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121. | #include <amxmodx>
#include <codmod>
#include <engine>
#include <cstrike>
#include <fun>
native cod_set_perk_durability(id, wytrzymalosc); // Ustawia wytrzymalosc perku gracza.
native cod_get_perk_durability(id); // Pobiera wytrzymalosc perku gracza.
public plugin_init()
{
register_plugin("CodShop by MieTeK", "1.0", "MieTeK");
register_clcmd("say /sklep", "Sklep");
register_clcmd("say /shop", "Sklep");
}
public Sklep(id)
{
new tytul[25];
format(tytul, 24, "\rSklep by \yMieTeK");
new menu = menu_create(tytul, "Sklep_Handler");
menu_additem(menu, "100exp [2000$]");//1
menu_additem(menu, "250exp [5000$]");//2
menu_additem(menu, "300exp [7000$]");//3
menu_additem(menu, "350exp [1000$]");//4
menu_additem(menu, "550exp [16000$]");//5
menu_display(id, menu);
}
public Sklep_Handler(id, menu, item)
{
if(!is_user_alive(id) || !is_user_connected(id))
return PLUGIN_CONTINUE;
new zdrowie = get_user_health(id);
new kasa = cs_get_user_money(id);
new maxzdrowie = cod_get_user_health(id)+100
if(item == MENU_EXIT)
{
menu_destroy(menu);
return PLUGIN_CONTINUE;
}
switch(item)
{
case 0:
{
if(kasa >= 2000)
{
new exp = cod_get_user_xp(id);
cs_set_user_money(id, kasa-2000);
cod_set_user_xp(id, exp+100)
client_print(id, print_chat, "[COD:MW] Dostales 100 EXP'a!");
}
if(kasa < 2000)
client_print(id, print_chat, "[COD:MW] Masz za malo kasy!");
}
case 1:
{
if(kasa >= 5000)
{
new exp = cod_get_user_xp(id);
cod_set_user_xp(id, exp+250)
cs_set_user_money(id, kasa-5000);
client_print(id, print_chat, "[COD:MW] Dostales 250 EXP'a!");
}
if(kasa < 5000)
client_print(id, print_chat, "[COD:MW] Masz za malo kasy!");
}
case 2:
{
if(kasa >= 7000)
{
new exp = cod_get_user_xp(id);
cs_set_user_money(id, kasa-7000);
cod_set_user_xp(id, exp+300)
client_print(id, print_chat, "[COD:MW] Dostales 300 EXP'a!");
}
if(kasa < 7000)
client_print(id, print_chat, "[COD:MW] Masz za malo kasy!");
}
case 3:
{
if(kasa >= 10000)
{
new exp = cod_get_user_xp(id);
cs_set_user_money(id, kasa-10000);
cod_set_user_xp(id, exp+350)
client_print(id, print_chat, "[COD:MW] Dostales 350 EXP'a!");
}
if(kasa < 10000)
client_print(id, print_chat, "[COD:MW] Masz za malo kasy!");
}
case 4:
{
if(kasa >= 16000)
{
new exp = cod_get_user_xp(id);
cs_set_user_money(id, kasa-16000);
cod_set_user_xp(id, exp+550)
client_print(id, print_chat, "[COD:MW] Dostales 550 EXP'a!");
}
if(kasa < 16000)
client_print(id, print_chat, "[COD:MW] Masz za malo kasy!");
}
}
return PLUGIN_CONTINUE;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par }
*/
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