Nazwa: Podpalacz
Statystyki:
zdrowie = 20;
kondycja = 30;
inteligencja = 20;
wytrzymalosc = 10;
Bronie:
Mac10 i Deagle
Opis:
1/6 na podpalenie gracza , 5 dmg wiecej z broni , ciche kroki i 1 rakietka.
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
Najlepsza odpowiedź ceglacl, 24.10.2014 17:42
proszę
#include <amxmodx>
#include <amxmisc>#include <codmod>#include <engine>#include <hamsandwich>#include <fakemeta>#include <xs>#include <fun>#define MAX 32new sprite_fire,sprite_smoke;new bool:ma_klase[MAX+1], palenie_gracza[MAX+1]; new wartosc_perku[MAX+1];new const nazwa[] = "Podpalacz";new const opis[] = "1/6 na podpalenie gracza , 5 dmg wiecej z broni , ciche kroki i 1 rakietka. ";new const bronie = (1<<CSW_MAC10)|(1<<CSW_DEAGLE);new const zdrowie = 20;new const kondycja = 30;new const inteligencja = 20;new const wytrzymalosc = 10;new sprite_blast;new ilosc_rakiet_gracza[33];new poprzednia_rakieta_gracza[33];public plugin_init(){register_plugin(nazwa, "1.0", "ceglacl");cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);register_touch("rocket", "*" , "DotykRakiety");RegisterHam(Ham_Spawn, "player", "fwSpawn_Rakiety", 1);register_event("Damage", "Damage", "b", "2!=0");RegisterHam(Ham_TakeDamage, "player", "TakeDamage");}public plugin_precache(){sprite_blast = precache_model("sprites/dexplo.spr");precache_model("models/rpgrocket.mdl");sprite_fire = precache_model("sprites/fire.spr")sprite_smoke = precache_model("sprites/steam1.spr")}public client_disconnect(id){new entRakiety = find_ent_by_class(0, "rocket");while(entRakiety > 0){if(entity_get_edict(entRakiety, EV_ENT_owner) == id)remove_entity(entRakiety);entRakiety = find_ent_by_class(entRakiety, "rocket");}}public cod_class_enabled(id){set_user_footsteps(id, 1);ma_klase[id] = true;ilosc_rakiet_gracza[id] = 1;wartosc_perku[id] = 0;}public cod_class_disabled(id){set_user_footsteps(id, 0);ma_klase[id] = false;}public cod_class_skill_used(id){if (!ilosc_rakiet_gracza[id]){client_print(id, print_center, "Wykorzystales juz wszystkie rakiety!");}else{if(poprzednia_rakieta_gracza[id] + 2.0 > get_gametime()){client_print(id, print_center, "Rakiet mozesz uzywac co 2 sekundy!");}else{if (is_user_alive(id)){poprzednia_rakieta_gracza[id] = floatround(get_gametime());ilosc_rakiet_gracza[id]--;new Float: Origin[3], Float: vAngle[3], Float: Velocity[3];entity_get_vector(id, EV_VEC_v_angle, vAngle);entity_get_vector(id, EV_VEC_origin , Origin);new Ent = create_entity("info_target");entity_set_string(Ent, EV_SZ_classname, "rocket");entity_set_model(Ent, "models/rpgrocket.mdl");vAngle[0] *= -1.0;entity_set_origin(Ent, Origin);entity_set_vector(Ent, EV_VEC_angles, vAngle);entity_set_int(Ent, EV_INT_effects, 2);entity_set_int(Ent, EV_INT_solid, SOLID_BBOX);entity_set_int(Ent, EV_INT_movetype, MOVETYPE_FLY);entity_set_edict(Ent, EV_ENT_owner, id);VelocityByAim(id, 1000 , Velocity);entity_set_vector(Ent, EV_VEC_velocity ,Velocity);}}}}public fwSpawn_Rakiety(id){if(is_user_alive(id))ilosc_rakiet_gracza[id] = 1;}public DotykRakiety(ent){if (!is_valid_ent(ent))return;new attacker = entity_get_edict(ent, EV_ENT_owner);new Float:fOrigin[3];entity_get_vector(ent, EV_VEC_origin, fOrigin);new iOrigin[3];for(new i=0;i<3;i++)iOrigin[i] = floatround(fOrigin[i]);message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);write_byte(TE_EXPLOSION);write_coord(iOrigin[0]);write_coord(iOrigin[1]);write_coord(iOrigin[2]);write_short(sprite_blast);write_byte(32);write_byte(20);write_byte(0);message_end();new entlist[33];new numfound = find_sphere_class(ent, "player", 190.0, entlist, 32);for (new i=0; i < numfound; i++){new pid = entlist[i];if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid))continue;cod_inflict_damage(attacker, pid, 55.0, 0.9, ent, (1<<24));}remove_entity(ent);}public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits){if(!is_user_connected(idattacker))return HAM_IGNORED;if(ma_klase[idattacker])cod_inflict_damage(idattacker, this, float(wartosc_perku[idattacker]), 0.0, idinflictor, damagebits);return HAM_IGNORED;}public Damage(id){new attacker = get_user_attacker(id);if(!is_user_alive(attacker))return PLUGIN_CONTINUE;if(id == attacker)return PLUGIN_CONTINUE;if(ma_klase[attacker] && random_num(1,6) == 1){if(task_exists(id+2936))remove_task(id+2936);palenie_gracza[id] = 25;new data[2]data[0] = iddata[1] = attackerset_task(0.10, "burning_flame", id+2936, data, 2, "b");}return PLUGIN_CONTINUE;}public burning_flame(data[2]){new id = data[0]if(!is_user_alive(id)){palenie_gracza[id] = 0remove_task(id+2936);return PLUGIN_CONTINUE;}new origin[3], flags = pev(id, pev_flags)get_user_origin(id, origin)if(flags & FL_INWATER || palenie_gracza[id] < 1 || !get_user_health(id)){message_begin(MSG_PVS, SVC_TEMPENTITY, origin)write_byte(TE_SMOKE)write_coord(origin[0])write_coord(origin[1])write_coord(origin[2]-50)write_short(sprite_smoke)write_byte(random_num(15,20))write_byte(random_num(10,20))message_end()remove_task(id+2936);return PLUGIN_CONTINUE;}if(flags & FL_ONGROUND){static Float:velocity[3]pev(id, pev_velocity, velocity)xs_vec_mul_scalar(velocity, 0.5, velocity)set_pev(id, pev_velocity, velocity)}cod_inflict_damage(data[1], id, 10.0, 0.0, 0, 1<<24);message_begin(MSG_PVS, SVC_TEMPENTITY, origin)write_byte(TE_SPRITE)write_coord(origin[0]+random_num(-5,5))write_coord(origin[1]+random_num(-5,5))write_coord(origin[2]+random_num(-10,10))write_short(sprite_fire)write_byte(random_num(5,10))write_byte(200)message_end()palenie_gracza[id]--return PLUGIN_CONTINUE;}
Przejdź do postu
1 odpowiedź w tym temacie
#1
Napisano 22.10.2014 15:49
Robie paczki / pluginy / naprawiam serwery pisz PW lub gg 42740500
#2
Napisano 24.10.2014 17:42 Najlepsza odpowiedź
proszę
#include <amxmodx>
#include <amxmisc>#include <codmod>#include <engine>#include <hamsandwich>#include <fakemeta>#include <xs>#include <fun>#define MAX 32new sprite_fire,sprite_smoke;new bool:ma_klase[MAX+1], palenie_gracza[MAX+1]; new wartosc_perku[MAX+1];new const nazwa[] = "Podpalacz";new const opis[] = "1/6 na podpalenie gracza , 5 dmg wiecej z broni , ciche kroki i 1 rakietka. ";new const bronie = (1<<CSW_MAC10)|(1<<CSW_DEAGLE);new const zdrowie = 20;new const kondycja = 30;new const inteligencja = 20;new const wytrzymalosc = 10;new sprite_blast;new ilosc_rakiet_gracza[33];new poprzednia_rakieta_gracza[33];public plugin_init(){register_plugin(nazwa, "1.0", "ceglacl");cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);register_touch("rocket", "*" , "DotykRakiety");RegisterHam(Ham_Spawn, "player", "fwSpawn_Rakiety", 1);register_event("Damage", "Damage", "b", "2!=0");RegisterHam(Ham_TakeDamage, "player", "TakeDamage");}public plugin_precache(){sprite_blast = precache_model("sprites/dexplo.spr");precache_model("models/rpgrocket.mdl");sprite_fire = precache_model("sprites/fire.spr")sprite_smoke = precache_model("sprites/steam1.spr")}public client_disconnect(id){new entRakiety = find_ent_by_class(0, "rocket");while(entRakiety > 0){if(entity_get_edict(entRakiety, EV_ENT_owner) == id)remove_entity(entRakiety);entRakiety = find_ent_by_class(entRakiety, "rocket");}}public cod_class_enabled(id){set_user_footsteps(id, 1);ma_klase[id] = true;ilosc_rakiet_gracza[id] = 1;wartosc_perku[id] = 0;}public cod_class_disabled(id){set_user_footsteps(id, 0);ma_klase[id] = false;}public