#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#define PLUGIN "Power Mod"
#define VERSION "1.0"
#define AUTHOR "Devos"
new is_power[33]
new power_mode
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
power_mode = register_cvar("power_mode","1")
register_event("ResetHUD","info","be")
register_event("DeathMsg","remove_power","a")
register_concmd("amx_power","admin_power",ADMIN_KICK,"<nick, #userid, authid> - toggle extra powers")
is_power[32]=0
}
public admin_power(id,level,cid)
{
if (!cmd_access(id,level,cid,2))
return PLUGIN_HANDLED
if(!get_pcvar_num(power_mode))
{
client_print(id, print_center, "Plugin %s jest aktualnie wylaczony", PLUGIN)
return PLUGIN_HANDLED
}
new arg[37]
read_argv(1,arg,36)
new player = cmd_target(id,arg,7)
if (!player)
{
client_print(id, print_center, "Nie znaleziono gracza %s", arg)
return PLUGIN_HANDLED
}
new name[32]
get_user_name(player, name, 31)
if(!is_user_alive(player))
{
client_print(player,print_center,"Gracz musi byc zywy aby dostac moce!")
return PLUGIN_HANDLED
}
if (is_power[player])
remove_power(player+1337)
else
give_power(player)
client_print(player,print_center,"Gracz %s %s moce.", name, is_power[player]?"otrzymal":"stracil")
return PLUGIN_HANDLED
}
public give_power(player)
{
set_user_health(player, 2000)
set_user_gravity(player, 1.0)
set_user_footsteps(player, 1)
client_print(player, print_center,"Dostales Moce!")
is_power[player]=1
}
public remove_power(id)
{
new vid
if (id>1337)
vid = id - 1337
else
vid = read_data(2)
if(is_power[vid])
{
set_user_gravity(vid, 1.0)
set_user_footsteps(vid, 0)
set_user_health(vid, 100)
client_print(vid, print_center,"")
is_power[id] = 0
}
}
public info(id)
{
if(get_pcvar_num(power_mode))
{
client_print(id,print_chat,"")
if(is_power[id])
{
set_user_health(id,2000)
set_user_gravity(id,1.0)
}
}
}
public client_PreThink(id)
{
new clip,ammo
if(is_power[id])
{
new weapon = get_user_weapon(id,clip,ammo)
if(weapon!=CSW_KNIFE && weapon!=CSW_C4)
{
client_cmd(id,"weapon_knife")
}
if(get_user_armor(id)<=100)
{
cs_set_user_armor(id,0,CS_ARMOR_NONE)
}
set_user_maxspeed(id,500.0)
client_cmd(id,"cl_forwardspeed 300;cl_backspeed 200;cl_sidespeed 400")
}
}
public client_disconnect(id)
{
is_power[id] = 0
}
Chce aby gracz zamieniany w to dostawał nowy model gracza. Ktoś umie to przerobić?
Użytkownik Devos edytował ten post 10.02.2010 21:25


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