
	new data[6], iName[64]
	new access, callback
	menu_item_getinfo(gmenu, item, access, data, 5, iName, 63, callback)
 
	new key = str_to_num(data)
 
	switch(key)
	{
	case 1:
		{
			client_cmd(id, "spk %s", MENU_OK)
 
			set_user_health(id, 255)
 
		}
 
	case 2:
		{
			client_cmd(id, "spk %s", MENU_OK)
 
			set_user_armor(id, 255)
 
		}
 
	case 3:
		{
			client_cmd(id, "spk %s", MENU_OK)
 
			new Float: gravity
			gravity	= get_pcvar_float(cvar_gravity) / 800
 
			set_user_gravity(id, gravity)
 
		}
 
	case 4:
		{
			new Float: speed
			speed	= get_pcvar_float(cvar_speed)
 
			client_cmd(id, "spk %s", MENU_OK)
 
			set_user_maxspeed(id, speed)
 
		}
 
	case 5:
		{
			give_item(id, "weapon_hegrenade")
 
			client_cmd(id, "spk %s", MENU_OK)
 
 
		}
 
	case 6:
		{
			cs_set_user_nvg(id)
 
			client_cmd(id, "spk %s", MENU_OK)
 
 
		}
	}
	menu_destroy(gmenu)
	return PLUGIN_HANDLED;
}
 
public Task_ShowHUD(task)
{
	new id = task - TASKID_SHOWHUD
 
	if(!is_user_alive(id))
	return PLUGIN_HANDLED
 
	static health, armour
	health = get_user_health(id)
	armour = get_user_armor(id)
 
	set_hudmessage(150, 150, 150, 0.40, 0.92, 0, 0.0, 0.3, 0.0, 0.0)
	ShowSyncHudMsg(id, g_hudsync , ".::*Zycie: %d -|V.I.P|- Armor: %d*::.", health, armour)
 
	set_task(0.1, "Task_ShowHUD", TASKID_SHOWHUD + id)		
 
	return PLUGIN_CONTINUE
}
 
public client_PreThink(id)
{
	if(is_user_alive(id))
	{
		if(get_user_flags(id) & FLAG)
		{
 
			new oldbuttons = get_user_oldbutton(id);
 
 
			oldbuttons &= ~IN_JUMP;
			entity_set_int(id, EV_INT_oldbuttons, oldbuttons);
		}
	}
}  
 
stock Create_BeamCylinder( origin[ 3 ], addrad, sprite, startfrate, framerate, life, width, amplitude, red, green, blue, brightness, speed )
{
	message_begin( MSG_PVS, SVC_TEMPENTITY, origin ); 
	write_byte( TE_BEAMCYLINDER );
	write_coord( origin[ 0 ] );
	write_coord( origin[ 1 ] );
	write_coord( origin[ 2 ] );
	write_coord( origin[ 0 ] );
	write_coord( origin[ 1 ] );
	write_coord( origin[ 2 ] + addrad );
	write_short( sprite );
	write_byte( startfrate );
	write_byte( framerate );
	write_byte(life );
	write_byte( width );
	write_byte( amplitude );
	write_byte( red );
	write_byte( green );
	write_byte( blue );
	write_byte( brightness );
	write_byte( speed );
	message_end();
}
 
stock te_sprite(id, Float:origin[3], sprite, scale, brightness)
{
	message_begin(MSG_ONE, SVC_TEMPENTITY, _, id)
	write_byte(TE_SPRITE)
	write_coord(floatround(origin[0]))
	write_coord(floatround(origin[1]))
	write_coord(floatround(origin[2]))
	write_short(sprite)
	write_byte(scale) 
	write_byte(brightness)
	message_end()
}
 
stock normalize(Float:fIn[3], Float:fOut[3], Float:fMul)
{
	new Float:fLen = xs_vec_len(fIn)
	xs_vec_copy(fIn, fOut)
 
	fOut[0] /= fLen, fOut[1] /= fLen, fOut[2] /= fLen
	fOut[0] *= fMul, fOut[1] *= fMul, fOut[2] *= fMul
}
 
stock client_printcolor(const id, const input[], any:...)
{
	new count = 1, players[32];
	static msg[191];
	vformat(msg,190,input,3);
	replace_all(msg,190,"/g","^4");// green txt
	replace_all(msg,190,"/y","^1");// orange txt
	replace_all(msg,190,"/ctr","^3");// team txt
	replace_all(msg,190,"/w","^0");// team txt
	if (id) players[0] = id; else get_players(players,count,"ch");
	for (new i = 0; i < count; i++)
	if (is_user_connected(players[i]))
	{
		message_begin(MSG_ONE_UNRELIABLE, SayTxT, _, players[i]);
		write_byte(players[i]);
		write_string(msg);
		message_end();
	}
}