cod_class_skill_used(id){if (!ilosc_rakiet_gracza[id]){client_print(id, print_center, "Wykorzystales juz wszystkie rakiety!");}else{if(poprzednia_rakieta_gracza[id] + 2.0 > get_gametime()){client_print(id, print_center, "Rakiet mozesz uzywac co 2 sekundy!");}else{if (is_user_alive(id)){poprzednia_rakieta_gracza[id] = floatround(get_gametime());ilosc_rakiet_gracza[id]--;new Float: Origin[3], Float: vAngle[3], Float: Velocity[3];entity_get_vector(id, EV_VEC_v_angle, vAngle);entity_get_vector(id, EV_VEC_origin , Origin);new Ent = create_entity("info_target");entity_set_string(Ent, EV_SZ_classname, "rocket");entity_set_model(Ent, "models/rpgrocket.mdl");vAngle[0] *= -1.0;entity_set_origin(Ent, Origin);entity_set_vector(Ent, EV_VEC_angles, vAngle);entity_set_int(Ent, EV_INT_effects, 2);entity_set_int(Ent, EV_INT_solid, SOLID_BBOX);entity_set_int(Ent, EV_INT_movetype, MOVETYPE_FLY);entity_set_edict(Ent, EV_ENT_owner, id);VelocityByAim(id, 1000 , Velocity);entity_set_vector(Ent, EV_VEC_velocity ,Velocity);}}}}public fwSpawn_Rakiety(id){if(is_user_alive(id))ilosc_rakiet_gracza[id] = 1;}public DotykRakiety(ent){if (!is_valid_ent(ent))return;new attacker = entity_get_edict(ent, EV_ENT_owner);new Float:fOrigin[3];entity_get_vector(ent, EV_VEC_origin, fOrigin);new iOrigin[3];for(new i=0;i<3;i++)iOrigin[i] = floatround(fOrigin[i]);message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);write_byte(TE_EXPLOSION);write_coord(iOrigin[0]);write_coord(iOrigin[1]);write_coord(iOrigin[2]);write_short(sprite_blast);write_byte(32);write_byte(20);write_byte(0);message_end();new entlist[33];new numfound = find_sphere_class(ent, "player", 190.0, entlist, 32);for (new i=0; i < numfound; i++){new pid = entlist[i];if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid))continue;cod_inflict_damage(attacker, pid, 55.0, 0.9, ent, (1<<24));}remove_entity(ent);}public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits){if(!is_user_connected(idattacker))return HAM_IGNORED;if(ma_klase[idattacker])cod_inflict_damage(idattacker, this, float(wartosc_perku[idattacker]), 0.0, idinflictor, damagebits);return HAM_IGNORED;}public Damage(id){new attacker = get_user_attacker(id);if(!is_user_alive(attacker))return PLUGIN_CONTINUE;if(id == attacker)return PLUGIN_CONTINUE;if(ma_klase[attacker] && random_num(1,6) == 1){if(task_exists(id+2936))remove_task(id+2936);palenie_gracza[id] = 25;new data[2]data[0] = iddata[1] = attackerset_task(0.10, "burning_flame", id+2936, data, 2, "b");}return PLUGIN_CONTINUE;}public burning_flame(data[2]){new id = data[0]if(!is_user_alive(id)){palenie_gracza[id] = 0remove_task(id+2936);return PLUGIN_CONTINUE;}new origin[3], flags = pev(id, pev_flags)get_user_origin(id, origin)if(flags & FL_INWATER || palenie_gracza[id] < 1 || !get_user_health(id)){message_begin(MSG_PVS, SVC_TEMPENTITY, origin)write_byte(TE_SMOKE)write_coord(origin[0])write_coord(origin[1])write_coord(origin[2]-50)write_short(sprite_smoke)write_byte(random_num(15,20))write_byte(random_num(10,20))message_end()remove_task(id+2936);return PLUGIN_CONTINUE;}if(flags & FL_ONGROUND){static Float:velocity[3]pev(id, pev_velocity, velocity)xs_vec_mul_scalar(velocity, 0.5, velocity)set_pev(id, pev_velocity, velocity)}cod_inflict_damage(data[1], id, 10.0, 0.0, 0, 1<<24);message_begin(MSG_PVS, SVC_TEMPENTITY, origin)write_byte(TE_SPRITE)write_coord(origin[0]+random_num(-5,5))write_coord(origin[1]+random_num(-5,5))write_coord(origin[2]+random_num(-10,10))write_short(sprite_fire)write_byte(random_num(5,10))write_byte(200)message_end()palenie_gracza[id]--return PLUGIN_CONTINUE;}
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